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mixer.c

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1424 lines (1243 loc) · 33.2 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#include "dynamic_flac.h"
#include "dynamic_mod.h"
#include "dynamic_mp3.h"
#include "dynamic_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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int fade_volume_reset;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
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int Mix_GetNumChunkDecoders(void)
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{
return(num_decoders);
}
const char *Mix_GetChunkDecoder(int index)
{
if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
}
static void add_chunk_decoder(const char *decoder)
{
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void *ptr = realloc(chunk_decoders, (num_decoders + 1) * sizeof (const char **));
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if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int initialized = 0;
int Mix_Init(int flags)
{
int result = 0;
if ((flags & MIX_INIT_FLAC) && !(initialized & MIX_INIT_FLAC)) {
if (Mix_InitFLAC() == 0) {
result |= MIX_INIT_FLAC;
}
}
if ((flags & MIX_INIT_MOD) && !(initialized & MIX_INIT_MOD)) {
if (Mix_InitMOD() == 0) {
result |= MIX_INIT_MOD;
}
}
if ((flags & MIX_INIT_MP3) && !(initialized & MIX_INIT_MP3)) {
if (Mix_InitMP3() == 0) {
result |= MIX_INIT_MP3;
}
}
if ((flags & MIX_INIT_OGG) && !(initialized & MIX_INIT_OGG)) {
if (Mix_InitOgg() == 0) {
result |= MIX_INIT_OGG;
}
}
initialized |= result;
return (result);
}
void Mix_Quit()
{
if (initialized & MIX_INIT_FLAC) {
Mix_QuitFLAC();
}
if (initialized & MIX_INIT_MOD) {
Mix_QuitMOD();
}
if (initialized & MIX_INIT_MP3) {
Mix_QuitMP3();
}
if (initialized & MIX_INIT_OGG) {
Mix_QuitOgg();
}
initialized = 0;
}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume = SDL_MIX_MAXVOLUME;
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Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
/* Need to initialize the stream in SDL 1.3+ */
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memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume_reset); /* Restore the volume */
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
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remaining = alen;
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}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
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if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
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}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
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mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
#ifdef OGG_MUSIC
add_chunk_decoder("OGG");
#endif
#ifdef FLAC_MUSIC
add_chunk_decoder("FLAC");
#endif
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
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Mix_UnregisterAllEffects(i);
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Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
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mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
Mar 4, 2001
Mar 4, 2001
484
if ( channels ) {
Oct 21, 1999
Oct 21, 1999
485
486
487
488
489
490
*channels = mixer.channels;
}
}
return(audio_opened);
}
Jun 10, 2001
Jun 10, 2001
491
492
493
494
495
496
/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
Oct 21, 1999
Oct 21, 1999
497
498
499
/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
Sep 11, 2001
Sep 11, 2001
500
Uint32 magic;
Oct 21, 1999
Oct 21, 1999
501
Mix_Chunk *chunk;
Sep 11, 2001
Sep 11, 2001
502
SDL_AudioSpec wavespec, *loaded;
Oct 21, 1999
Oct 21, 1999
503
SDL_AudioCVT wavecvt;
Jan 28, 2000
Jan 28, 2000
504
int samplesize;
Oct 21, 1999
Oct 21, 1999
505
Jun 10, 2001
Jun 10, 2001
506
507
/* rcg06012001 Make sure src is valid */
if ( ! src ) {
Sep 11, 2001
Sep 11, 2001
508
SDL_SetError("Mix_LoadWAV_RW with NULL src");
Jun 10, 2001
Jun 10, 2001
509
510
511
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
512
513
514
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
May 10, 2001
May 10, 2001
515
if ( freesrc && src ) {
Oct 21, 1999
Oct 21, 1999
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
Sep 11, 2001
Sep 11, 2001
531
532
533
/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
Dec 17, 2001
Dec 17, 2001
534
SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
Sep 11, 2001
Sep 11, 2001
535
536
537
switch (magic) {
case WAVE:
Sep 23, 2001
Sep 23, 2001
538
case RIFF:
Sep 11, 2001
Sep 11, 2001
539
540
541
542
543
544
545
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
546
547
548
549
#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Feb 27, 2008
Feb 27, 2008
550
551
552
553
554
555
break;
#endif
#ifdef FLAC_MUSIC
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Sep 9, 2002
Sep 9, 2002
556
557
break;
#endif
Oct 16, 2002
Oct 16, 2002
558
case CREA:
Sep 11, 2001
Sep 11, 2001
559
560
561
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Oct 16, 2002
Oct 16, 2002
562
563
564
default:
SDL_SetError("Unrecognized sound file type");
return(0);
Sep 11, 2001
Sep 11, 2001
565
566
}
if ( !loaded ) {
Oct 21, 1999
Oct 21, 1999
567
568
569
free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
570
Oct 21, 1999
Oct 21, 1999
571
572
573
574
575
576
577
578
579
580
581
582
583
#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
Jan 28, 2000
Jan 28, 2000
584
585
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
Oct 21, 1999
Oct 21, 1999
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
602
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
603
604
605
606
607
608
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
609
610
611
612
613
614
615
616
617
618
619
620
621
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
Dec 22, 2006
Dec 22, 2006
622
chunk = (Mix_Chunk *)calloc(1,sizeof(Mix_Chunk));
Oct 21, 1999
Oct 21, 1999
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
671
672
673
674
675
676
677
678
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
679
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
680
681
682
683
684
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
685
686
}
}
May 3, 2002
May 3, 2002
687
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
688
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
689
690
691
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
692
693
694
695
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
696
697
698
699
700
701
702
703
704
705
706
707
708
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
731
732
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
733
734
735
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
736
737
738
}
Oct 21, 1999
Oct 21, 1999
739
740
741
742
743
744
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
745
746
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
747
748
749
750
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
751
752
753
754
755
756
757
758
759
760
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
761
762
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
763
764
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
765
766
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
767
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
768
769
770
771
772
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
773
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
774
775
return(-1);
}
Aug 21, 2004
Aug 21, 2004
776
777
778
779
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
780
781
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
782
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
783
784
785
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
786
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
787
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
788
789
break;
}
Oct 26, 1999
Oct 26, 1999
790
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
791
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
792
793
794
795
796
797
798
799
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
800
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
801
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
802
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
803
804
805
806
807
808
809
810
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
811
812
}
}
May 3, 2002
May 3, 2002
813
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
814
815
816
817
818
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
819
820
821
822
823
824
825
826
827
828
829
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
830
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
831
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
832
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
833
834
835
836
837
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
838
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
839
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
840
841
842
843
844
845
846
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
847
848
849
850
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
851
852
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
853
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
854
855
856
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
857
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
858
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
859
860
break;
}
Oct 26, 1999
Oct 26, 1999
861
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
862
863
864
865
866
867
868
869
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
870
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
871
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
872
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
873
874
875
876
877
878
879
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
Oct 11, 2009
Oct 11, 2009
880
mix_channel[which].fade_volume_reset = mix_channel[which].volume;
Jun 26, 2000
Jun 26, 2000
881
882
883
884
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
885
886
}
}
May 3, 2002
May 3, 2002
887
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
888
889
890
891
892
893
894
895
896
897
898
899
900
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
901
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
902
903
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
904
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
905
} else {
Jun 26, 2000
Jun 26, 2000
906
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
907
908
909
910
911
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
912
}
Oct 21, 1999
Oct 21, 1999
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
937
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
938
939
940
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
941
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
942
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
943
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
944
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
945
}
Jun 26, 2000
Jun 26, 2000
946
947
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
Oct 11, 2009
Oct 11, 2009
948
mix_channel[which].volume = mix_channel[which].fade_volume_reset;
Jun 26, 2000
Jun 26, 2000
949
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
950
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
951
952
953
954
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
955
956
957
958
959
960
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
961
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
962
963
964
965
966
967
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
968
969
970
971
972
973
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
974
975
976
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
977
May 10, 2001
May 10, 2001
978
979
980
981
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
982
SDL_LockAudio();
May 10, 2001
May 10, 2001
983
984
985
986
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fade_volume = mix_channel[which].volume;
Oct 11, 2009
Oct 11, 2009
987
mix_channel[which].fading = MIX_FADING_OUT;
May 10, 2001
May 10, 2001
988
989
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
Oct 11, 2009
Oct 11, 2009
990
991
992
993
994
/* only change fade_volume_reset if we're not fading. */
if (mix_channel[which].fading == MIX_NO_FADING) {
mix_channel[which].fade_volume_reset = mix_channel[which].volume;
}
May 10, 2001
May 10, 2001
995
996
++status;
}
May 3, 2002
May 3, 2002
997
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
998
999
1000
}
}
return(status);