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mixer.c

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1283 lines (1114 loc) · 29.7 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume;
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Uint32 sdl_ticks;
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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Mix_Volume(i, mix_channel[i].fade_volume); /* Restore the volume */
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
remaining = alen;
}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
if ( --mix_channel[i].looping ) {
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
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}
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}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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void _Mix_InitEffects(void);
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
++audio_opened;
return(0);
}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
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if ( channels ) {
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*channels = mixer.channels;
}
}
return(audio_opened);
}
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/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
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Uint32 magic;
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Mix_Chunk *chunk;
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SDL_AudioSpec wavespec, *loaded;
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SDL_AudioCVT wavecvt;
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int samplesize;
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/* rcg06012001 Make sure src is valid */
if ( ! src ) {
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SDL_SetError("Mix_LoadWAV_RW with NULL src");
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return(NULL);
}
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/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
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if ( freesrc && src ) {
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
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/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
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SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
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switch (magic) {
case WAVE:
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case RIFF:
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loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
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#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
#endif
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case CREA:
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loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
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default:
SDL_SetError("Unrecognized sound file type");
return(0);
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}
if ( !loaded ) {
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free(chunk);
return(NULL);
}
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#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
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samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
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wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
490
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
491
492
493
494
495
496
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
559
560
561
562
563
564
565
566
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
567
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
568
569
570
571
572
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
573
574
}
}
May 3, 2002
May 3, 2002
575
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
576
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
577
578
579
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
580
581
582
583
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
584
585
586
587
588
589
590
591
592
593
594
595
596
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
619
620
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
621
622
623
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
624
625
626
}
Oct 21, 1999
Oct 21, 1999
627
628
629
630
631
632
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
633
634
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
635
636
637
638
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
639
640
641
642
643
644
645
646
647
648
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
649
650
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
651
652
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
653
654
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
655
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
656
657
658
659
660
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
661
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
662
663
return(-1);
}
Aug 21, 2004
Aug 21, 2004
664
665
666
667
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
668
669
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
670
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
671
672
673
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
674
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
675
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
676
677
break;
}
Oct 26, 1999
Oct 26, 1999
678
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
679
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
680
681
682
683
684
685
686
687
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
688
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
689
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
690
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
691
692
693
694
695
696
697
698
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
699
700
}
}
May 3, 2002
May 3, 2002
701
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
702
703
704
705
706
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
707
708
709
710
711
712
713
714
715
716
717
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
718
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
719
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
720
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
721
722
723
724
725
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
726
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
727
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
728
729
730
731
732
733
734
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
735
736
737
738
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
739
740
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
741
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
742
743
744
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
745
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
746
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
747
748
break;
}
Oct 26, 1999
Oct 26, 1999
749
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
750
751
752
753
754
755
756
757
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
758
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
759
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
760
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
761
762
763
764
765
766
767
768
769
770
771
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
772
773
}
}
May 3, 2002
May 3, 2002
774
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
775
776
777
778
779
780
781
782
783
784
785
786
787
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
788
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
789
790
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
791
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
792
} else {
Jun 26, 2000
Jun 26, 2000
793
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
794
795
796
797
798
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
799
}
Oct 21, 1999
Oct 21, 1999
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
824
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
825
826
827
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
828
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
829
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
830
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
831
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
832
}
Jun 26, 2000
Jun 26, 2000
833
834
835
836
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
mix_channel[which].volume = mix_channel[which].fade_volume;
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
837
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
838
839
840
841
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
842
843
844
845
846
847
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
848
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
849
850
851
852
853
854
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
855
856
857
858
859
860
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
861
862
863
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
864
May 10, 2001
May 10, 2001
865
866
867
868
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
869
SDL_LockAudio();
May 10, 2001
May 10, 2001
870
871
872
873
874
875
876
877
878
879
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fading = MIX_FADING_OUT;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
++status;
}
May 3, 2002
May 3, 2002
880
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
881
882
883
884
885
}
}
return(status);
}
Oct 26, 1999
Oct 26, 1999
886
887
888
889
890
891
/* Halt playing of a particular group of channels */
int Mix_FadeOutGroup(int tag, int ms)
{
int i;
int status = 0;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
892
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
893
894
895
896
897
898
status += Mix_FadeOutChannel(i,ms);
}
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
899
900
Mix_Fading Mix_FadingChannel(int which)
{
Jun 26, 2000
Jun 26, 2000
901
return mix_channel[which].fading;
Oct 23, 1999
Oct 23, 1999
902
903
}
Oct 21, 1999
Oct 21, 1999
904
/* Check the status of a specific channel.
Sep 11, 2001
Sep 11, 2001
905
If the specified mix_channel is -1, check all mix channels.
Oct 21, 1999
Oct 21, 1999
906
907
908
909
910
911
912
913
914
*/
int Mix_Playing(int which)
{
int status;
status = 0;
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
915
for ( i=0; i<num_channels; ++i ) {
Sep 11, 2001
Sep 11, 2001
916
917
918
if ((mix_channel[i].playing > 0) ||
(mix_channel[i].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
919
920
921
922
++status;
}
}
} else {
Sep 11, 2001
Sep 11, 2001
923
924
925
if ((mix_channel[which].playing > 0) ||
(mix_channel[which].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
926
927
928
929
930
931
++status;
}
}
return(status);
}
Jun 10, 2001
Jun 10, 2001
932
933
934
935
936
937
938
939
940
941
942
943
/* rcg06072001 Get the chunk associated with a channel. */
Mix_Chunk *Mix_GetChunk(int channel)
{
Mix_Chunk *retval = NULL;
if ((channel >= 0) && (channel < num_channels)) {
retval = mix_channel[channel].chunk;
}
return(retval);
}
Oct 21, 1999
Oct 21, 1999
944
945
946
/* Close the mixer, halting all playing audio */
void Mix_CloseAudio(void)
{
Sep 11, 2001
Sep 11, 2001
947
948
int i;
Oct 21, 1999
Oct 21, 1999
949
950
if ( audio_opened ) {
if ( audio_opened == 1 ) {
Sep 11, 2001
Sep 11, 2001
951
952
953
954
for (i = 0; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
}
Mix_UnregisterAllEffects(MIX_CHANNEL_POST);
Oct 21, 1999
Oct 21, 1999
955
956
957
close_music();
Mix_HaltChannel(-1);
SDL_CloseAudio();
Jun 26, 2000
Jun 26, 2000
958
959
free(mix_channel);
mix_channel = NULL;
Oct 21, 1999
Oct 21, 1999
960
961
962
963
964
965
966
967
}
--audio_opened;
}
}
/* Pause a particular channel (or all) */
void Mix_Pause(int which)
{
Oct 27, 1999
Oct 27, 1999
968
Uint32 sdl_ticks = SDL_GetTicks();
Oct 21, 1999
Oct 21, 1999
969
970
971
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
972
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
973
974
if ( mix_channel[i].playing > 0 ) {
mix_channel[i].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
975
976
977
}
}
} else {
Jun 26, 2000
Jun 26, 2000
978
979
if ( mix_channel[which].playing > 0 ) {
mix_channel[which].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
980
981
982
983
984
985
986
}
}
}
/* Resume a paused channel */
void Mix_Resume(int which)
{
Oct 27, 1999
Oct 27, 1999
987
Uint32 sdl_ticks = SDL_GetTicks();
May 3, 2002
May 3, 2002
988
989
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
990
991
992
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
993
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
994
995
996
997
if ( mix_channel[i].playing > 0 ) {
if(mix_channel[i].expire > 0)
mix_channel[i].expire += sdl_ticks - mix_channel[i].paused;
mix_channel[i].paused = 0;
Oct 21, 1999
Oct 21, 1999
998
999
1000
}
}
} else {