Skip to content

Latest commit

 

History

History
471 lines (422 loc) · 10.9 KB

wavestream.c

File metadata and controls

471 lines (422 loc) · 10.9 KB
 
Oct 21, 1999
Oct 21, 1999
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
/*
MIXERLIB: An audio mixer library based on the SDL library
Copyright (C) 1997-1999 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
5635-34 Springhouse Dr.
Pleasanton, CA 94588 (USA)
slouken@devolution.com
*/
/* This file supports streaming WAV files, without volume adjustment */
#include <stdlib.h>
#include <string.h>
#include <SDL/SDL_audio.h>
#include <SDL/SDL_mutex.h>
#include <SDL/SDL_rwops.h>
#include <SDL/SDL_endian.h>
#include "wave.h"
#include "wavestream.h"
/* Currently we only support a single stream at a time */
static WAVStream *theWave = NULL;
/* This is initialized by the music mixer */
SDL_mutex *music_lock = NULL;
/* This is the format of the audio mixer data */
static SDL_AudioSpec mixer;
/* Function to load the WAV/AIFF stream */
static FILE *LoadWAVStream (const char *file, SDL_AudioSpec *spec,
long *start, long *stop);
static FILE *LoadAIFFStream (const char *file, SDL_AudioSpec *spec,
long *start, long *stop);
/* Initialize the WAVStream player, with the given mixer settings
This function returns 0, or -1 if there was an error.
*/
int WAVStream_Init(SDL_AudioSpec *mixerfmt)
{
/* FIXME: clean up the mutex, or move it into music.c */
music_lock = SDL_CreateMutex();
if ( music_lock == NULL ) {
return(-1);
}
mixer = *mixerfmt;
return(0);
}
/* Unimplemented */
extern void WAVStream_SetVolume(int volume)
{
}
/* Load a WAV stream from the given file */
extern WAVStream *WAVStream_LoadSong(const char *file, const char *magic)
{
WAVStream *wave;
SDL_AudioSpec wavespec;
if ( ! mixer.format ) {
SDL_SetError("WAV music output not started");
return(NULL);
}
wave = (WAVStream *)malloc(sizeof *wave);
if ( wave ) {
memset(wave, 0, (sizeof *wave));
if ( strcmp(magic, "RIFF") == 0 ) {
wave->wavefp = LoadWAVStream(file, &wavespec,
&wave->start, &wave->stop);
} else
if ( strcmp(magic, "FORM") == 0 ) {
wave->wavefp = LoadAIFFStream(file, &wavespec,
&wave->start, &wave->stop);
}
if ( wave->wavefp == NULL ) {
free(wave);
return(NULL);
}
SDL_BuildAudioCVT(&wave->cvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq);
}
return(wave);
}
/* Start playback of a given WAV stream */
extern void WAVStream_Start(WAVStream *wave)
{
SDL_mutexP(music_lock);
clearerr(wave->wavefp);
fseek(wave->wavefp, wave->start, SEEK_SET);
theWave = wave;
SDL_mutexV(music_lock);
}
/* Play some of a stream previously started with WAVStream_Start()
The music_lock is held while this function is called.
*/
extern void WAVStream_PlaySome(Uint8 *stream, int len)
{
long pos;
SDL_mutexP(music_lock);
if ( theWave && ((pos=ftell(theWave->wavefp)) < theWave->stop) ) {
if ( theWave->cvt.needed ) {
int original_len;
original_len=(int)((double)len/theWave->cvt.len_ratio);
if ( theWave->cvt.len != original_len ) {
int worksize;
if ( theWave->cvt.buf != NULL ) {
free(theWave->cvt.buf);
}
worksize = original_len*theWave->cvt.len_mult;
theWave->cvt.buf=(Uint8 *)malloc(worksize);
if ( theWave->cvt.buf == NULL ) {
SDL_mutexV(music_lock);
return;
}
theWave->cvt.len = original_len;
}
if ( (theWave->stop - pos) < original_len ) {
original_len = (theWave->stop - pos);
}
theWave->cvt.len = original_len;
fread(theWave->cvt.buf,original_len,1,theWave->wavefp);
SDL_ConvertAudio(&theWave->cvt);
memcpy(stream, theWave->cvt.buf, theWave->cvt.len_cvt);
} else {
if ( (theWave->stop - pos) < len ) {
len = (theWave->stop - pos);
}
fread(stream, len, 1, theWave->wavefp);
}
}
SDL_mutexV(music_lock);
}
/* Stop playback of a stream previously started with WAVStream_Start() */
extern void WAVStream_Stop(void)
{
SDL_mutexP(music_lock);
theWave = NULL;
SDL_mutexV(music_lock);
}
/* Close the given WAV stream */
extern void WAVStream_FreeSong(WAVStream *wave)
{
if ( wave ) {
/* Remove song from the currently playing list */
SDL_mutexP(music_lock);
if ( wave == theWave ) {
theWave = NULL;
}
SDL_mutexV(music_lock);
/* Clean up associated data */
if ( wave->wavefp ) {
fclose(wave->wavefp);
}
if ( wave->cvt.buf ) {
free(wave->cvt.buf);
}
free(wave);
}
}
/* Return non-zero if a stream is currently playing */
extern int WAVStream_Active(void)
{
int active;
SDL_mutexP(music_lock);
active = 0;
if ( theWave && (ftell(theWave->wavefp) < theWave->stop) ) {
active = 1;
}
SDL_mutexV(music_lock);
return(active);
}
static int ReadChunk(SDL_RWops *src, Chunk *chunk, int read_data)
{
chunk->magic = SDL_ReadLE32(src);
chunk->length = SDL_ReadLE32(src);
if ( read_data ) {
chunk->data = (Uint8 *)malloc(chunk->length);
if ( chunk->data == NULL ) {
SDL_SetError("Out of memory");
return(-1);
}
if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
SDL_SetError("Couldn't read chunk");
free(chunk->data);
return(-1);
}
} else {
SDL_RWseek(src, chunk->length, SEEK_CUR);
}
return(chunk->length);
}
static FILE *LoadWAVStream (const char *file, SDL_AudioSpec *spec,
long *start, long *stop)
{
int was_error;
FILE *wavefp;
SDL_RWops *src;
Chunk chunk;
int lenread;
/* WAV magic header */
Uint32 RIFFchunk;
Uint32 wavelen;
Uint32 WAVEmagic;
/* FMT chunk */
WaveFMT *format = NULL;
/* Make sure we are passed a valid data source */
was_error = 0;
wavefp = fopen(file, "rb");
src = NULL;
if ( wavefp ) {
src = SDL_RWFromFP(wavefp, 0);
}
if ( src == NULL ) {
was_error = 1;
goto done;
}
/* Check the magic header */
RIFFchunk = SDL_ReadLE32(src);
wavelen = SDL_ReadLE32(src);
WAVEmagic = SDL_ReadLE32(src);
if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) {
SDL_SetError("Unrecognized file type (not WAVE)");
was_error = 1;
goto done;
}
/* Read the audio data format chunk */
chunk.data = NULL;
do {
/* FIXME! Add this logic to SDL_LoadWAV_RW() */
if ( chunk.data ) {
free(chunk.data);
}
lenread = ReadChunk(src, &chunk, 1);
if ( lenread < 0 ) {
was_error = 1;
goto done;
}
} while ( (chunk.magic == FACT) || (chunk.magic == LIST) );
/* Decode the audio data format */
format = (WaveFMT *)chunk.data;
if ( chunk.magic != FMT ) {
free(chunk.data);
SDL_SetError("Complex WAVE files not supported");
was_error = 1;
goto done;
}
switch (SDL_SwapLE16(format->encoding)) {
case PCM_CODE:
/* We can understand this */
break;
default:
SDL_SetError("Unknown WAVE data format");
was_error = 1;
goto done;
}
memset(spec, 0, (sizeof *spec));
spec->freq = SDL_SwapLE32(format->frequency);
switch (SDL_SwapLE16(format->bitspersample)) {
case 8:
spec->format = AUDIO_U8;
break;
case 16:
spec->format = AUDIO_S16;
break;
default:
SDL_SetError("Unknown PCM data format");
was_error = 1;
goto done;
}
spec->channels = SDL_SwapLE16(format->channels);
spec->samples = 4096; /* Good default buffer size */
/* Set the file offset to the DATA chunk data */
chunk.data = NULL;
do {
*start = SDL_RWtell(src) + 2*sizeof(Uint32);
lenread = ReadChunk(src, &chunk, 0);
if ( lenread < 0 ) {
was_error = 1;
goto done;
}
} while ( chunk.magic != DATA );
*stop = SDL_RWtell(src);
done:
if ( format != NULL ) {
free(format);
}
if ( src ) {
SDL_RWclose(src);
}
if ( was_error ) {
if ( wavefp ) {
fclose(wavefp);
wavefp = NULL;
}
}
return(wavefp);
}
static double SANE_to_double(Uint32 l1, Uint32 l2, Uint16 s1)
{
double d;
struct almost_double {
Uint32 hi, lo;
} *dp = (struct almost_double *)&d;
dp->hi = ((l1 << 4) & 0x3ff00000) | (l1 & 0xc0000000);
dp->hi |= (l1 << 5) & 0xffff0;
dp->hi |= (l2 >> 27) & 0x1f;
dp->lo = (l2 << 5) & 0xffffffe0;
dp->lo |= ((s1 >> 11) & 0x1f);
return(d);
}
static FILE *LoadAIFFStream (const char *file, SDL_AudioSpec *spec,
long *start, long *stop)
{
int was_error;
FILE *wavefp;
SDL_RWops *src;
Chunk chunk;
int lenread;
/* AIFF magic header */
Uint32 FORMchunk;
Uint32 chunklen;
Uint32 AIFFmagic;
/* SSND chunk */
Uint32 SSNDchunk;
Uint32 ssndlen;
Uint32 offset;
Uint32 blocksize;
/* COMM format chunk */
Uint32 COMMchunk;
Uint32 commlen;
Uint16 channels;
Uint32 numsamples;
Uint16 samplesize;
struct { /* plus a SANE format double precision number */
Uint32 l1;
Uint32 l2;
Uint16 s1;
} sane_freq;
Uint32 frequency;
/* Make sure we are passed a valid data source */
was_error = 0;
wavefp = fopen(file, "rb");
src = NULL;
if ( wavefp ) {
src = SDL_RWFromFP(wavefp, 0);
}
if ( src == NULL ) {
was_error = 1;
goto done;
}
/* Check the magic header */
FORMchunk = SDL_ReadLE32(src);
chunklen = SDL_ReadLE32(src);
AIFFmagic = SDL_ReadLE32(src);
if ( (FORMchunk != FORM) || (AIFFmagic != AIFF) ) {
SDL_SetError("Unrecognized file type (not AIFF)");
was_error = 1;
goto done;
}
/* Read the SSND data chunk */
SSNDchunk = SDL_ReadLE32(src);
if ( SSNDchunk != SSND ) {
SDL_SetError("Unrecognized AIFF chunk (not SSND)");
was_error = 1;
goto done;
}
ssndlen = SDL_ReadLE32(src);
offset = SDL_ReadLE32(src);
blocksize = SDL_ReadLE32(src);
/* Fill in start and stop pointers, then seek to format chunk */
ssndlen -= (2*sizeof(Uint32));
*start = SDL_RWtell(src) + offset;
*stop = SDL_RWtell(src) + ssndlen;
SDL_RWseek(src, *stop, SEEK_SET);
/* Read the audio data format chunk */
COMMchunk = SDL_ReadLE32(src);
if ( COMMchunk != COMM ) {
SDL_SetError("Unrecognized AIFF chunk (not COMM)");
was_error = 1;
goto done;
}
commlen = SDL_ReadLE32(src);
channels = SDL_ReadLE16(src);
numsamples = SDL_ReadLE32(src);
samplesize = SDL_ReadLE16(src);
sane_freq.l1 = SDL_ReadLE32(src);
sane_freq.l2 = SDL_ReadLE32(src);
sane_freq.s1 = SDL_ReadLE16(src);
frequency = (Uint32)SANE_to_double(sane_freq.l1, sane_freq.l2,
sane_freq.s1);
/* Decode the audio data format */
memset(spec, 0, (sizeof *spec));
spec->freq = frequency;
switch (samplesize) {
case 8:
spec->format = AUDIO_U8;
break;
case 16:
spec->format = AUDIO_S16;
break;
default:
SDL_SetError("Unknown samplesize in data format");
was_error = 1;
goto done;
}
spec->channels = channels;
spec->samples = 4096; /* Good default buffer size */
done:
if ( src ) {
SDL_RWclose(src);
}
if ( was_error ) {
if ( wavefp ) {
fclose(wavefp);
wavefp = NULL;
}
}
return(wavefp);
}