VisualC/SDL_mixer.vcxproj.filters
author Sam Lantinga <slouken@libsdl.org>
Sun, 14 Jun 2015 14:02:53 -0700
changeset 702 1e013f01d032
child 755 7c9cfb3bf040
permissions -rw-r--r--
Updated Visual Studio projects
There is now a single solution used by Visual Studio 2010 and newer
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup>
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    <ClCompile Include="..\dynamic_flac.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\dynamic_fluidsynth.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\dynamic_mod.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\dynamic_modplug.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\dynamic_mp3.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\dynamic_ogg.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\effect_position.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\effect_stereoreverse.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\effects_internal.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\fluidsynth.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\load_aiff.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\load_flac.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\load_mp3.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\load_ogg.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\load_voc.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\mixer.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_cmd.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_flac.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_mad.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_mod.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_modplug.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\music_ogg.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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    <ClCompile Include="..\wavestream.c">
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      <Filter>Sources</Filter>
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    </ClCompile>
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\SDL_mixer.h">
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      <Filter>Public Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\wavestream.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_flac.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_fluidsynth.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_mod.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_modplug.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_mp3.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\dynamic_ogg.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\effects_internal.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\fluidsynth.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\load_aiff.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\load_flac.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\load_mp3.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\load_ogg.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\load_voc.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_cmd.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_flac.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_mad.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_mod.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_modplug.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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    <ClInclude Include="..\music_ogg.h">
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      <Filter>Sources</Filter>
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    </ClInclude>
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  </ItemGroup>
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  <ItemGroup>
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    <Filter Include="x86">
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      <UniqueIdentifier>{54eeb851-ebbf-436f-a736-a0b710acb7a7}</UniqueIdentifier>
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    </Filter>
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    <Filter Include="x64">
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      <UniqueIdentifier>{2e68f20d-bb6c-410f-bfb7-f513088d4f57}</UniqueIdentifier>
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    </Filter>
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    <Filter Include="Sources">
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      <UniqueIdentifier>{8ec29020-3461-45b5-a964-2caa2257aa07}</UniqueIdentifier>
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    </Filter>
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    <Filter Include="Public Headers">
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      <UniqueIdentifier>{8bbeafe5-52e5-4259-8b07-2de45556c6b9}</UniqueIdentifier>
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    </Filter>
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  </ItemGroup>
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  <ItemGroup>
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    <ResourceCompile Include="Version.rc">
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      <Filter>Sources</Filter>
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    </ResourceCompile>
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  </ItemGroup>
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  <ItemGroup>
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    <CustomBuild Include="external\lib\x64\LICENSE.smpeg.txt">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\LICENSE.ogg-vorbis.txt">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\LICENSE.modplug.txt">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\LICENSE.mikmod.txt">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\LICENSE.FLAC.txt">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libvorbisfile-3.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libvorbis-0.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libogg-0.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libmodplug-1.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libmikmod-2.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\smpeg2.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x64\libFLAC-8.dll">
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      <Filter>x64</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\LICENSE.smpeg.txt">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\LICENSE.ogg-vorbis.txt">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\LICENSE.modplug.txt">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\LICENSE.FLAC.txt">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\libvorbisfile-3.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\libvorbis-0.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\libogg-0.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\libmodplug-1.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\smpeg2.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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    <CustomBuild Include="external\lib\x86\libFLAC-8.dll">
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      <Filter>x86</Filter>
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    </CustomBuild>
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  </ItemGroup>
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</Project>