VisualCE/SDL_image.dsp
changeset 280 ec4ae96c100c
equal deleted inserted replaced
279:e2fa9ff13b5d 280:ec4ae96c100c
       
     1 # Microsoft Developer Studio Project File - Name="SDL_image" - Package Owner=<4>
       
     2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
       
     3 # ** DO NOT EDIT **
       
     4 
       
     5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
       
     6 
       
     7 CFG=SDL_image - Win32 Release
       
     8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
       
     9 !MESSAGE use the Export Makefile command and run
       
    10 !MESSAGE 
       
    11 !MESSAGE NMAKE /f "SDL_image.mak".
       
    12 !MESSAGE 
       
    13 !MESSAGE You can specify a configuration when running NMAKE
       
    14 !MESSAGE by defining the macro CFG on the command line. For example:
       
    15 !MESSAGE 
       
    16 !MESSAGE NMAKE /f "SDL_image.mak" CFG="SDL_image - Win32 Release"
       
    17 !MESSAGE 
       
    18 !MESSAGE Possible choices for configuration are:
       
    19 !MESSAGE 
       
    20 !MESSAGE "SDL_image - Win32 Release" (based on\
       
    21  "Win32 (x86) Dynamic-Link Library")
       
    22 !MESSAGE "SDL_image - Win32 Debug" (based on\
       
    23  "Win32 (x86) Dynamic-Link Library")
       
    24 !MESSAGE 
       
    25 
       
    26 # Begin Project
       
    27 # PROP Scc_ProjName ""
       
    28 # PROP Scc_LocalPath ""
       
    29 CPP=cl.exe
       
    30 MTL=midl.exe
       
    31 RSC=rc.exe
       
    32 
       
    33 !IF  "$(CFG)" == "SDL_image - Win32 Release"
       
    34 
       
    35 # PROP BASE Use_MFC 0
       
    36 # PROP BASE Use_Debug_Libraries 0
       
    37 # PROP BASE Output_Dir "Release"
       
    38 # PROP BASE Intermediate_Dir "Release"
       
    39 # PROP BASE Target_Dir ""
       
    40 # PROP Use_MFC 0
       
    41 # PROP Use_Debug_Libraries 0
       
    42 # PROP Output_Dir "Release"
       
    43 # PROP Intermediate_Dir "Release"
       
    44 # PROP Ignore_Export_Lib 0
       
    45 # PROP Target_Dir ""
       
    46 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
       
    47 # ADD CPP /nologo /MD /W3 /GX /O2 /I "graphics\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "LOAD_BMP" /D "LOAD_GIF" /D "LOAD_JPG" /D LOAD_JPG_DYNAMIC=\"jpeg.dll\" /D "LOAD_LBM" /D "LOAD_PCX" /D "LOAD_PNG" /D LOAD_PNG_DYNAMIC=\"libpng12-0.dll\" /D "LOAD_PNM" /D "LOAD_TGA" /D "LOAD_TIF" /D LOAD_TIF_DYNAMIC=\"libtiff-3.dll\" /D "LOAD_XPM" /D "LOAD_XV" /D "PNG_USE_DLL" /D "ZLIB_DLL" /YX /FD /c
       
    48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
       
    49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
       
    50 # ADD BASE RSC /l 0x409 /d "NDEBUG"
       
    51 # ADD RSC /l 0x409 /d "NDEBUG"
       
    52 BSC32=bscmake.exe
       
    53 # ADD BASE BSC32 /nologo
       
    54 # ADD BSC32 /nologo
       
    55 LINK32=link.exe
       
    56 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
       
    57 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib /nologo /subsystem:windows /dll /machine:I386
       
    58 
       
    59 !ELSEIF  "$(CFG)" == "SDL_image - Win32 Debug"
       
    60 
       
    61 # PROP BASE Use_MFC 0
       
    62 # PROP BASE Use_Debug_Libraries 1
       
    63 # PROP BASE Output_Dir "Debug"
       
    64 # PROP BASE Intermediate_Dir "Debug"
       
    65 # PROP BASE Target_Dir ""
       
    66 # PROP Use_MFC 0
       
    67 # PROP Use_Debug_Libraries 1
       
    68 # PROP Output_Dir "Debug"
       
    69 # PROP Intermediate_Dir "Debug"
       
    70 # PROP Ignore_Export_Lib 0
       
    71 # PROP Target_Dir ""
       
    72 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
       
    73 # ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "graphics\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "LOAD_BMP" /D "LOAD_GIF" /D "LOAD_JPG" /D LOAD_JPG_DYNAMIC=\"jpeg.dll\" /D "LOAD_LBM" /D "LOAD_PCX" /D "LOAD_PNG" /D LOAD_PNG_DYNAMIC=\"libpng12-0.dll\" /D "LOAD_PNM" /D "LOAD_TGA" /D "LOAD_TIF" /D LOAD_TIF_DYNAMIC=\"libtiff-3.dll\" /D "LOAD_XPM" /D "LOAD_XV" /D "PNG_USE_DLL" /D "ZLIB_DLL" /YX /FD /c
       
    74 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
       
    75 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
       
    76 # ADD BASE RSC /l 0x409 /d "_DEBUG"
       
    77 # ADD RSC /l 0x409 /d "_DEBUG"
       
    78 BSC32=bscmake.exe
       
    79 # ADD BASE BSC32 /nologo
       
    80 # ADD BSC32 /nologo
       
    81 LINK32=link.exe
       
    82 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
       
    83 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib SDL.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
       
    84 
       
    85 !ENDIF 
       
    86 
       
    87 # Begin Target
       
    88 
       
    89 # Name "SDL_image - Win32 Release"
       
    90 # Name "SDL_image - Win32 Debug"
       
    91 # Begin Group "SDL_image Sources"
       
    92 
       
    93 # PROP Default_Filter ""
       
    94 # Begin Source File
       
    95 
       
    96 SOURCE=..\IMG.c
       
    97 # End Source File
       
    98 # Begin Source File
       
    99 
       
   100 SOURCE=..\IMG_bmp.c
       
   101 # End Source File
       
   102 # Begin Source File
       
   103 
       
   104 SOURCE=..\IMG_gif.c
       
   105 # End Source File
       
   106 # Begin Source File
       
   107 
       
   108 SOURCE=..\IMG_jpg.c
       
   109 # End Source File
       
   110 # Begin Source File
       
   111 
       
   112 SOURCE=..\IMG_lbm.c
       
   113 # End Source File
       
   114 # Begin Source File
       
   115 
       
   116 SOURCE=..\IMG_pcx.c
       
   117 # End Source File
       
   118 # Begin Source File
       
   119 
       
   120 SOURCE=..\IMG_png.c
       
   121 # End Source File
       
   122 # Begin Source File
       
   123 
       
   124 SOURCE=..\IMG_pnm.c
       
   125 # End Source File
       
   126 # Begin Source File
       
   127 
       
   128 SOURCE=..\IMG_tga.c
       
   129 # End Source File
       
   130 # Begin Source File
       
   131 
       
   132 SOURCE=..\IMG_tif.c
       
   133 # End Source File
       
   134 # Begin Source File
       
   135 
       
   136 SOURCE=..\IMG_xcf.c
       
   137 # End Source File
       
   138 # Begin Source File
       
   139 
       
   140 SOURCE=..\IMG_xpm.c
       
   141 # End Source File
       
   142 # Begin Source File
       
   143 
       
   144 SOURCE=..\IMG_xv.c
       
   145 # End Source File
       
   146 # Begin Source File
       
   147 
       
   148 SOURCE=..\IMG_xxx.c
       
   149 # End Source File
       
   150 # Begin Source File
       
   151 
       
   152 SOURCE=Version.rc
       
   153 # End Source File
       
   154 # End Group
       
   155 # Begin Group "SDL_image Headers"
       
   156 
       
   157 # PROP Default_Filter ""
       
   158 # Begin Source File
       
   159 
       
   160 SOURCE=..\SDL_image.h
       
   161 # End Source File
       
   162 # End Group
       
   163 # End Target
       
   164 # End Project