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SDL_image-WinPhone_VS2012.vcxproj

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184 lines (184 loc) · 9.59 KB
 
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3e2a3587-b28c-4261-8e1c-ef9dcc742cc4}</ProjectGuid>
<RootNamespace>SDL2_image_WinPhone</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
<ProjectName>SDL2_image-WinPhone</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_wp80</PlatformToolset>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>SDL2_image</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>SDL2_image</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>SDL2_image</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>SDL2_image</TargetName>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
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<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>..\..\SDL\include;..\external\libpng-1.6.2;..\external\jpeg-9</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
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<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>..\..\SDL\include;..\external\libpng-1.6.2;..\external\jpeg-9</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
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<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>..\..\SDL\include;..\external\libpng-1.6.2;..\external\jpeg-9</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
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<PreprocessorDefinitions>_USRDLL;_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>..\..\SDL\include;..\external\libpng-1.6.2;..\external\jpeg-9</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="Windows">
<IsWinMDFile>true</IsWinMDFile>
</Reference>
<Reference Include="platform.winmd">
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\IMG.c" />
<ClCompile Include="..\IMG_bmp.c" />
<ClCompile Include="..\IMG_gif.c" />
<ClCompile Include="..\IMG_jpg.c" />
<ClCompile Include="..\IMG_lbm.c" />
<ClCompile Include="..\IMG_pcx.c" />
<ClCompile Include="..\IMG_png.c" />
<ClCompile Include="..\IMG_pnm.c" />
<ClCompile Include="..\IMG_tga.c" />
<ClCompile Include="..\IMG_tif.c" />
<ClCompile Include="..\IMG_webp.c" />
<ClCompile Include="..\IMG_xcf.c" />
<ClCompile Include="..\IMG_xpm.c" />
<ClCompile Include="..\IMG_xv.c" />
<ClCompile Include="..\IMG_xxx.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\SDL\VisualC-WinPhone\SDL\SDL-WinPhone_VS2012.vcxproj">
<Project>{33048af1-031a-4ce6-b61e-fad2db832e9e}</Project>
</ProjectReference>
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<ProjectReference Include="jpeg-WinPhone_VS2012.vcxproj">
<Project>{10cabd6e-bd1a-4705-be35-a34ce1edf6fb}</Project>
</ProjectReference>
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<ProjectReference Include="libpng-WinPhone_VS2012.vcxproj">
<Project>{af7120b3-ecf6-464d-a4a6-e56b91e81b50}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>