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Eric Wing to Sam
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I think the main problem the person was having was the default was set to use the 2.2 SDK, but it no longer is installed by default. I think this is going to be a recurring problem as time moves on. I bumped the SDK to the latest for now.

I also renamed the build configuration names to UIImage instead of IOImage which made things confusing. I also gutted a bunch of things including old references to our PowerPC/Intel stuff from the Mac, references to libpng/libjpeg, and deleted the old binaries to them since they were not ARM.

Also deleted SDLMain from the showimage since I presume iPhone requires SDL 1.3. That brings up a point that all the Mac test programs will have a problem with SDLmain since the checkout is the same for both 1.2 and 1.3.

Also, there is a #import change in IMG_UIImage.m.
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slouken committed Oct 8, 2009
1 parent 516a07f commit b69c3fd
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3 changes: 1 addition & 2 deletions IMG_UIImage.m
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*/
#include "SDL_image.h"
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

#import <MobileCoreServices/MobileCoreServices.h> // for UTCoreTypes.h

// Once we have our image, we need to get it into an SDL_Surface
// (Copied straight from the ImageIO backend.)
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