Skip to content

Commit

Permalink
WinRT: added support for WebP loading
Browse files Browse the repository at this point in the history
  • Loading branch information
DavidLudwig committed Apr 20, 2014
1 parent f536395 commit 1574e65
Show file tree
Hide file tree
Showing 7 changed files with 1,059 additions and 20 deletions.
19 changes: 11 additions & 8 deletions VisualC-WinRT/WinPhone80_VS2012/SDL_image-WinPhone80.vcxproj
Expand Up @@ -78,12 +78,12 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9;..\..\external\libwebp-0.3.0\src</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
Expand All @@ -94,12 +94,12 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9;..\..\external\libwebp-0.3.0\src</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
Expand All @@ -110,12 +110,12 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9;..\..\external\libwebp-0.3.0\src</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
Expand All @@ -126,12 +126,12 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.2;..\..\external\jpeg-9;..\..\external\libwebp-0.3.0\src</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
Expand Down Expand Up @@ -176,6 +176,9 @@
<ProjectReference Include="libpng-WinPhone80.vcxproj">
<Project>{af7120b3-ecf6-464d-a4a6-e56b91e81b50}</Project>
</ProjectReference>
<ProjectReference Include="libwebp-WinPhone80.vcxproj">
<Project>{dd42165b-c5be-43ab-9f7c-1c7d0f30abf2}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
Expand Down
240 changes: 240 additions & 0 deletions VisualC-WinRT/WinPhone80_VS2012/libwebp-WinPhone80.vcxproj
@@ -0,0 +1,240 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{dd42165b-c5be-43ab-9f7c-1c7d0f30abf2}</ProjectGuid>
<RootNamespace>libwebp_WinPhone80</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>libwebp</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>libwebp</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>libwebp</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>libwebp</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<ObjectFileName>$(IntDir)\%(RelativeDir)\%(Filename)</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>../libwebp.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<ObjectFileName>$(IntDir)\%(RelativeDir)\%(Filename)</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>../libwebp.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<ObjectFileName>$(IntDir)\%(RelativeDir)\%(Filename)</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>../libwebp.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<PreprocessorDefinitions>_USRDLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<ObjectFileName>$(IntDir)\%(RelativeDir)\%(Filename)</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>../libwebp.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="Windows">
<IsWinMDFile>true</IsWinMDFile>
</Reference>
<Reference Include="platform.winmd">
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\alpha.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\buffer.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\frame.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\idec.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\io.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\layer.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\quant.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\tree.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\vp8.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\vp8l.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dec\webp.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\cpu.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\dec.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\dec_neon.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\dec_sse2.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\enc.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\enc_neon.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\enc_sse2.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\lossless.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\upsampling.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\upsampling_neon.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\upsampling_sse2.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\dsp\yuv.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\alpha.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\analysis.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\backward_references.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\config.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\cost.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\filter.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\frame.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\histogram.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\iterator.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\layer.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\picture.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\quant.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\syntax.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\token.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\tree.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\vp8l.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\enc\webpenc.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\bit_reader.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\bit_writer.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\color_cache.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\filters.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\huffman.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\huffman_encode.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\quant_levels.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\quant_levels_dec.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\rescaler.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\thread.c" />
<ClCompile Include="..\..\external\libwebp-0.3.0\src\utils\utils.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dec\decode_vp8.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dec\vp8i.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dec\vp8li.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dec\webpi.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dsp\dsp.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dsp\lossless.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\dsp\yuv.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\enc\backward_references.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\enc\cost.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\enc\histogram.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\enc\vp8enci.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\enc\vp8li.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\bit_reader.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\bit_writer.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\color_cache.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\filters.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\huffman.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\huffman_encode.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\quant_levels.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\quant_levels_dec.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\rescaler.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\thread.h" />
<ClInclude Include="..\..\external\libwebp-0.3.0\src\utils\utils.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\libwebp.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

0 comments on commit 1574e65

Please sign in to comment.