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mixer.c

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1566 lines (1379 loc) · 43.2 KB
 
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
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*/
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/* $Id$ */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "SDL.h"
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#include "SDL_mixer.h"
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#include "mixer.h"
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#include "load_aiff.h"
#include "load_voc.h"
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#include "load_mp3.h"
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#include "load_ogg.h"
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#include "load_flac.h"
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#include "dynamic_flac.h"
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#include "dynamic_fluidsynth.h"
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#include "dynamic_modplug.h"
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#include "dynamic_mod.h"
#include "dynamic_mp3.h"
#include "dynamic_ogg.h"
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#define __MIX_INTERNAL_EFFECT__
#include "effects_internal.h"
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/* Magic numbers for various audio file formats */
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#define RIFF 0x46464952 /* "RIFF" */
#define WAVE 0x45564157 /* "WAVE" */
#define FORM 0x4d524f46 /* "FORM" */
#define OGGS 0x5367674f /* "OggS" */
#define CREA 0x61657243 /* "Crea" */
#define FLAC 0x43614C66 /* "fLaC" */
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static int audio_opened = 0;
static SDL_AudioSpec mixer;
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static SDL_AudioDeviceID audio_device;
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typedef struct _Mix_effectinfo
{
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Mix_EffectFunc_t callback;
Mix_EffectDone_t done_callback;
void *udata;
struct _Mix_effectinfo *next;
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} effect_info;
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static struct _Mix_Channel {
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Mix_Chunk *chunk;
int playing;
int paused;
Uint8 *samples;
int volume;
int looping;
int tag;
Uint32 expire;
Uint32 start_time;
Mix_Fading fading;
int fade_volume;
int fade_volume_reset;
Uint32 fade_length;
Uint32 ticks_fade;
effect_info *effects;
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} *mix_channel = NULL;
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static effect_info *posteffects = NULL;
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static int num_channels;
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static int reserved_channels = 0;
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/* Support for hooking into the mixer callback system */
static void (*mix_postmix)(void *udata, Uint8 *stream, int len) = NULL;
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static void *mix_postmix_data = NULL;
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/* rcg07062001 callback to alert when channels are done playing. */
static void (*channel_done_callback)(int channel) = NULL;
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/* Music function declarations */
extern int open_music(SDL_AudioSpec *mixer);
extern void close_music(void);
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/* Support for user defined music functions, plus the default one */
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extern int volatile music_active;
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extern void music_mixer(void *udata, Uint8 *stream, int len);
static void (*mix_music)(void *udata, Uint8 *stream, int len) = music_mixer;
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static void *music_data = NULL;
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/* rcg06042009 report available decoders at runtime. */
static const char **chunk_decoders = NULL;
static int num_decoders = 0;
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/* Semicolon-separated SoundFont paths */
#ifdef MID_MUSIC
extern char* soundfont_paths;
#endif
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int Mix_GetNumChunkDecoders(void)
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{
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return(num_decoders);
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}
const char *Mix_GetChunkDecoder(int index)
{
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if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(chunk_decoders[index]);
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}
static void add_chunk_decoder(const char *decoder)
{
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void *ptr = SDL_realloc((void *)chunk_decoders, (num_decoders + 1) * sizeof (const char *));
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if (ptr == NULL) {
return; /* oh well, go on without it. */
}
chunk_decoders = (const char **) ptr;
chunk_decoders[num_decoders++] = decoder;
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}
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/* rcg06192001 get linked library's version. */
const SDL_version *Mix_Linked_Version(void)
{
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static SDL_version linked_version;
SDL_MIXER_VERSION(&linked_version);
return(&linked_version);
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}
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static int initialized = 0;
int Mix_Init(int flags)
{
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int result = 0;
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if (flags & MIX_INIT_FLUIDSYNTH) {
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#ifdef USE_FLUIDSYNTH_MIDI
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if ((initialized & MIX_INIT_FLUIDSYNTH) || Mix_InitFluidSynth() == 0) {
result |= MIX_INIT_FLUIDSYNTH;
}
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#else
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Mix_SetError("Mixer not built with FluidSynth support");
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#endif
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}
if (flags & MIX_INIT_FLAC) {
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#ifdef FLAC_MUSIC
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if ((initialized & MIX_INIT_FLAC) || Mix_InitFLAC() == 0) {
result |= MIX_INIT_FLAC;
}
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#else
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Mix_SetError("Mixer not built with FLAC support");
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#endif
}
if (flags & MIX_INIT_MODPLUG) {
#ifdef MODPLUG_MUSIC
if ((initialized & MIX_INIT_MODPLUG) || Mix_InitModPlug() == 0) {
result |= MIX_INIT_MODPLUG;
}
#else
Mix_SetError("Mixer not built with MOD modplug support");
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#endif
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}
if (flags & MIX_INIT_MOD) {
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#ifdef MOD_MUSIC
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if ((initialized & MIX_INIT_MOD) || Mix_InitMOD() == 0) {
result |= MIX_INIT_MOD;
}
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#else
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Mix_SetError("Mixer not built with MOD mikmod support");
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#endif
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}
if (flags & MIX_INIT_MP3) {
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#ifdef MP3_MUSIC
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if ((initialized & MIX_INIT_MP3) || Mix_InitMP3() == 0) {
result |= MIX_INIT_MP3;
}
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#elif defined(MP3_MAD_MUSIC)
result |= MIX_INIT_MP3;
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#else
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Mix_SetError("Mixer not built with MP3 support");
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#endif
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}
if (flags & MIX_INIT_OGG) {
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#ifdef OGG_MUSIC
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if ((initialized & MIX_INIT_OGG) || Mix_InitOgg() == 0) {
result |= MIX_INIT_OGG;
}
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#else
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Mix_SetError("Mixer not built with Ogg Vorbis support");
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#endif
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}
initialized |= result;
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return (result);
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}
void Mix_Quit()
{
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#ifdef USE_FLUIDSYNTH_MIDI
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if (initialized & MIX_INIT_FLUIDSYNTH) {
Mix_QuitFluidSynth();
}
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#endif
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#ifdef FLAC_MUSIC
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if (initialized & MIX_INIT_FLAC) {
Mix_QuitFLAC();
}
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#endif
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#ifdef MODPLUG_MUSIC
if (initialized & MIX_INIT_MODPLUG) {
Mix_QuitModPlug();
}
#endif
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#ifdef MOD_MUSIC
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if (initialized & MIX_INIT_MOD) {
Mix_QuitMOD();
}
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#endif
#ifdef MP3_MUSIC
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if (initialized & MIX_INIT_MP3) {
Mix_QuitMP3();
}
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#endif
#ifdef OGG_MUSIC
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if (initialized & MIX_INIT_OGG) {
Mix_QuitOgg();
}
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#endif
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#ifdef MID_MUSIC
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if (soundfont_paths) {
SDL_free(soundfont_paths);
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soundfont_paths = NULL;
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}
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#endif
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initialized = 0;
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}
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static int _Mix_remove_all_effects(int channel, effect_info **e);
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/*
* rcg06122001 Cleanup effect callbacks.
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* MAKE SURE Mix_LockAudio() is called before this (or you're in the
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* audio callback).
*/
static void _Mix_channel_done_playing(int channel)
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{
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if (channel_done_callback) {
channel_done_callback(channel);
}
/*
* Call internal function directly, to avoid locking audio from
* inside audio callback.
*/
_Mix_remove_all_effects(channel, &mix_channel[channel].effects);
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}
static void *Mix_DoEffects(int chan, void *snd, int len)
{
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int posteffect = (chan == MIX_CHANNEL_POST);
effect_info *e = ((posteffect) ? posteffects : mix_channel[chan].effects);
void *buf = snd;
if (e != NULL) { /* are there any registered effects? */
/* if this is the postmix, we can just overwrite the original. */
if (!posteffect) {
buf = SDL_malloc(len);
if (buf == NULL) {
return(snd);
}
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SDL_memcpy(buf, snd, len);
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}
for (; e != NULL; e = e->next) {
if (e->callback != NULL) {
e->callback(chan, buf, len, e->udata);
}
}
}
/* be sure to SDL_free() the return value if != snd ... */
return(buf);
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}
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/* Mixing function */
static void mix_channels(void *udata, Uint8 *stream, int len)
{
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Uint8 *mix_input;
int i, mixable, volume = SDL_MIX_MAXVOLUME;
Uint32 sdl_ticks;
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#if SDL_VERSION_ATLEAST(1, 3, 0)
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/* Need to initialize the stream in SDL 1.3+ */
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SDL_memset(stream, mixer.silence, len);
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#endif
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/* Mix the music (must be done before the channels are added) */
if ( music_active || (mix_music != music_mixer) ) {
mix_music(music_data, stream, len);
}
/* Mix any playing channels... */
sdl_ticks = SDL_GetTicks();
for ( i=0; i<num_channels; ++i ) {
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if ( !mix_channel[i].paused ) {
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if ( mix_channel[i].expire > 0 && mix_channel[i].expire < sdl_ticks ) {
/* Expiration delay for that channel is reached */
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
} else if ( mix_channel[i].fading != MIX_NO_FADING ) {
Uint32 ticks = sdl_ticks - mix_channel[i].ticks_fade;
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if ( ticks >= mix_channel[i].fade_length ) {
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Mix_Volume(i, mix_channel[i].fade_volume_reset); /* Restore the volume */
if( mix_channel[i].fading == MIX_FADING_OUT ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].expire = 0;
_Mix_channel_done_playing(i);
}
mix_channel[i].fading = MIX_NO_FADING;
} else {
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if ( mix_channel[i].fading == MIX_FADING_OUT ) {
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Mix_Volume(i, (mix_channel[i].fade_volume * (mix_channel[i].fade_length-ticks))
/ mix_channel[i].fade_length );
} else {
Mix_Volume(i, (mix_channel[i].fade_volume * ticks) / mix_channel[i].fade_length );
}
}
}
if ( mix_channel[i].playing > 0 ) {
int index = 0;
int remaining = len;
while (mix_channel[i].playing > 0 && index < len) {
remaining = len - index;
volume = (mix_channel[i].volume*mix_channel[i].chunk->volume) / MIX_MAX_VOLUME;
mixable = mix_channel[i].playing;
if ( mixable > remaining ) {
mixable = remaining;
}
mix_input = Mix_DoEffects(i, mix_channel[i].samples, mixable);
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SDL_MixAudioFormat(stream+index,mix_input,mixer.format,mixable,volume);
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if (mix_input != mix_channel[i].samples)
SDL_free(mix_input);
mix_channel[i].samples += mixable;
mix_channel[i].playing -= mixable;
index += mixable;
/* rcg06072001 Alert app if channel is done playing. */
if (!mix_channel[i].playing && !mix_channel[i].looping) {
_Mix_channel_done_playing(i);
}
}
/* If looping the sample and we are at its end, make sure
we will still return a full buffer */
while ( mix_channel[i].looping && index < len ) {
int alen = mix_channel[i].chunk->alen;
remaining = len - index;
if (remaining > alen) {
remaining = alen;
}
mix_input = Mix_DoEffects(i, mix_channel[i].chunk->abuf, remaining);
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SDL_MixAudioFormat(stream+index, mix_input, mixer.format, remaining, volume);
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if (mix_input != mix_channel[i].chunk->abuf)
SDL_free(mix_input);
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf + remaining;
mix_channel[i].playing = mix_channel[i].chunk->alen - remaining;
index += remaining;
}
if ( ! mix_channel[i].playing && mix_channel[i].looping ) {
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if (mix_channel[i].looping > 0) {
--mix_channel[i].looping;
}
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mix_channel[i].samples = mix_channel[i].chunk->abuf;
mix_channel[i].playing = mix_channel[i].chunk->alen;
}
}
}
}
/* rcg06122001 run posteffects... */
Mix_DoEffects(MIX_CHANNEL_POST, stream, len);
if ( mix_postmix ) {
mix_postmix(mix_postmix_data, stream, len);
}
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}
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#if 0
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static void PrintFormat(char *title, SDL_AudioSpec *fmt)
{
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printf("%s: %d bit %s audio (%s) at %u Hz\n", title, (fmt->format&0xFF),
(fmt->format&0x8000) ? "signed" : "unsigned",
(fmt->channels > 2) ? "surround" :
(fmt->channels > 1) ? "stereo" : "mono", fmt->freq);
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}
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#endif
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/* Open the mixer with a certain desired audio format */
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int Mix_OpenAudioDevice(int frequency, Uint16 format, int nchannels, int chunksize,
const char* device, int allowed_changes)
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{
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int i;
SDL_AudioSpec desired;
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/* This used to call SDL_OpenAudio(), which initializes the audio
subsystem if necessary. Since SDL_OpenAudioDevice() doesn't,
we have to handle this case here. */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
return -1;
}
}
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/* If the mixer is already opened, increment open count */
if ( audio_opened ) {
if ( format == mixer.format && nchannels == mixer.channels ) {
++audio_opened;
return(0);
}
while ( audio_opened ) {
Mix_CloseAudio();
}
}
/* Set the desired format and frequency */
desired.freq = frequency;
desired.format = format;
desired.channels = nchannels;
desired.samples = chunksize;
desired.callback = mix_channels;
desired.userdata = NULL;
/* Accept nearly any audio format */
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if ( (audio_device = SDL_OpenAudioDevice(device, 0, &desired, &mixer, allowed_changes)) == 0 ) {
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return(-1);
}
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#if 0
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PrintFormat("Audio device", &mixer);
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#endif
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/* Initialize the music players */
if ( open_music(&mixer) < 0 ) {
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SDL_CloseAudioDevice(audio_device);
May 22, 2013
May 22, 2013
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return(-1);
}
num_channels = MIX_CHANNELS;
mix_channel = (struct _Mix_Channel *) SDL_malloc(num_channels * sizeof(struct _Mix_Channel));
/* Clear out the audio channels */
for ( i=0; i<num_channels; ++i ) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
_Mix_InitEffects();
/* This list is (currently) decided at build time. */
add_chunk_decoder("WAVE");
add_chunk_decoder("AIFF");
add_chunk_decoder("VOC");
Jun 5, 2009
Jun 5, 2009
503
#ifdef OGG_MUSIC
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add_chunk_decoder("OGG");
Jun 5, 2009
Jun 5, 2009
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#endif
#ifdef FLAC_MUSIC
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507
add_chunk_decoder("FLAC");
Jun 5, 2009
Jun 5, 2009
508
#endif
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Sep 16, 2013
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#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
add_chunk_decoder("MP3");
#endif
Jun 5, 2009
Jun 5, 2009
512
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May 22, 2013
513
audio_opened = 1;
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514
SDL_PauseAudioDevice(audio_device, 0);
May 22, 2013
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515
return(0);
Oct 21, 1999
Oct 21, 1999
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}
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Jan 29, 2016
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/* Open the mixer with a certain desired audio format */
int Mix_OpenAudio(int frequency, Uint16 format, int nchannels, int chunksize)
{
return Mix_OpenAudioDevice(frequency, format, nchannels, chunksize,
NULL, SDL_AUDIO_ALLOW_ANY_CHANGE);
}
Oct 26, 1999
Oct 26, 1999
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/* Dynamically change the number of channels managed by the mixer.
If decreasing the number of channels, the upper channels are
stopped.
*/
int Mix_AllocateChannels(int numchans)
{
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if ( numchans<0 || numchans==num_channels )
return(num_channels);
if ( numchans < num_channels ) {
/* Stop the affected channels */
int i;
for(i=numchans; i < num_channels; i++) {
Mix_UnregisterAllEffects(i);
Mix_HaltChannel(i);
}
}
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542
Mix_LockAudio();
May 22, 2013
May 22, 2013
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mix_channel = (struct _Mix_Channel *) SDL_realloc(mix_channel, numchans * sizeof(struct _Mix_Channel));
if ( numchans > num_channels ) {
/* Initialize the new channels */
int i;
for(i=num_channels; i < numchans; i++) {
mix_channel[i].chunk = NULL;
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
mix_channel[i].volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume = SDL_MIX_MAXVOLUME;
mix_channel[i].fade_volume_reset = SDL_MIX_MAXVOLUME;
mix_channel[i].fading = MIX_NO_FADING;
mix_channel[i].tag = -1;
mix_channel[i].expire = 0;
mix_channel[i].effects = NULL;
mix_channel[i].paused = 0;
}
}
num_channels = numchans;
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Mix_UnlockAudio();
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May 22, 2013
563
return(num_channels);
Oct 26, 1999
Oct 26, 1999
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}
Oct 21, 1999
Oct 21, 1999
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/* Return the actual mixer parameters */
int Mix_QuerySpec(int *frequency, Uint16 *format, int *channels)
{
May 22, 2013
May 22, 2013
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if ( audio_opened ) {
if ( frequency ) {
*frequency = mixer.freq;
}
if ( format ) {
*format = mixer.format;
}
if ( channels ) {
*channels = mixer.channels;
}
}
return(audio_opened);
Oct 21, 1999
Oct 21, 1999
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}
Sep 16, 2013
Sep 16, 2013
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static int detect_mp3(Uint8 *magic)
{
if ( strncmp((char *)magic, "ID3", 3) == 0 ) {
return 1;
}
/* Detection code lifted from SMPEG */
if(((magic[0] & 0xff) != 0xff) || // No sync bits
((magic[1] & 0xf0) != 0xf0) || //
((magic[2] & 0xf0) == 0x00) || // Bitrate is 0
((magic[2] & 0xf0) == 0xf0) || // Bitrate is 15
((magic[2] & 0x0c) == 0x0c) || // Frequency is 3
((magic[1] & 0x06) == 0x00)) { // Layer is 4
return(0);
}
return 1;
}
Jun 10, 2001
Jun 10, 2001
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Oct 21, 1999
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/* Load a wave file */
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
{
May 22, 2013
May 22, 2013
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Uint32 magic;
Mix_Chunk *chunk;
SDL_AudioSpec wavespec, *loaded;
SDL_AudioCVT wavecvt;
int samplesize;
/* rcg06012001 Make sure src is valid */
if ( ! src ) {
SDL_SetError("Mix_LoadWAV_RW with NULL src");
return(NULL);
}
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
Jun 2, 2013
Jun 2, 2013
619
if ( freesrc ) {
May 22, 2013
May 22, 2013
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SDL_RWclose(src);
}
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
if ( freesrc ) {
SDL_RWclose(src);
}
return(NULL);
}
/* Find out what kind of audio file this is */
magic = SDL_ReadLE32(src);
/* Seek backwards for compatibility with older loaders */
SDL_RWseek(src, -(int)sizeof(Uint32), RW_SEEK_CUR);
switch (magic) {
case WAVE:
case RIFF:
loaded = SDL_LoadWAV_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
case FORM:
loaded = Mix_LoadAIFF_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
650
#ifdef OGG_MUSIC
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May 22, 2013
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case OGGS:
loaded = Mix_LoadOGG_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Feb 27, 2008
Feb 27, 2008
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#endif
#ifdef FLAC_MUSIC
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May 22, 2013
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case FLAC:
loaded = Mix_LoadFLAC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
Sep 9, 2002
Sep 9, 2002
661
#endif
May 22, 2013
May 22, 2013
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case CREA:
loaded = Mix_LoadVOC_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
default:
Sep 16, 2013
Sep 16, 2013
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#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
if (detect_mp3((Uint8*)&magic))
{
/* note: send a copy of the mixer spec */
wavespec = mixer;
loaded = Mix_LoadMP3_RW(src, freesrc, &wavespec,
(Uint8 **)&chunk->abuf, &chunk->alen);
break;
}
#endif
May 22, 2013
May 22, 2013
677
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SDL_SetError("Unrecognized sound file type");
if ( freesrc ) {
SDL_RWclose(src);
}
loaded = NULL;
break;
}
if ( !loaded ) {
/* The individual loaders have closed src if needed */
SDL_free(chunk);
return(NULL);
}
Jun 10, 2001
Jun 10, 2001
689
Oct 21, 1999
Oct 21, 1999
690
#if 0
May 22, 2013
May 22, 2013
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PrintFormat("Audio device", &mixer);
PrintFormat("-- Wave file", &wavespec);
Oct 21, 1999
Oct 21, 1999
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#endif
May 22, 2013
May 22, 2013
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/* Build the audio converter and create conversion buffers */
if ( wavespec.format != mixer.format ||
wavespec.channels != mixer.channels ||
wavespec.freq != mixer.freq ) {
if ( SDL_BuildAudioCVT(&wavecvt,
wavespec.format, wavespec.channels, wavespec.freq,
mixer.format, mixer.channels, mixer.freq) < 0 ) {
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
samplesize = ((wavespec.format & 0xFF)/8)*wavespec.channels;
wavecvt.len = chunk->alen & ~(samplesize-1);
wavecvt.buf = (Uint8 *)SDL_calloc(1, wavecvt.len*wavecvt.len_mult);
if ( wavecvt.buf == NULL ) {
SDL_SetError("Out of memory");
SDL_free(chunk->abuf);
SDL_free(chunk);
return(NULL);
}
Jun 1, 2013
Jun 1, 2013
715
SDL_memcpy(wavecvt.buf, chunk->abuf, chunk->alen);
May 22, 2013
May 22, 2013
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SDL_free(chunk->abuf);
/* Run the audio converter */
if ( SDL_ConvertAudio(&wavecvt) < 0 ) {
SDL_free(wavecvt.buf);
SDL_free(chunk);
return(NULL);
}
chunk->abuf = wavecvt.buf;
chunk->alen = wavecvt.len_cvt;
}
chunk->allocated = 1;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
733
734
}
Oct 21, 1999
Oct 21, 1999
735
736
737
/* Load a wave file of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_WAV(Uint8 *mem)
{
May 22, 2013
May 22, 2013
738
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Mix_Chunk *chunk;
Uint8 magic[4];
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_calloc(1,sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just skip to the audio data (no error checking - fast) */
chunk->allocated = 0;
mem += 12; /* WAV header */
do {
Jun 1, 2013
Jun 1, 2013
758
SDL_memcpy(magic, mem, 4);
May 22, 2013
May 22, 2013
759
760
761
762
763
764
765
766
767
mem += 4;
chunk->alen = ((mem[3]<<24)|(mem[2]<<16)|(mem[1]<<8)|(mem[0]));
mem += 4;
chunk->abuf = mem;
mem += chunk->alen;
} while ( memcmp(magic, "data", 4) != 0 );
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
Oct 21, 1999
Oct 21, 1999
768
769
}
May 18, 2002
May 18, 2002
770
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772
/* Load raw audio data of the mixer format from a memory buffer */
Mix_Chunk *Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len)
{
May 22, 2013
May 22, 2013
773
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794
Mix_Chunk *chunk;
/* Make sure audio has been opened */
if ( ! audio_opened ) {
SDL_SetError("Audio device hasn't been opened");
return(NULL);
}
/* Allocate the chunk memory */
chunk = (Mix_Chunk *)SDL_malloc(sizeof(Mix_Chunk));
if ( chunk == NULL ) {
SDL_SetError("Out of memory");
return(NULL);
}
/* Essentially just point at the audio data (no error checking - fast) */
chunk->allocated = 0;
chunk->alen = len;
chunk->abuf = mem;
chunk->volume = MIX_MAX_VOLUME;
return(chunk);
May 18, 2002
May 18, 2002
795
796
}
Oct 21, 1999
Oct 21, 1999
797
798
799
/* Free an audio chunk previously loaded */
void Mix_FreeChunk(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
800
801
802
803
804
int i;
/* Caution -- if the chunk is playing, the mixer will crash */
if ( chunk ) {
/* Guarantee that this chunk isn't playing */
Jan 29, 2016
Jan 29, 2016
805
Mix_LockAudio();
May 22, 2013
May 22, 2013
806
807
808
809
810
811
812
813
if ( mix_channel ) {
for ( i=0; i<num_channels; ++i ) {
if ( chunk == mix_channel[i].chunk ) {
mix_channel[i].playing = 0;
mix_channel[i].looping = 0;
}
}
}
Jan 29, 2016
Jan 29, 2016
814
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
815
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817
818
819
820
/* Actually free the chunk */
if ( chunk->allocated ) {
SDL_free(chunk->abuf);
}
SDL_free(chunk);
}
Oct 21, 1999
Oct 21, 1999
821
822
}
Dec 26, 1999
Dec 26, 1999
823
824
825
826
827
828
829
/* Set a function that is called after all mixing is performed.
This can be used to provide real-time visual display of the audio stream
or add a custom mixer filter for the stream data.
*/
void Mix_SetPostMix(void (*mix_func)
(void *udata, Uint8 *stream, int len), void *arg)
{
Jan 29, 2016
Jan 29, 2016
830
Mix_LockAudio();
May 22, 2013
May 22, 2013
831
832
mix_postmix_data = arg;
mix_postmix = mix_func;
Jan 29, 2016
Jan 29, 2016
833
Mix_UnlockAudio();
Dec 26, 1999
Dec 26, 1999
834
835
}
Oct 21, 1999
Oct 21, 1999
836
837
838
839
840
841
/* Add your own music player or mixer function.
If 'mix_func' is NULL, the default music player is re-enabled.
*/
void Mix_HookMusic(void (*mix_func)(void *udata, Uint8 *stream, int len),
void *arg)
{
Jan 29, 2016
Jan 29, 2016
842
Mix_LockAudio();
May 22, 2013
May 22, 2013
843
844
845
846
847
848
849
if ( mix_func != NULL ) {
music_data = arg;
mix_music = mix_func;
} else {
music_data = NULL;
mix_music = music_mixer;
}
Jan 29, 2016
Jan 29, 2016
850
Mix_UnlockAudio();
Oct 21, 1999
Oct 21, 1999
851
852
853
854
}
void *Mix_GetMusicHookData(void)
{
May 22, 2013
May 22, 2013
855
return(music_data);
Oct 21, 1999
Oct 21, 1999
856
857
}
Jun 10, 2001
Jun 10, 2001
858
859
void Mix_ChannelFinished(void (*channel_finished)(int channel))
{
Jan 29, 2016
Jan 29, 2016
860
Mix_LockAudio();
May 22, 2013
May 22, 2013
861
channel_done_callback = channel_finished;
Jan 29, 2016
Jan 29, 2016
862
Mix_UnlockAudio();
Jun 10, 2001
Jun 10, 2001
863
864
865
}
Oct 21, 1999
Oct 21, 1999
866
867
868
869
870
871
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
them dynamically to the next sample if requested with a -1 value below.
Returns the number of reserved channels.
*/
int Mix_ReserveChannels(int num)
{
May 22, 2013
May 22, 2013
872
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875
if (num > num_channels)
num = num_channels;
reserved_channels = num;
return num;
Oct 21, 1999
Oct 21, 1999
876
877
}
Aug 21, 2004
Aug 21, 2004
878
879
static int checkchunkintegral(Mix_Chunk *chunk)
{
May 22, 2013
May 22, 2013
880
int frame_width = 1;
Aug 21, 2004
Aug 21, 2004
881
May 22, 2013
May 22, 2013
882
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884
885
if ((mixer.format & 0xFF) == 16) frame_width = 2;
frame_width *= mixer.channels;
while (chunk->alen % frame_width) chunk->alen--;
return chunk->alen;
Aug 21, 2004
Aug 21, 2004
886
887
}
Oct 21, 1999
Oct 21, 1999
888
889
/* Play an audio chunk on a specific channel.
If the specified channel is -1, play on the first free channel.
Oct 26, 1999
Oct 26, 1999
890
891
'ticks' is the number of milliseconds at most to play the sample, or -1
if there is no limit.
Oct 21, 1999
Oct 21, 1999
892
893
Returns which channel was used to play the sound.
*/
Oct 26, 1999
Oct 26, 1999
894
int Mix_PlayChannelTimed(int which, Mix_Chunk *chunk, int loops, int ticks)
Oct 21, 1999
Oct 21, 1999
895
{
May 22, 2013
May 22, 2013
896
897
898
899
900
901
902
903
904
905
906
907
908
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
Mix_SetError("Tried to play a NULL chunk");
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
909
Mix_LockAudio();
May 22, 2013
May 22, 2013
910
911
912
913
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915
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922
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933
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935
936
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938
939
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
Mix_SetError("No free channels available");
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();
if (Mix_Playing(which))
_Mix_channel_done_playing(which);
mix_channel[which].samples = chunk->abuf;
mix_channel[which].playing = chunk->alen;
mix_channel[which].looping = loops;
mix_channel[which].chunk = chunk;
mix_channel[which].paused = 0;
mix_channel[which].fading = MIX_NO_FADING;
mix_channel[which].start_time = sdl_ticks;
mix_channel[which].expire = (ticks>0) ? (sdl_ticks + ticks) : 0;
}
}
Jan 29, 2016
Jan 29, 2016
940
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
941
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943
/* Return the channel on which the sound is being played */
return(which);
Oct 23, 1999
Oct 23, 1999
944
945
}
Oct 26, 1999
Oct 26, 1999
946
947
948
/* Change the expiration delay for a channel */
int Mix_ExpireChannel(int which, int ticks)
{
May 22, 2013
May 22, 2013
949
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951
952
953
954
955
956
int status = 0;
if ( which == -1 ) {
int i;
for ( i=0; i < num_channels; ++ i ) {
status += Mix_ExpireChannel(i, ticks);
}
} else if ( which < num_channels ) {
Jan 29, 2016
Jan 29, 2016
957
Mix_LockAudio();
May 22, 2013
May 22, 2013
958
mix_channel[which].expire = (ticks>0) ? (SDL_GetTicks() + ticks) : 0;
Jan 29, 2016
Jan 29, 2016
959
Mix_UnlockAudio();
May 22, 2013
May 22, 2013
960
961
962
++ status;
}
return(status);
Oct 26, 1999
Oct 26, 1999
963
964
}
Oct 23, 1999
Oct 23, 1999
965
/* Fade in a sound on a channel, over ms milliseconds */
Oct 26, 1999
Oct 26, 1999
966
int Mix_FadeInChannelTimed(int which, Mix_Chunk *chunk, int loops, int ms, int ticks)
Oct 23, 1999
Oct 23, 1999
967
{
May 22, 2013
May 22, 2013
968
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971
972
973
974
975
976
977
978
979
int i;
/* Don't play null pointers :-) */
if ( chunk == NULL ) {
return(-1);
}
if ( !checkchunkintegral(chunk)) {
Mix_SetError("Tried to play a chunk with a bad frame");
return(-1);
}
/* Lock the mixer while modifying the playing channels */
Jan 29, 2016
Jan 29, 2016
980
Mix_LockAudio();
May 22, 2013
May 22, 2013
981
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983
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996
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998
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1000
{
/* If which is -1, play on the first free channel */
if ( which == -1 ) {
for ( i=reserved_channels; i<num_channels; ++i ) {
if ( mix_channel[i].playing <= 0 )
break;
}
if ( i == num_channels ) {
which = -1;
} else {
which = i;
}
}
/* Queue up the audio data for this channel */
if ( which >= 0 && which < num_channels ) {
Uint32 sdl_ticks = SDL_GetTicks();
if (Mix_Playing(which))
_Mix_channel_done_playing(which);
mix_channel[which].samples = chunk->abuf;