CHANGES
author Sam Lantinga <slouken@lokigames.com>
Tue, 02 Jan 2001 21:48:29 +0000
changeset 75 6024df94730b
parent 73 4f2ef73c78c3
child 81 763eb10dd564
permissions -rw-r--r--
John Hall - Tue Jan 2 13:46:54 PST 2001
* Added support to playmus for track switching with Ctrl-C
* Added support to playmus for multiple command line files
slouken@75
     1
slouken@75
     2
1.1.1:
slouken@75
     3
John Hall - Tue Jan  2 13:46:54 PST 2001
slouken@75
     4
 * Added support to playmus for track switching with Ctrl-C
slouken@75
     5
 * Added support to playmus for multiple command line files
slouken@73
     6
slouken@73
     7
1.1.0:
slouken@73
     8
Sam Lantinga - Wed Nov 29 20:47:13 PST 2000
slouken@73
     9
 * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity)
slouken@68
    10
slouken@68
    11
1.0.7:
slouken@71
    12
Sam Lantinga - Tue Nov  7 10:22:09 PST 2000
slouken@71
    13
 * Fixed hang in mikmod re-initialization
slouken@71
    14
Stephane Peter - Oct 17 13:07:32 PST 2000
slouken@71
    15
 * Fixed music fading
slouken@68
    16
Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400
slouken@68
    17
 * Added support for cross-compiling Windows DLL from Linux
slouken@59
    18
slouken@59
    19
1.0.6:
slouken@63
    20
Sam Lantinga - Sun Jul  2 14:16:44 PDT 2000
slouken@63
    21
 * Added support for the Ogg Vorbis music format: http://www.vorbis.org/
slouken@62
    22
Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000
slouken@62
    23
 * Added Codewarrior projects for MacOS
slouken@62
    24
Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000
slouken@62
    25
 * Fixed symbol aliasing problem with "channel"
slouken@59
    26
Matt - Wed, 12 Apr 2000 15:36:13 -0700
slouken@59
    27
 * Added SDL_RWops support for mikmod loading (not hooked into music.c yet)
slouken@52
    28
slouken@52
    29
1.0.5:
slouken@52
    30
Paul Furber - Fri Mar  3 14:58:50 PST 2000
slouken@52
    31
 * Fixed MP3 detection with compilers that use signed char datatypes
slouken@41
    32
slouken@41
    33
1.0.4:
slouken@47
    34
Sam Lantinga - Thu Feb 10 19:42:03 PST 2000
slouken@47
    35
 * Ported the base mixer and mikmod libraries to MacOS
slouken@47
    36
Markus Oberhumer - Wed Feb  2 13:16:17 PST 2000
slouken@47
    37
 * Fixed problem with short looping sounds
slouken@47
    38
Sam Lantinga - Tue Feb  1 13:25:44 PST 2000
slouken@47
    39
 * Added Visual C++ project file
slouken@47
    40
Markus Oberhumer - Tue Feb  1 13:23:11 PST 2000
slouken@47
    41
 * Cleaned up code for compiling with Visual C++
slouken@47
    42
 * Don't hang in Mix_HaltMusic() if the music is paused
slouken@47
    43
Sam Lantinga - Fri Jan 28 08:54:56 PST 2000
slouken@47
    44
 * Fixed looping WAVE chunks that are not aligned on sample boundaries
slouken@36
    45
slouken@36
    46
1.0.3:
slouken@47
    47
Sam Lantinga - Mon Jan 17 19:48:09 PST 2000
slouken@47
    48
 * Changed the name of the library from "mixer" to "SDL_mixer"
slouken@47
    49
 * Instead of including "mixer.h", include "SDL_mixer.h",
slouken@47
    50
 * Instead of linking with libmixer.a, link with libSDL_mixer.a
slouken@34
    51
slouken@35
    52
1.0.2:
slouken@47
    53
Sam Lantinga - Fri Jan 14 11:06:56 PST 2000
slouken@47
    54
 * Made the CHANGELOG entries Y2K compliant. :)
slouken@42
    55
MFX -	Updated the mikmod support to MikMod 3.1.8
slouken@42
    56
MFX -	Added Mix_HookMusicFinished() API function
slouken@27
    57
slouken@27
    58
1.0.1:
slouken@27
    59
SOL -	Added a post-mixing callback
slouken@27
    60
SP  -	A few music-related bugfixes
slouken@0
    61
slouken@0
    62
1.0.0:
slouken@0
    63
SOL -   Added autoconf support
slouken@0
    64
SP  -   Added MP3 support using SMPEG
megastep@5
    65
SP  -   Added fading in/out of music and samples
megastep@7
    66
SP  -   Added dynamic allocation of channels
megastep@7
    67
SP  -   Added channel grouping functions
megastep@7
    68
SP  -   Added expiration delay for samples
slouken@0
    69
slouken@0
    70
Initial Key:
slouken@0
    71
SOL - Sam Lantinga (hercules@lokigames.com)
slouken@0
    72
SP  - Stephane Peter (megastep@lokigames.com)
slouken@42
    73
MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)