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mixer.c

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1292 lines (1123 loc) · 30 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL_mutex.h"
#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
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#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
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#define OGGS 0x5367674f /* "OggS" */
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#define CREA 0x61657243 /* "Crea" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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typedef struct _Mix_effectinfo
{
Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
} effect_info;
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static struct _Mix_Channel {
Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
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int tag;
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Uint32 expire;
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Uint32 start_time;
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Mix_Fading fading;
int fade_volume;
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Uint32 fade_length;
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Uint32 ticks_fade;
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effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
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SDL_MIXER_VERSION(&linked_version);
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return(&linked_version);
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
* MAKE SURE SDL_LockAudio() is called before this (or you're in the
* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
if (channel_done_callback) {
channel_done_callback(channel);
}
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/*
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* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
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_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = malloc(len);
if (buf == NULL) {
return(snd);
}
memcpy(buf, snd, len);
}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to free() the return value if != snd ... */
return(buf);
}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
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int i, mixable, volume;
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Uint32 sdl_ticks;
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/* Initialize the audio stream (needed for 1.3 and later)
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memset(stream, mixer.silence, len);
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/* Mix the music (must be done before the channels are added) */
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if ( music_active || (mix_music != music_mixer) ) {
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mix_music(music_data, stream, len);
}
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/* Mix any playing channels... */
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sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if( ! mix_channel[i].paused ) {
if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
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/* Expiration delay for that channel is reached */
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mix_channel[i].playing = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
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_Mix_channel_done_playing(i);
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} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
if( ticks > mix_channel[i].fade_length ) {
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].expire = 0;
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Mix_Volume(i, mix_channel[i].fade_volume); /* Restore the volume */
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_Mix_channel_done_playing(i);
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}
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mix_channel[i].fading = MIX_NO_FADING;
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} else {
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if( mix_channel[i].fading == MIX_FADING_OUT ) {
Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
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} else {
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Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
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}
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}
}
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if ( mix_channel[i].playing > 0 ) {
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int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
SDL_MixAudio(stream+index,mix_input,mixable,volume);
if (mix_input != mix_channel[i].samples)
free(mix_input);
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mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
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/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
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while ( mix_channel[i].looping && index < len ) {
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int alen = mix_channel[i].chunk->alen;
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remaining = len - index;
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if (remaining > alen) {
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remaining = alen;
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}
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mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudio(stream+index, mix_input, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
free(mix_input);
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
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index += remaining;
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}
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if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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--mix_channel[i].looping;
mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
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}
}
}
}
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/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
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if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
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(fmt->channels > 2) ? "surround" :
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(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
}
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
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{
int i;
SDL_AudioSpec desired;
/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
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if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
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}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
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desired.channels = nchannels;
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desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
if ( SDL_OpenAudio(&desired, &mixer) < 0 ) {
return(-1);
}
#if 0
PrintFormat("Audio device", &mixer);
#endif
/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
SDL_CloseAudio();
return(-1);
}
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num_channels = MIX_CHANNELS;
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mix_channel = (struct _Mix_Channel *) malloc(num_channels * sizeof(struct _Mix_Channel));
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/* Clear out the audio channels */
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for ( i=0; i<num_channels; ++i ) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
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_Mix_InitEffects();
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audio_opened = 1;
SDL_PauseAudio(0);
return(0);
}
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
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Mix_UnregisterAllEffects(i);
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Mix_HaltChannel(i);
}
}
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SDL_LockAudio();
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mix_channel = (struct _Mix_Channel *) realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
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if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
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mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
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mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
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mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
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mix_channel[i].effects = NULL;
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mix_channel[i].paused = 0;
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}
}
num_channels = numchans;
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SDL_UnlockAudio();
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return(num_channels);
}
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
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if ( channels ) {
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*channels = mixer.channels;
}
}
return(audio_opened);
}
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/*
* !!! FIXME: Ideally, we want a Mix_LoadSample_RW(), which will handle the
* generic setup, then call the correct file format loader.
*/
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
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Uint32 magic;
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Mix_Chunk *chunk;
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SDL_AudioSpec wavespec, *loaded;
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SDL_AudioCVT wavecvt;
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int samplesize;
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/* rcg06012001 Make sure src is valid */
if ( ! src ) {
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SDL_SetError("Mix_LoadWAV_RW with NULL src");
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return(NULL);
}
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/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
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if ( freesrc && src ) {
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
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/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
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SDL_RWseek(src, -(int)sizeof(Uint32), SEEK_CUR);
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switch (magic) {
case WAVE:
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case RIFF:
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loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
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#ifdef OGG_MUSIC
case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
#endif
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case CREA:
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loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
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default:
SDL_SetError("Unrecognized sound file type");
return(0);
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}
if ( !loaded ) {
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free(chunk);
return(NULL);
}
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#if 0
PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
#endif
/* Build the audio converter and create conversion buffers */
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
Jan 28, 2000
Jan 28, 2000
480
481
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
Oct 21, 1999
Oct 21, 1999
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
wavecvt.buf = (Uint8 *)malloc(wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_FreeWAV(chunk->abuf);
free(chunk);
return(NULL);
}
memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
SDL_FreeWAV(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
free(wavecvt.buf);
free(chunk);
return(NULL);
}
Oct 21, 1999
Oct 21, 1999
498
chunk->allocated = 1;
Oct 21, 1999
Oct 21, 1999
499
500
501
502
503
504
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
505
506
507
508
509
510
511
512
513
514
515
516
517
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
Dec 22, 2006
Dec 22, 2006
518
chunk = (Mix_Chunk *)calloc(1,sizeof(Mix_Chunk));
Oct 21, 1999
Oct 21, 1999
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
memcpy(magic, mem, 4);
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
May 18, 2002
May 18, 2002
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
}
Oct 21, 1999
Oct 21, 1999
567
568
569
570
571
572
573
574
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
May 3, 2002
May 3, 2002
575
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
576
577
578
579
580
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
}
Oct 21, 1999
Oct 21, 1999
581
582
}
}
May 3, 2002
May 3, 2002
583
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
584
/* Actually free the chunk */
Oct 21, 1999
Oct 21, 1999
585
586
587
if ( chunk->allocated ) {
free(chunk->abuf);
}
Oct 21, 1999
Oct 21, 1999
588
589
590
591
free(chunk);
}
}
Dec 26, 1999
Dec 26, 1999
592
593
594
595
596
597
598
599
600
601
602
603
604
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
SDL_LockAudio();
mix_postmix_data = arg;
mix_postmix = mix_func;
SDL_UnlockAudio();
}
Oct 21, 1999
Oct 21, 1999
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
SDL_LockAudio();
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
SDL_UnlockAudio();
}
void *Mix_GetMusicHookData(void)
{
return(music_data);
}
Jun 10, 2001
Jun 10, 2001
627
628
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
May 3, 2002
May 3, 2002
629
630
631
SDL_LockAudio();
channel_done_callback = channel_finished;
SDL_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
632
633
634
}
Oct 21, 1999
Oct 21, 1999
635
636
637
638
639
640
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
Oct 26, 1999
Oct 26, 1999
641
642
if (num > num_channels)
num = num_channels;
Oct 21, 1999
Oct 21, 1999
643
644
645
646
reserved_channels = num;
return num;
}
Aug 21, 2004
Aug 21, 2004
647
648
649
650
651
652
653
654
655
656
static int checkchunkintegral(Mix_Chunk *chunk)
{
int frame_width = 1;
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
}
Oct 21, 1999
Oct 21, 1999
657
658
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
659
660
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
661
662
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
663
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
664
665
666
667
668
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
May 19, 2002
May 19, 2002
669
Mix_SetError("Tried to play a NULL chunk");
Oct 21, 1999
Oct 21, 1999
670
671
return(-1);
}
Aug 21, 2004
Aug 21, 2004
672
673
674
675
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 21, 1999
Oct 21, 1999
676
677
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
678
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
679
680
681
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
682
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
683
if ( mix_channel[i].playing <= 0 )
Oct 21, 1999
Oct 21, 1999
684
685
break;
}
Oct 26, 1999
Oct 26, 1999
686
if ( i == num_channels ) {
May 19, 2002
May 19, 2002
687
Mix_SetError("No free channels available");
Oct 21, 1999
Oct 21, 1999
688
689
690
691
692
693
694
695
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
696
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
697
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
698
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
699
700
701
702
703
704
705
706
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
Oct 23, 1999
Oct 23, 1999
707
708
}
}
May 3, 2002
May 3, 2002
709
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
710
711
712
713
714
/* Return the channel on which the sound is being played */
return(which);
}
Oct 26, 1999
Oct 26, 1999
715
716
717
718
719
720
721
722
723
724
725
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
May 3, 2002
May 3, 2002
726
SDL_LockAudio();
Jun 26, 2000
Jun 26, 2000
727
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
May 3, 2002
May 3, 2002
728
SDL_UnlockAudio();
Oct 26, 1999
Oct 26, 1999
729
730
731
732
733
++ status;
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
734
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
735
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
736
737
738
739
740
741
742
{
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
Aug 21, 2004
Aug 21, 2004
743
744
745
746
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
Oct 23, 1999
Oct 23, 1999
747
748
/* Lock the mixer while modifying the playing channels */
May 3, 2002
May 3, 2002
749
SDL_LockAudio();
Oct 23, 1999
Oct 23, 1999
750
751
752
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
753
for ( i=reserved_channels; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
754
if ( mix_channel[i].playing <= 0 )
Oct 23, 1999
Oct 23, 1999
755
756
break;
}
Oct 26, 1999
Oct 26, 1999
757
if ( i == num_channels ) {
Oct 23, 1999
Oct 23, 1999
758
759
760
761
762
763
764
765
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 ) {
Jan 14, 2002
Jan 14, 2002
766
Uint32 sdl_ticks = SDL_GetTicks();
Jan 14, 2002
Jan 14, 2002
767
if (Mix_Playing(which))
May 3, 2002
May 3, 2002
768
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
769
770
771
772
773
774
775
776
777
778
779
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_FADING_IN;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].volume = 0;
mix_channel[which].fade_length = (Uint32)ms;
mix_channel[which].start_time = mix_channel[which].ticks_fade = sdl_ticks;
mix_channel[which].expire = (ticks > 0) ? (sdl_ticks+ticks) : 0;
Oct 21, 1999
Oct 21, 1999
780
781
}
}
May 3, 2002
May 3, 2002
782
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
783
784
785
786
787
788
789
790
791
792
793
794
795
/* Return the channel on which the sound is being played */
return(which);
}
/* Set volume of a particular channel */
int Mix_Volume(int which, int volume)
{
int i;
int prev_volume;
if ( which == -1 ) {
prev_volume = 0;
Oct 26, 1999
Oct 26, 1999
796
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
797
798
prev_volume += Mix_Volume(i, volume);
}
Oct 26, 1999
Oct 26, 1999
799
prev_volume /= num_channels;
Oct 21, 1999
Oct 21, 1999
800
} else {
Jun 26, 2000
Jun 26, 2000
801
prev_volume = mix_channel[which].volume;
Mar 24, 2002
Mar 24, 2002
802
803
804
805
806
if ( volume >= 0 ) {
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
mix_channel[which].volume = volume;
Oct 23, 1999
Oct 23, 1999
807
}
Oct 21, 1999
Oct 21, 1999
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
}
return(prev_volume);
}
/* Set volume of a particular chunk */
int Mix_VolumeChunk(Mix_Chunk *chunk, int volume)
{
int prev_volume;
prev_volume = chunk->volume;
if ( volume >= 0 ) {
if ( volume > MIX_MAX_VOLUME ) {
volume = MIX_MAX_VOLUME;
}
chunk->volume = volume;
}
return(prev_volume);
}
/* Halt playing of a particular channel */
int Mix_HaltChannel(int which)
{
int i;
if ( which == -1 ) {
Oct 26, 1999
Oct 26, 1999
832
for ( i=0; i<num_channels; ++i ) {
Oct 21, 1999
Oct 21, 1999
833
834
835
Mix_HaltChannel(i);
}
} else {
May 3, 2002
May 3, 2002
836
SDL_LockAudio();
Sep 11, 2001
Sep 11, 2001
837
if (mix_channel[which].playing) {
May 3, 2002
May 3, 2002
838
_Mix_channel_done_playing(which);
Jun 26, 2000
Jun 26, 2000
839
mix_channel[which].playing = 0;
Sep 11, 2001
Sep 11, 2001
840
}
Jun 26, 2000
Jun 26, 2000
841
842
843
844
mix_channel[which].expire = 0;
if(mix_channel[which].fading != MIX_NO_FADING) /* Restore volume */
mix_channel[which].volume = mix_channel[which].fade_volume;
mix_channel[which].fading = MIX_NO_FADING;
May 3, 2002
May 3, 2002
845
SDL_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
846
847
848
849
}
return(0);
}
Oct 26, 1999
Oct 26, 1999
850
851
852
853
854
855
/* Halt playing of a particular group of channels */
int Mix_HaltGroup(int tag)
{
int i;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
856
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
857
858
859
860
861
862
Mix_HaltChannel(i);
}
}
return(0);
}
Oct 23, 1999
Oct 23, 1999
863
864
865
866
867
868
/* Fade out a channel and then stop it automatically */
int Mix_FadeOutChannel(int which, int ms)
{
int status;
status = 0;
May 10, 2001
May 10, 2001
869
870
871
if ( audio_opened ) {
if ( which == -1 ) {
int i;
Oct 23, 1999
Oct 23, 1999
872
May 10, 2001
May 10, 2001
873
874
875
876
for ( i=0; i<num_channels; ++i ) {
status += Mix_FadeOutChannel(i, ms);
}
} else {
May 3, 2002
May 3, 2002
877
SDL_LockAudio();
May 10, 2001
May 10, 2001
878
879
880
881
882
883
884
885
886
887
if ( mix_channel[which].playing &&
(mix_channel[which].volume > 0) &&
(mix_channel[which].fading != MIX_FADING_OUT) ) {
mix_channel[which].fading = MIX_FADING_OUT;
mix_channel[which].fade_volume = mix_channel[which].volume;
mix_channel[which].fade_length = ms;
mix_channel[which].ticks_fade = SDL_GetTicks();
++status;
}
May 3, 2002
May 3, 2002
888
SDL_UnlockAudio();
Oct 23, 1999
Oct 23, 1999
889
890
891
892
893
}
}
return(status);
}
Oct 26, 1999
Oct 26, 1999
894
895
896
897
898
899
/* Halt playing of a particular group of channels */
int Mix_FadeOutGroup(int tag, int ms)
{
int i;
int status = 0;
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
900
if( mix_channel[i].tag == tag ) {
Oct 26, 1999
Oct 26, 1999
901
902
903
904
905
906
status += Mix_FadeOutChannel(i,ms);
}
}
return(status);
}
Oct 23, 1999
Oct 23, 1999
907
908
Mix_Fading Mix_FadingChannel(int which)
{
Jun 26, 2000
Jun 26, 2000
909
return mix_channel[which].fading;
Oct 23, 1999
Oct 23, 1999
910
911
}
Oct 21, 1999
Oct 21, 1999
912
/* Check the status of a specific channel.
Sep 11, 2001
Sep 11, 2001
913
If the specified mix_channel is -1, check all mix channels.
Oct 21, 1999
Oct 21, 1999
914
915
916
917
918
919
920
921
922
*/
int Mix_Playing(int which)
{
int status;
status = 0;
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
923
for ( i=0; i<num_channels; ++i ) {
Sep 11, 2001
Sep 11, 2001
924
925
926
if ((mix_channel[i].playing > 0) ||
(mix_channel[i].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
927
928
929
930
++status;
}
}
} else {
Sep 11, 2001
Sep 11, 2001
931
932
933
if ((mix_channel[which].playing > 0) ||
(mix_channel[which].looping > 0))
{
Oct 21, 1999
Oct 21, 1999
934
935
936
937
938
939
++status;
}
}
return(status);
}
Jun 10, 2001
Jun 10, 2001
940
941
942
943
944
945
946
947
948
949
950
951
/* rcg06072001 Get the chunk associated with a channel. */
Mix_Chunk *Mix_GetChunk(int channel)
{
Mix_Chunk *retval = NULL;
if ((channel >= 0) && (channel < num_channels)) {
retval = mix_channel[channel].chunk;
}
return(retval);
}
Oct 21, 1999
Oct 21, 1999
952
953
954
/* Close the mixer, halting all playing audio */
void Mix_CloseAudio(void)
{
Sep 11, 2001
Sep 11, 2001
955
956
int i;
Oct 21, 1999
Oct 21, 1999
957
958
if ( audio_opened ) {
if ( audio_opened == 1 ) {
Sep 11, 2001
Sep 11, 2001
959
960
961
962
for (i = 0; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
}
Mix_UnregisterAllEffects(MIX_CHANNEL_POST);
Oct 21, 1999
Oct 21, 1999
963
964
close_music();
Mix_HaltChannel(-1);
Jul 15, 2007
Jul 15, 2007
965
_Mix_DeinitEffects();
Oct 21, 1999
Oct 21, 1999
966
SDL_CloseAudio();
Jun 26, 2000
Jun 26, 2000
967
968
free(mix_channel);
mix_channel = NULL;
Oct 21, 1999
Oct 21, 1999
969
970
971
972
973
974
975
976
}
--audio_opened;
}
}
/* Pause a particular channel (or all) */
void Mix_Pause(int which)
{
Oct 27, 1999
Oct 27, 1999
977
Uint32 sdl_ticks = SDL_GetTicks();
Oct 21, 1999
Oct 21, 1999
978
979
980
if ( which == -1 ) {
int i;
Oct 26, 1999
Oct 26, 1999
981
for ( i=0; i<num_channels; ++i ) {
Jun 26, 2000
Jun 26, 2000
982
983
if ( mix_channel[i].playing > 0 ) {
mix_channel[i].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
984
985
986
}
}
} else {
Jun 26, 2000
Jun 26, 2000
987
988
if ( mix_channel[which].playing > 0 ) {
mix_channel[which].paused = sdl_ticks;
Oct 21, 1999
Oct 21, 1999
989
990
991
992
993
994
995
}
}
}
/* Resume a paused channel */
void Mix_Resume(int which)
{
Oct 27, 1999
Oct 27, 1999
996
Uint32 sdl_ticks = SDL_GetTicks();
May 3, 2002
May 3, 2002
997
998
SDL_LockAudio();
Oct 21, 1999
Oct 21, 1999
999
1000
if ( which == -1 ) {
int i;