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mdriver.c

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557 lines (405 loc) · 13.3 KB
 
Oct 21, 1999
Oct 21, 1999
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/*
Name: MDRIVER.C
Description:
These routines are used to access the available soundcard drivers.
Portability:
All systems - all compilers
*/
#include "mikmod.h"
MDRIVER *firstdriver = NULL, *md_driver = &drv_nos;
extern UNIMOD *pf; /* <- this modfile is being played */
UWORD md_device = 0;
UWORD md_mixfreq = 44100;
UWORD md_mode = DMODE_STEREO | DMODE_16BITS | DMODE_SURROUND;
UWORD md_dmabufsize = 50;
UBYTE md_pansep = 128; /* 128 == 100% (full left/right) */
UBYTE md_reverb = 6; /* Reverb */
UBYTE md_volume = 96; /* Global sound volume (0-128) */
UBYTE md_musicvolume = 128; /* volume of song */
UBYTE md_sndfxvolume = 128; /* volume of sound effects */
UBYTE md_bpm = 125;
/* Do not modify the numchn variables yourself! use MD_SetVoices() */
UBYTE md_numchn = 0, md_sngchn = 0, md_sfxchn = 0;
UBYTE md_hardchn = 0, md_softchn = 0;
void (*md_player)(void) = Player_HandleTick;
static BOOL isplaying = 0, initialized = 0;
static UBYTE *sfxinfo;
static int sfxpool;
static SAMPLE **md_sample = NULL;
/* Backup variables. This way, the end programmer can fiddle with the */
/* main globals without mikmod blowing up. */
static UWORD idevice, imixfreq, imode, idmabufsize;
static void LimitHardVoices(int limit)
/* Limits the number of hardware voices to the specified amount. */
/* This function should only be used by the low-level drivers. */
{
int t = 0;
if(!(md_mode & DMODE_SOFT_SNDFX) && (md_sfxchn > limit)) md_sfxchn = limit;
if(!(md_mode & DMODE_SOFT_MUSIC) && (md_sngchn > limit)) md_sngchn = limit;
if(!(md_mode & DMODE_SOFT_SNDFX))
md_hardchn = md_sfxchn;
else
md_hardchn = 0;
if(!(md_mode & DMODE_SOFT_MUSIC))
md_hardchn += md_sngchn;
while(md_hardchn > limit)
{
if(++t & 1)
if(!(md_mode & DMODE_SOFT_SNDFX) && (md_sfxchn > 4)) md_sfxchn--;
else
if(!(md_mode & DMODE_SOFT_MUSIC) && (md_sngchn > 8)) md_sngchn--;
if(!(md_mode & DMODE_SOFT_SNDFX))
md_hardchn = md_sfxchn;
else
md_hardchn = 0;
if(!(md_mode & DMODE_SOFT_MUSIC))
md_hardchn += md_sngchn;
}
md_numchn = md_hardchn + md_softchn;
}
static void LimitSoftVoices(int limit)
/* Limits the number of hardware voices to the specified amount. */
/* This function should only be used by the low-level drivers. */
{
int t = 0;
if((md_mode & DMODE_SOFT_SNDFX) && (md_sfxchn > limit)) md_sfxchn = limit;
if((md_mode & DMODE_SOFT_MUSIC) && (md_sngchn > limit)) md_sngchn = limit;
if(md_mode & DMODE_SOFT_SNDFX)
md_softchn = md_sfxchn;
else
md_softchn = 0;
if(md_mode & DMODE_SOFT_MUSIC)
md_softchn += md_sngchn;
while(md_softchn > limit)
{
if(++t & 1)
if((md_mode & DMODE_SOFT_SNDFX) && (md_sfxchn > 4)) md_sfxchn--;
else
if((md_mode & DMODE_SOFT_MUSIC) && (md_sngchn > 8)) md_sngchn--;
if(!(md_mode & DMODE_SOFT_SNDFX))
md_softchn = md_sfxchn;
else
md_softchn = 0;
if(!(md_mode & DMODE_SOFT_MUSIC))
md_softchn += md_sngchn;
}
md_numchn = md_hardchn + md_softchn;
}
/* Note: 'type' indicates whether the returned value should be for music */
/* or for sound effects. */
ULONG MD_SampleSpace(int type)
{
if(type==MD_MUSIC)
type = (md_mode & DMODE_SOFT_MUSIC) ? MD_SOFTWARE : MD_HARDWARE;
else if(type==MD_SNDFX)
type = (md_mode & DMODE_SOFT_SNDFX) ? MD_SOFTWARE : MD_HARDWARE;
return md_driver->FreeSampleSpace(type);
}
ULONG MD_SampleLength(int type, SAMPLE *s)
{
if(type==MD_MUSIC)
type = (md_mode & DMODE_SOFT_MUSIC) ? MD_SOFTWARE : MD_HARDWARE;
else if(type==MD_SNDFX)
type = (md_mode & DMODE_SOFT_SNDFX) ? MD_SOFTWARE : MD_HARDWARE;
return md_driver->RealSampleLength(type, s);
}
UWORD MD_SetDMA(int secs)
/* Converts the given number of 1/10th seconds into the number of bytes of */
/* audio that a sample # 1/10th seconds long would require at the current md_* */
/* settings. */
{
ULONG result;
result = (md_mixfreq * ((md_mode & DMODE_STEREO) ? 2 : 1) *
((md_mode & DMODE_16BITS) ? 2 : 1) * secs) * 10;
if(result > 32000) result = 32000;
return(md_dmabufsize = (result & ~3)); /* round it off to an 8 byte boundry */
}
void MD_InfoDriver(void)
{
int t;
MDRIVER *l;
/* list all registered devicedrivers: */
for(t=1,l=firstdriver; l!=NULL; l=l->next, t++)
printf("%d. %s\n",t,l->Version);
}
void MD_RegisterDriver(MDRIVER *drv)
{
MDRIVER *cruise = firstdriver;
if(cruise!=NULL)
{ while(cruise->next!=NULL) cruise = cruise->next;
cruise->next = drv;
} else
firstdriver = drv;
}
SWORD MD_SampleLoad(SAMPLOAD *s, int type, FILE *fp)
/* type - sample type .. MD_MUSIC or MD_SNDFX */
{
SWORD result;
if(type==MD_MUSIC)
type = (md_mode & DMODE_SOFT_MUSIC) ? MD_SOFTWARE : MD_HARDWARE;
else if(type==MD_SNDFX)
type = (md_mode & DMODE_SOFT_SNDFX) ? MD_SOFTWARE : MD_HARDWARE;
SL_Init(s);
result = md_driver->SampleLoad(s, type);
SL_Exit(s);
return result;
}
void MD_SampleUnLoad(SWORD handle)
{
md_driver->SampleUnLoad(handle);
}
void MD_SetBPM(UBYTE bpm)
{
md_bpm = bpm;
}
void MikMod_RegisterPlayer(void (*player)(void))
{
md_player = player;
}
void MikMod_Update(void)
{
if(isplaying && !(pf->forbid)) md_driver->Update();
}
void Voice_SetVolume(int voice, UWORD vol)
{
ULONG tmp;
if((voice<0) || (voice>=md_numchn)) return;
tmp = (ULONG)vol * (ULONG)md_volume * ((voice < md_sngchn) ? (ULONG)md_musicvolume : (ULONG)md_sndfxvolume);
md_driver->VoiceSetVolume(voice,tmp/16384UL);
}
void Voice_SetFrequency(int voice, ULONG frq)
{
if((voice < 0) || (voice >= md_numchn)) return;
if(md_sample[voice]!=NULL && md_sample[voice]->divfactor!=0) frq/=md_sample[voice]->divfactor;
md_driver->VoiceSetFrequency(voice, frq);
}
void Voice_SetPanning(int voice, ULONG pan)
{
if((voice < 0) || (voice >= md_numchn)) return;
if(pan!=PAN_SURROUND)
{ if(md_mode & DMODE_REVERSE) pan = 255-pan;
pan = (((SWORD)(pan-128)*md_pansep) / 128)+128;
}
md_driver->VoiceSetPanning(voice, pan);
}
void Voice_Play(int voice, SAMPLE *s, ULONG start)
{
ULONG repend;
if((voice < 0) || (voice >= md_numchn) || (start >= s->length)) return;
md_sample[voice] = s;
repend = s->loopend;
if(s->flags&SF_LOOP)
if(repend > s->length) repend = s->length; /* repend can't be bigger than size */
md_driver->VoicePlay(voice,s->handle,start,s->length,s->loopstart,repend,s->flags);
}
void Voice_Stop(int voice)
{
if((voice < 0) || (voice >= md_numchn)) return;
if(voice >= md_sngchn)
{ /* It is a sound effects channel, so flag the voice as non-critical! */
sfxinfo[voice-md_sngchn] = 0;
}
md_driver->VoiceStop(voice);
}
BOOL Voice_Stopped(int voice)
{
if((voice < 0) || (voice >= md_numchn)) return 0;
return(md_driver->VoiceStopped(voice));
}
SLONG Voice_GetPosition(int voice)
{
if((voice < 0) || (voice >= md_numchn)) return 0;
return(md_driver->VoiceGetPosition(voice));
}
ULONG Voice_RealVolume(int voice)
{
if((voice < 0) || (voice >= md_numchn)) return 0;
return(md_driver->VoiceRealVolume(voice));
}
/* ================================ */
/* Functions prefixed with MikMod */
/* ================================ */
BOOL MikMod_Init(void)
{
UWORD t;
_mm_critical = 1;
/* if md_device==0, try to find a device number */
if(md_device==0)
{ for(t=1,md_driver=firstdriver; md_driver!=NULL; md_driver=md_driver->next, t++)
{ if(md_driver->IsPresent()) break;
}
if(md_driver==NULL)
{ _mm_errno = MMERR_DETECTING_DEVICE;
if(_mm_errorhandler!=NULL) _mm_errorhandler();
md_driver = &drv_nos;
return 1;
}
md_device = t;
} else
{ /* if n>0 use that driver */
for(t=1,md_driver=firstdriver; (md_driver!=NULL) && (t!=md_device); md_driver=md_driver->next, t++);
if(md_driver==NULL)
{ _mm_errno = MMERR_INVALID_DEVICE;
if(_mm_errorhandler!=NULL) _mm_errorhandler();
md_driver = &drv_nos;
return 1;
}
if(!md_driver->IsPresent())
{ _mm_errno = MMERR_DETECTING_DEVICE;
if(_mm_errorhandler!=NULL) _mm_errorhandler();
md_driver = &drv_nos;
return 1;
}
}
if(md_driver->Init())
{ MikMod_Exit();
if(_mm_errorhandler!=NULL) _mm_errorhandler();
return 1;
}
idevice = md_device; imode = md_mode;
imixfreq = md_mixfreq; idmabufsize = md_dmabufsize;
initialized = 1;
_mm_critical = 0;
return 0;
}
void MikMod_Exit(void)
{
MikMod_DisableOutput();
md_driver->Exit();
md_numchn = md_sfxchn = md_sngchn = 0;
md_driver = &drv_nos;
initialized = 0;
}
BOOL MikMod_Reset(void)
/* Reset the driver using the new global variable settings. */
/* If the driver has not been initialized, it will be now. */
{
if(!initialized) return MikMod_Init();
if((md_driver->Reset == NULL) || (md_device != idevice))
{ /* md_driver->Reset was NULL, or md_device was changed, */
/* so do a full reset of the driver. */
if(isplaying) md_driver->PlayStop();
md_driver->Exit();
if(MikMod_Init())
{ MikMod_Exit();
if(_mm_errorhandler!=NULL) _mm_errorhandler();
return 1;
}
if(isplaying) md_driver->PlayStart();
} else
{ if(md_driver->Reset())
{ MikMod_Exit();
if(_mm_errorhandler!=NULL) _mm_errorhandler();
return 1;
}
}
return 0;
}
BOOL MikMod_SetNumVoices(int music, int sfx)
/* If either parameter is -1, the current set value will be retained. */
{
BOOL resume = 0;
int t, oldchn = 0;
if((music==0) && (sfx==0)) return 0;
_mm_critical = 1;
if(isplaying)
{ MikMod_DisableOutput();
oldchn = md_numchn;
resume = 1;
}
if(sfxinfo!=NULL) free(sfxinfo);
if(md_sample!=NULL) free(md_sample);
md_sample = NULL;
sfxinfo = NULL;
/*md_softchn = md_hardchn = 0;
if(md_mode & DMODE_SOFT_SNDFX)
md_softchn = sfx; else md_hardchn = sfx;
if(md_mode & DMODE_SOFT_MUSIC)
md_softchn += music; else md_hardchn += music;
*/
if(music != -1) md_sngchn = music;
if(sfx != -1) md_sfxchn = sfx;
md_numchn = md_sngchn + md_sfxchn;
LimitHardVoices(md_driver->HardVoiceLimit);
LimitSoftVoices(md_driver->SoftVoiceLimit);
if(md_driver->SetNumVoices())
{ MikMod_Exit();
md_numchn = md_softchn = md_hardchn = md_sfxchn = md_sngchn = 0;
if(_mm_errorhandler!=NULL) _mm_errorhandler();
return 1;
}
if(md_sngchn || md_sfxchn)
md_sample = (SAMPLE **)_mm_calloc(md_sngchn+md_sfxchn, sizeof(SAMPLE *));
if(md_sfxchn)
sfxinfo = (UBYTE *)_mm_calloc(md_sfxchn, sizeof(UBYTE));
/* make sure the player doesn't start with garbage */
for(t=oldchn; t<md_numchn; t++) Voice_Stop(t);
sfxpool = 0;
if(resume) MikMod_EnableOutput();
_mm_critical = 0;
return 0;
}
BOOL MikMod_EnableOutput(void)
{
/* safety valve, prevents entering */
/* playstart twice: */
_mm_critical = 1;
if(!isplaying)
{ if(md_driver->PlayStart()) return 1;
isplaying = 1;
}
_mm_critical = 0;
return 0;
}
void MikMod_DisableOutput(void)
{
/* safety valve, prevents calling playStop when playstart */
/* hasn't been called: */
if(isplaying && md_driver!=NULL)
{ isplaying = 0;
md_driver->PlayStop();
}
}
BOOL MikMod_Active(void)
{
return isplaying;
}
int MikMod_PlaySample(SAMPLE *s, ULONG start, UBYTE flags)
/* Plays a sound effects sample. Picks a voice from the number of voices */
/* allocated for use as sound effects (loops through voices, skipping all */
/* active criticals). */
/* */
/* Returns the voice that the sound is being played on. */
{
int orig = sfxpool; /* for cases where all channels are critical */
int c;
if(md_sfxchn==0) return -1;
if(s->volume > 64) s->volume = 64;
/* check the first location after sfxpool */
do
{ if(sfxinfo[sfxpool] & SFX_CRITICAL)
{ if(md_driver->VoiceStopped(c=sfxpool+md_sngchn))
{ sfxinfo[sfxpool] = flags;
Voice_Play(c, s, start);
md_driver->VoiceSetVolume(c,s->volume<<2);
md_driver->VoiceSetPanning(c,s->panning);
md_driver->VoiceSetFrequency(c,s->speed);
sfxpool++;
if(sfxpool >= md_sfxchn) sfxpool = 0;
return c;
}
} else
{ sfxinfo[sfxpool] = flags;
Voice_Play(c=sfxpool+md_sngchn, s, start);
md_driver->VoiceSetVolume(c,s->volume<<2);
md_driver->VoiceSetPanning(c,s->panning);
md_driver->VoiceSetFrequency(c,s->speed);
sfxpool++;
if(sfxpool >= md_sfxchn) sfxpool = 0;
return c;
}
sfxpool++;
if(sfxpool >= md_sfxchn) sfxpool = 0;
} while(sfxpool!=orig);
return -1;
}