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mixer.c

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1569 lines (1381 loc) · 43.5 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL.h"
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#include "SDL_mixer.h"
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#include "mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_mp3.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#include "dynamic_flac.h"
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#include "dynamic_fluidsynth.h"
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#include "dynamic_modplug.h"
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#include "dynamic_mod.h"
#include "dynamic_mp3.h"
#include "dynamic_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
#define OGGS 0x5367674f /* "OggS" */
#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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static SDL_AudioDeviceID audio_device;
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typedef struct _Mix_effectinfo
{
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Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
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} effect_info;
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static struct _Mix_Channel {
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Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
int tag;
Uint32 expire;
Uint32 start_time;
Mix_Fading fading;
int fade_volume;
int fade_volume_reset;
Uint32 fade_length;
Uint32 ticks_fade;
effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
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/* Semicolon-separated SoundFont paths */
extern char* soundfont_paths;
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int Mix_GetNumChunkDecoders(void)
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{
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return(num_decoders);
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}
const char *Mix_GetChunkDecoder(int index)
{
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if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
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}
static void add_chunk_decoder(const char *decoder)
{
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void *ptr = SDL_realloc((void *)chunk_decoders, (num_decoders + 1) * sizeof (const char *));
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if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
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}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
SDL_MIXER_VERSION(&linked_version);
return(&linked_version);
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}
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static int initialized = 0;
int Mix_Init(int flags)
{
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int result = 0;
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#ifdef MIX_INIT_SOUNDFONT_PATHS
if (!soundfont_paths)
soundfont_paths = SDL_strdup(MIX_INIT_SOUNDFONT_PATHS);
#endif
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if (flags & MIX_INIT_FLUIDSYNTH) {
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#ifdef USE_FLUIDSYNTH_MIDI
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if ((initialized & MIX_INIT_FLUIDSYNTH) || Mix_InitFluidSynth() == 0) {
result |= MIX_INIT_FLUIDSYNTH;
}
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#else
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Mix_SetError("Mixer not built with FluidSynth support");
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#endif
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}
if (flags & MIX_INIT_FLAC) {
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#ifdef FLAC_MUSIC
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if ((initialized & MIX_INIT_FLAC) || Mix_InitFLAC() == 0) {
result |= MIX_INIT_FLAC;
}
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#else
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Mix_SetError("Mixer not built with FLAC support");
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#endif
}
if (flags & MIX_INIT_MODPLUG) {
#ifdef MODPLUG_MUSIC
if ((initialized & MIX_INIT_MODPLUG) || Mix_InitModPlug() == 0) {
result |= MIX_INIT_MODPLUG;
}
#else
Mix_SetError("Mixer not built with MOD modplug support");
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#endif
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}
if (flags & MIX_INIT_MOD) {
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#ifdef MOD_MUSIC
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if ((initialized & MIX_INIT_MOD) || Mix_InitMOD() == 0) {
result |= MIX_INIT_MOD;
}
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#else
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Mix_SetError("Mixer not built with MOD mikmod support");
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#endif
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}
if (flags & MIX_INIT_MP3) {
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#if defined(MP3_MUSIC) || defined(MP3_MPG_MUSIC)
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if ((initialized & MIX_INIT_MP3) || Mix_InitMP3() == 0) {
result |= MIX_INIT_MP3;
}
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#elif defined(MP3_MAD_MUSIC)
result |= MIX_INIT_MP3;
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#else
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Mix_SetError("Mixer not built with MP3 support");
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#endif
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}
if (flags & MIX_INIT_OGG) {
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#ifdef OGG_MUSIC
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if ((initialized & MIX_INIT_OGG) || Mix_InitOgg() == 0) {
result |= MIX_INIT_OGG;
}
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#else
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Mix_SetError("Mixer not built with Ogg Vorbis support");
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#endif
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}
initialized |= result;
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return (result);
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}
void Mix_Quit()
{
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#ifdef USE_FLUIDSYNTH_MIDI
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if (initialized & MIX_INIT_FLUIDSYNTH) {
Mix_QuitFluidSynth();
}
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#endif
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#ifdef FLAC_MUSIC
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if (initialized & MIX_INIT_FLAC) {
Mix_QuitFLAC();
}
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#endif
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#ifdef MODPLUG_MUSIC
if (initialized & MIX_INIT_MODPLUG) {
Mix_QuitModPlug();
}
#endif
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#ifdef MOD_MUSIC
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if (initialized & MIX_INIT_MOD) {
Mix_QuitMOD();
}
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#endif
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#if defined(MP3_MUSIC) || defined(MP3_MPG_MUSIC)
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if (initialized & MIX_INIT_MP3) {
Mix_QuitMP3();
}
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#endif
#ifdef OGG_MUSIC
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if (initialized & MIX_INIT_OGG) {
Mix_QuitOgg();
}
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#endif
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if (soundfont_paths) {
SDL_free(soundfont_paths);
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soundfont_paths = NULL;
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}
initialized = 0;
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
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* MAKE SURE Mix_LockAudio() is called before this (or you're in the
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* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
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if (channel_done_callback) {
channel_done_callback(channel);
}
/*
* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
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int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = SDL_malloc(len);
if (buf == NULL) {
return(snd);
}
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SDL_memcpy(buf, snd, len);
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}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to SDL_free() the return value if != snd ... */
return(buf);
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}
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/* Mixing function */
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static SDLCALL
void mix_channels(void *udata, Uint8 *stream, int len)
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{
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Uint8 *mix_input;
int i, mixable, volume = SDL_MIX_MAXVOLUME;
Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
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/* Need to initialize the stream in SDL 1.3+ */
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SDL_memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
if ( music_active || (mix_music != music_mixer) ) {
mix_music(music_data, stream, len);
}
/* Mix any playing channels... */
sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if ( !mix_channel[i].paused ) {
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if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
/* Expiration delay for that channel is reached */
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
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if ( ticks >= mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume_reset); /* Restore the volume */
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
}
mix_channel[i].fading = MIX_NO_FADING;
} else {
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if ( mix_channel[i].fading == MIX_FADING_OUT ) {
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Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
} else {
Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
}
}
}
if ( mix_channel[i].playing > 0 ) {
int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
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SDL_MixAudioFormat(stream+index,mix_input,mixer.format,mixable,volume);
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if (mix_input != mix_channel[i].samples)
SDL_free(mix_input);
mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
while ( mix_channel[i].looping && index < len ) {
int alen = mix_channel[i].chunk->alen;
remaining = len - index;
if (remaining > alen) {
remaining = alen;
}
mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudioFormat(stream+index, mix_input, mixer.format, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
SDL_free(mix_input);
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
index += remaining;
}
if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
}
}
}
}
/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
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printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
(fmt->channels > 2) ? "surround" :
(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
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}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudioDevice(int frequency, Uint16 format, int nchannels, int chunksize,
const char* device, int allowed_changes)
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{
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int i;
SDL_AudioSpec desired;
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/* This used to call SDL_OpenAudio(), which initializes the audio
subsystem if necessary. Since SDL_OpenAudioDevice() doesn't,
we have to handle this case here. */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
return -1;
}
}
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/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
desired.channels = nchannels;
desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
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if ( (audio_device = SDL_OpenAudioDevice(device, 0, &desired, &mixer, allowed_changes)) == 0 ) {
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return(-1);
}
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470
#if 0
May 22, 2013
May 22, 2013
471
PrintFormat("Audio device", &mixer);
Oct 21, 1999
Oct 21, 1999
472
473
#endif
May 22, 2013
May 22, 2013
474
475
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
Jan 29, 2016
Jan 29, 2016
476
SDL_CloseAudioDevice(audio_device);
May 22, 2013
May 22, 2013
477
478
479
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481
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489
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491
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495
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500
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504
return(-1);
}
num_channels = MIX_CHANNELS;
mix_channel = (struct _Mix_Channel *) SDL_malloc(num_channels * sizeof(struct _Mix_Channel));
/* Clear out the audio channels */
for ( i=0; i<num_channels; ++i ) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
_Mix_InitEffects();
/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
Jun 5, 2009
Jun 5, 2009
505
#ifdef OGG_MUSIC
May 22, 2013
May 22, 2013
506
add_chunk_decoder("OGG");
Jun 5, 2009
Jun 5, 2009
507
508
#endif
#ifdef FLAC_MUSIC
May 22, 2013
May 22, 2013
509
add_chunk_decoder("FLAC");
Jun 5, 2009
Jun 5, 2009
510
#endif
Jul 20, 2017
Jul 20, 2017
511
#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC) || defined(MP3_MPG_MUSIC)
Sep 16, 2013
Sep 16, 2013
512
513
add_chunk_decoder("MP3");
#endif
Jun 5, 2009
Jun 5, 2009
514
May 22, 2013
May 22, 2013
515
audio_opened = 1;
Jan 29, 2016
Jan 29, 2016
516
SDL_PauseAudioDevice(audio_device, 0);
May 22, 2013
May 22, 2013
517
return(0);
Oct 21, 1999
Oct 21, 1999
518
519
}
Jan 29, 2016
Jan 29, 2016
520
521
522
/* Open the mixer with a certain desired audio format */
int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
{
Oct 11, 2017
Oct 11, 2017
523
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525
return Mix_OpenAudioDevice(frequency, format, nchannels, chunksize, NULL,
SDL_AUDIO_ALLOW_FREQUENCY_CHANGE |
SDL_AUDIO_ALLOW_CHANNELS_CHANGE);
Jan 29, 2016
Jan 29, 2016
526
527
}
Oct 26, 1999
Oct 26, 1999
528
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530
531
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533
/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
May 22, 2013
May 22, 2013
534
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536
537
538
539
540
541
542
543
544
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
Mix_HaltChannel(i);
}
}
Jan 29, 2016
Jan 29, 2016
545
Mix_LockAudio();
May 22, 2013
May 22, 2013
546
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mix_channel = (struct _Mix_Channel *) SDL_realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
}
num_channels = numchans;
Jan 29, 2016
Jan 29, 2016
565
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
566
return(num_channels);
Oct 26, 1999
Oct 26, 1999
567
568
}
Oct 21, 1999
Oct 21, 1999
569
570
571
/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
May 22, 2013
May 22, 2013
572
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574
575
576
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578
579
580
581
582
583
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
if ( channels ) {
*channels = mixer.channels;
}
}
return(audio_opened);
Oct 21, 1999
Oct 21, 1999
584
585
}
Sep 16, 2013
Sep 16, 2013
586
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601
602
static int detect_mp3(Uint8 *magic)
{
if ( strncmp((char *)magic, "ID3", 3) == 0 ) {
return 1;
}
/* Detection code lifted from SMPEG */
if(((magic[0] & 0xff) != 0xff) || // No sync bits
((magic[1] & 0xf0) != 0xf0) || //
((magic[2] & 0xf0) == 0x00) || // Bitrate is 0
((magic[2] & 0xf0) == 0xf0) || // Bitrate is 15
((magic[2] & 0x0c) == 0x0c) || // Frequency is 3
((magic[1] & 0x06) == 0x00)) { // Layer is 4
return(0);
}
return 1;
}
Jun 10, 2001
Jun 10, 2001
603
Oct 21, 1999
Oct 21, 1999
604
605
606
/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
May 22, 2013
May 22, 2013
607
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611
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613
614
615
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617
618
619
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621
Uint32 magic;
Mix_Chunk *chunk;
SDL_AudioSpec wavespec, *loaded;
SDL_AudioCVT wavecvt;
int samplesize;
/* rcg06012001 Make sure src is valid */
if ( ! src ) {
SDL_SetError("Mix_LoadWAV_RW with NULL src");
return(NULL);
}
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
Jun 2, 2013
Jun 2, 2013
622
if ( freesrc ) {
May 22, 2013
May 22, 2013
623
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
SDL_RWseek(src, -(int)sizeof(Uint32), RW_SEEK_CUR);
switch (magic) {
case WAVE:
case RIFF:
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
653
#ifdef OGG_MUSIC
May 22, 2013
May 22, 2013
654
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656
657
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Feb 27, 2008
Feb 27, 2008
658
659
#endif
#ifdef FLAC_MUSIC
May 22, 2013
May 22, 2013
660
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663
case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
664
#endif
May 22, 2013
May 22, 2013
665
666
667
668
669
case CREA:
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
default:
Jul 20, 2017
Jul 20, 2017
670
#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC) || defined(MP3_MPG_MUSIC)
Sep 16, 2013
Sep 16, 2013
671
672
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678
679
if (detect_mp3((Uint8*)&magic))
{
/* note: send a copy of the mixer spec */
wavespec = mixer;
loaded = Mix_LoadMP3_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
}
#endif
May 22, 2013
May 22, 2013
680
681
682
683
684
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686
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688
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691
SDL_SetError("Unrecognized sound file type");
if ( freesrc ) {
SDL_RWclose(src);
}
loaded = NULL;
break;
}
if ( !loaded ) {
/* The individual loaders have closed src if needed */
SDL_free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
692
Oct 21, 1999
Oct 21, 1999
693
#if 0
May 22, 2013
May 22, 2013
694
695
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
Oct 21, 1999
Oct 21, 1999
696
697
#endif
May 22, 2013
May 22, 2013
698
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/* Build the audio converter and create conversion buffers */
if ( wavespec.format != mixer.format ||
wavespec.channels != mixer.channels ||
wavespec.freq != mixer.freq ) {
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
wavecvt.buf = (Uint8 *)SDL_calloc(1, wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
Jun 1, 2013
Jun 1, 2013
718
SDL_memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
May 22, 2013
May 22, 2013
719
720
721
722
723
724
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726
727
728
729
730
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734
735
SDL_free(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
SDL_free(wavecvt.buf);
SDL_free(chunk);
return(NULL);
}
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
}
chunk->allocated = 1;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
736
737
}
Oct 21, 1999
Oct 21, 1999
738
739
740
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
May 22, 2013
May 22, 2013
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_calloc(1,sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
Jun 1, 2013
Jun 1, 2013
761
SDL_memcpy(magic, mem, 4);
May 22, 2013
May 22, 2013
762
763
764
765
766
767
768
769
770
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
771
772
}
May 18, 2002
May 18, 2002
773
774
775
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
May 22, 2013
May 22, 2013
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
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793
794
795
796
797
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
May 18, 2002
May 18, 2002
798
799
}
Oct 21, 1999
Oct 21, 1999
800
801
802
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
803
804
805
806
807
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
Jan 29, 2016
Jan 29, 2016
808
Mix_LockAudio();
May 22, 2013
May 22, 2013
809
810
811
812
813
814
815
816
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
}
}
}
Jan 29, 2016
Jan 29, 2016
817
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
818
819
820
821
822
823
/* Actually free the chunk */
if ( chunk->allocated ) {
SDL_free(chunk->abuf);
}
SDL_free(chunk);
}
Oct 21, 1999
Oct 21, 1999
824
825
}
Dec 26, 1999
Dec 26, 1999
826
827
828
829
830
831
832
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
Jan 29, 2016
Jan 29, 2016
833
Mix_LockAudio();
May 22, 2013
May 22, 2013
834
835
mix_postmix_data = arg;
mix_postmix = mix_func;
Jan 29, 2016
Jan 29, 2016
836
Mix_UnlockAudio();
Dec 26, 1999
Dec 26, 1999
837
838
}
Oct 21, 1999
Oct 21, 1999
839
840
841
842
843
844
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
Jan 29, 2016
Jan 29, 2016
845
Mix_LockAudio();
May 22, 2013
May 22, 2013
846
847
848
849
850
851
852
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
Jan 29, 2016
Jan 29, 2016
853
Mix_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
854
855
856
857
}
void *Mix_GetMusicHookData(void)
{
May 22, 2013
May 22, 2013
858
return(music_data);
Oct 21, 1999
Oct 21, 1999
859
860
}
Jun 10, 2001
Jun 10, 2001
861
862
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
Jan 29, 2016
Jan 29, 2016
863
Mix_LockAudio();
May 22, 2013
May 22, 2013
864
channel_done_callback = channel_finished;
Jan 29, 2016
Jan 29, 2016
865
Mix_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
866
867
868
}
Oct 21, 1999
Oct 21, 1999
869
870
871
872
873
874
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
May 22, 2013
May 22, 2013
875
876
877
878
if (num > num_channels)
num = num_channels;
reserved_channels = num;
return num;
Oct 21, 1999
Oct 21, 1999
879
880
}
Aug 21, 2004
Aug 21, 2004
881
882
static int checkchunkintegral(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
883
int frame_width = 1;
Aug 21, 2004
Aug 21, 2004
884
May 22, 2013
May 22, 2013
885
886
887
888
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
Aug 21, 2004
Aug 21, 2004
889
890
}
Oct 21, 1999
Oct 21, 1999
891
892
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
893
894
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
895
896
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
897
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
898
{
May 22, 2013
May 22, 2013
899
900
901
902
903
904
905
906
907
908
909
910
911
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
Mix_SetError("Tried to play a NULL chunk");
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
912
Mix_LockAudio();
May 22, 2013
May 22, 2013
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
Mix_SetError("No free channels available");
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();
if (Mix_Playing(which))
_Mix_channel_done_playing(which);
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
}
}
Jan 29, 2016
Jan 29, 2016
943
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
944
945
946
/* Return the channel on which the sound is being played */
return(which);
Oct 23, 1999
Oct 23, 1999
947
948
}
Oct 26, 1999
Oct 26, 1999
949
950
951
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
May 22, 2013
May 22, 2013
952
953
954
955
956
957
958
959
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
Jan 29, 2016
Jan 29, 2016
960
Mix_LockAudio();
May 22, 2013
May 22, 2013
961
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
Jan 29, 2016
Jan 29, 2016
962
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
963
964
965
++ status;
}
return(status);
Oct 26, 1999
Oct 26, 1999
966
967
}
Oct 23, 1999
Oct 23, 1999
968
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
969
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
970
{
May 22, 2013
May 22, 2013
971
972
973
974
975
976
977
978
979
980
981
982
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
983
Mix_LockAudio();
May 22, 2013
May 22, 2013
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();