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mixer.c

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1346 lines (1172 loc) · 31.2 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
int Mix_NumChunkDecoders(void)
{
return(num_decoders);
}
const char *Mix_GetChunkDecoder(int index)
{
if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
}
static void add_chunk_decoder(const char *decoder)
{
void *ptr = realloc(chunk_decoders, num_decoders * sizeof (const char **));
if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume = SDL_MIX_MAXVOLUME;
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Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
/* Need to initialize the stream in SDL 1.3+ */
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memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume); /* Restore the volume */
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
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remaining = alen;
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}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
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if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
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}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
#ifdef OGG_MUSIC
add_chunk_decoder("OGG");
#endif
#ifdef FLAC_MUSIC
add_chunk_decoder("FLAC");
#endif
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
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Mix_UnregisterAllEffects(i);
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Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
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if ( channels ) {
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*channels = mixer.channels;
}
}
return(audio_opened);
}
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/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
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Uint32 magic;
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Mix_Chunk *chunk;
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SDL_AudioSpec wavespec, *loaded;
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SDL_AudioCVT wavecvt;
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int samplesize;
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/* rcg06012001 Make sure src is valid */
if ( ! src ) {
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SDL_SetError("Mix_LoadWAV_RW with NULL src");
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return(NULL);
}
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/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
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if ( freesrc && src ) {
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
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/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
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Dec 17, 2001
479
SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
Sep 11, 2001
Sep 11, 2001
480
481
482
switch (magic) {
case WAVE:
Sep 23, 2001
Sep 23, 2001
483
case RIFF:
Sep 11, 2001
Sep 11, 2001
484
485
486
487
488
489
490
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
491
492
493
494
#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Feb 27, 2008
Feb 27, 2008
495
496
497
498
499
500
break;
#endif
#ifdef FLAC_MUSIC
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
Sep 9, 2002
Sep 9, 2002
501
502
break;
#endif
Oct 16, 2002
Oct 16, 2002
503
case CREA:
Sep 11, 2001
Sep 11, 2001
504
505
506
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Oct 16, 2002
Oct 16, 2002
507
508
509
default:
SDL_SetError("Unrecognized sound file type");
return(0);
Sep 11, 2001
Sep 11, 2001
510
511
}
if ( !loaded ) {
Oct 21, 1999
Oct 21, 1999
512
513
514
free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
515
Oct 21, 1999
Oct 21, 1999
516
517
518
519
520
521
522
523
524
525
526
527
528
#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
Jan 28, 2000
Jan 28, 2000
529
530
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
Oct 21, 1999
Oct 21, 1999
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
547
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
548
549
550
551
552
553
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
554
555
556
557
558
559
560
561
562
563
564
565
566
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
Dec 22, 2006
Dec 22, 2006
567
chunk = (Mix_Chunk *)calloc(1,sizeof(Mix_Chunk));
Oct 21, 1999
Oct 21, 1999
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
616
617
618
619
620
621
622
623
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
624
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
625
626
627
628
629
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
630
631
}
}
May 3, 2002
May 3, 2002
632
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
633
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
634
635
636
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
637
638
639
640
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
641
642
643
644
645
646
647
648
649
650
651
652
653
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
676
677
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
678
679
680
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
681
682
683
}
Oct 21, 1999
Oct 21, 1999
684
685
686
687
688
689
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
690
691
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
692
693
694
695
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
696
697
698
699
700
701
702
703
704
705
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
706
707
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
708
709
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
710
711
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
712
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
713
714
715
716
717
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
718
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
719
720
return(-1);
}
Aug 21, 2004
Aug 21, 2004
721
722
723
724
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
725
726
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
727
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
728
729
730
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
731
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
732
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
733
734
break;
}
Oct 26, 1999
Oct 26, 1999
735
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
736
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
737
738
739
740
741
742
743
744
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
745
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
746
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
747
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
748
749
750
751
752
753
754
755
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
756
757
}
}
May 3, 2002
May 3, 2002
758
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
759
760
761
762
763
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
764
765
766
767
768
769
770
771
772
773
774
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
775
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
776
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
777
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
778
779
780
781
782
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
783
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
784
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
785
786
787
788
789
790
791
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
792
793
794
795
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
796
797
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
798
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
799
800
801
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
802
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
803
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
804
805
break;
}
Oct 26, 1999
Oct 26, 1999
806
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
807
808
809
810
811
812
813
814
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
815
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
816
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
817
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
818
819
820
821
822
823
824
825
826
827
828
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
829
830
}
}
May 3, 2002
May 3, 2002
831
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
832
833
834
835
836
837
838
839
840
841
842
843
844
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
845
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
846
847
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
848
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
849
} else {
Jun 26, 2000
Jun 26, 2000
850
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
851
852
853
854
855
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
856
}
Oct 21, 1999
Oct 21, 1999
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
881
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
882
883
884
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
885
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
886
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
887
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
888
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
889
}
Jun 26, 2000
Jun 26, 2000
890
891
892
893
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
mix_channel[which].volume = mix_channel[which].fade_volume;
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
894
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
895
896
897
898
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
899
900
901
902
903
904
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
905
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
906
907
908
909
910
911
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
912
913
914
915
916
917
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
918
919
920
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
921
May 10, 2001
May 10, 2001
922
923
924
925
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
926
SDL_LockAudio();
May 10, 2001
May 10, 2001
927
928
929
930
931
932
933
934
935
936
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fading = MIX_FADING_OUT;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
++status;
}
May 3, 2002
May 3, 2002
937
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
938
939
940
941
942
}
}
return(status);
}
Oct 26, 1999
Oct 26, 1999
943
944
945
946
947
948
/* Halt playing of a particular group of channels */
int Mix_FadeOutGroup(int tag, int ms)
{
int i;
int status = 0;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
949
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
950
951
952
953
954
955
status += Mix_FadeOutChannel(i,ms);
}
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
956
957
Mix_Fading Mix_FadingChannel(int which)
{
Jun 26, 2000
Jun 26, 2000
958
return mix_channel[which].fading;
Oct 23, 1999
Oct 23, 1999
959
960
}
Oct 21, 1999
Oct 21, 1999
961
/* Check the status of a specific channel.
Sep 11, 2001
Sep 11, 2001
962
If the specified mix_channel is -1, check all mix channels.
Oct 21, 1999
Oct 21, 1999
963
964
965
966
967
968
969
970
971
*/
int Mix_Playing(int which)
{
int status;
status = 0;
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
972
for ( i=0; i<num_channels; ++i ) {
Sep 11, 2001
Sep 11, 2001
973
974
975
if ((mix_channel[i].playing > 0) ||
(mix_channel[i].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
976
977
978
979
++status;
}
}
} else {
Sep 11, 2001
Sep 11, 2001
980
981
982
if ((mix_channel[which].playing > 0) ||
(mix_channel[which].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
983
984
985
986
987
988
++status;
}
}
return(status);
}
Jun 10, 2001
Jun 10, 2001
989
990
991
992
993
994
995
996
997
998
999
1000
/* rcg06072001 Get the chunk associated with a channel. */
Mix_Chunk *Mix_GetChunk(int channel)
{
Mix_Chunk *retval = NULL;
if ((channel >= 0) && (channel < num_channels)) {
retval = mix_channel[channel].chunk;
}
return(retval);
}