Tue, 02 Oct 2012 23:23:44 -0700 Sam Lantinga Fixed copying headers to the Framework
Tue, 02 Oct 2012 10:38:10 -0700 Sam Lantinga Fixed bug where SDL thought the window was shown and it wasn't actually.
Tue, 02 Oct 2012 13:29:59 -0300 Gabriel Jacobo Updated iOS Readme to reflect Game Center integration changes.
Tue, 02 Oct 2012 00:28:23 -0700 Sam Lantinga Fixed texture list when swapping textures (thanks Drake Wilson!)
Mon, 01 Oct 2012 23:28:19 -0700 Sam Lantinga Initialized default scale for software renderer (thanks Marcus von Appen!)
Mon, 01 Oct 2012 23:23:04 -0700 Sam Lantinga Fixed a compiler warning
Mon, 01 Oct 2012 22:30:07 -0700 Sam Lantinga Added SDL_RenderSetLogicalSize() and SDL_RenderGetLogicalSize()
Mon, 01 Oct 2012 21:57:09 -0700 Sam Lantinga The viewport is already scaled to the output coordinates
Mon, 01 Oct 2012 20:59:33 -0700 Sam Lantinga Added SDL_RenderSetScale() and SDL_RenderGetScale()
Mon, 01 Oct 2012 00:56:58 -0700 Sam Lantinga Do the src and dst rectangle clipping without affecting the surface clip rectangle.
Mon, 01 Oct 2012 00:40:26 -0700 Sam Lantinga Fixed scaled blitting for complex blit operations (e.g. color modulation and alpha blending)
Mon, 01 Oct 2012 00:02:07 -0700 Sam Lantinga Whoops, that's a header!
Sun, 30 Sep 2012 23:08:46 -0700 Sam Lantinga Added SDL_dropevents.c to the Visual C projects
Sun, 30 Sep 2012 11:10:17 -0700 Sam Lantinga Fixed bug 1593 - SDL_DROPFILE event doesn't work on Windows
Sun, 30 Sep 2012 01:08:48 -0700 Sam Lantinga The gl_data is optional for the driver, so don't early out of the context delete call if it doesn't exist.
Sun, 30 Sep 2012 01:01:48 -0700 Sam Lantinga Remove the viewcontroller from the window when he OpenGL context is destroyed
Sat, 29 Sep 2012 18:52:00 -0700 Sam Lantinga Make sure mode width/height and status bar orientation match
Sat, 29 Sep 2012 17:38:54 -0700 Sam Lantinga Fixed issue with touch input on retina displays
Sat, 29 Sep 2012 17:23:40 -0700 Sam Lantinga Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends
Sat, 29 Sep 2012 17:22:32 -0700 Sam Lantinga Added a couple new test executables to be ignored
Sat, 29 Sep 2012 16:41:32 -0700 Sam Lantinga Only change the UI orientation if it's actually necessary for the mode.
Sat, 29 Sep 2012 03:42:40 -0700 Sam Lantinga Bring Cocoa application menus up to par with the OS X Human Interface Guidelines, including supporting key equivalents.
Sat, 29 Sep 2012 02:50:42 -0700 Sam Lantinga Fixed beeping introduced when we started passing key events through the responder chain.
Sat, 29 Sep 2012 01:12:40 -0700 Sam Lantinga If the window is resizable, reset the viewport by default if the window size changes.
Sat, 29 Sep 2012 01:10:53 -0700 Sam Lantinga WINDOW_RESIZED events shouldn't flush WINDOW_SIZE_CHANGED events and vice versa.
Sat, 29 Sep 2012 00:17:34 -0700 Sam Lantinga Updated support for external video output on the iPad
Sat, 29 Sep 2012 00:01:32 -0700 Sam Lantinga No variable shadowing, reuse the size variable
Fri, 28 Sep 2012 15:59:36 -0700 Sam Lantinga SDL 2.0 supports 32-bit icons with alpha. :)
Fri, 28 Sep 2012 14:42:47 -0700 Sam Lantinga Show the size changed window message
Fri, 28 Sep 2012 14:22:33 -0700 Sam Lantinga Merged Ryan's commits
Fri, 28 Sep 2012 14:22:18 -0700 Sam Lantinga Get the correct screen bounds from xinerama
Fri, 28 Sep 2012 14:21:15 -0700 Sam Lantinga Print the bounds of each display when showing mode information
Fri, 28 Sep 2012 14:01:55 -0700 Sam Lantinga We need to queue the focus in/out changes because they may occur during video mode changes and we can respond to them by triggering more mode changes.
Fri, 28 Sep 2012 14:00:43 -0700 Sam Lantinga Don't warn about the window size changing if the window is resizable
Fri, 28 Sep 2012 11:51:16 -0700 Sam Lantinga Fixed detection of display bounds after a mode switch when Xinerama is enabled.
Fri, 28 Sep 2012 10:54:26 -0700 Sam Lantinga Theoretically fixed the position of the child window, though it's always ending up at the upper left corner for some reason.
Fri, 28 Sep 2012 10:24:28 -0700 Sam Lantinga A few more tweaks for the legacy fullscreen support
Fri, 28 Sep 2012 14:17:30 -0400 Ryan C. Gordon Patched to compile on Visual Studio.
Fri, 28 Sep 2012 14:12:45 -0400 Ryan C. Gordon Add a safety net X11 error handler, to reset the vidmodes before crashing.
Fri, 28 Sep 2012 04:09:06 -0700 Sam Lantinga Fixed bug 1579 - Creating a texture with unsupported format may cause double-destruction
Fri, 28 Sep 2012 04:03:06 -0700 Sam Lantinga Fixed bug 1605 - SDL_DestroyWindow causes erroneous error message
Fri, 28 Sep 2012 03:54:39 -0700 Sam Lantinga Clear the queue active flag when we shutdown, so we don't have a mutex error trying to read the queue.
Fri, 28 Sep 2012 03:49:27 -0700 Sam Lantinga Fixed bug 1584 - Improved glError checks in the opengl renderer
Fri, 28 Sep 2012 03:29:36 -0700 Sam Lantinga Made it clear that locking a streaming texture is a write-only operation.
Fri, 28 Sep 2012 03:22:26 -0700 Sam Lantinga Result of autogen.sh run with previous commit
Fri, 28 Sep 2012 03:18:18 -0700 Sam Lantinga Fixed bug 1587 - "aclocal" fails to generate a sufficient "aclocal.m4"
Fri, 28 Sep 2012 02:43:13 -0700 Sam Lantinga Fixed memory leak in an error case
Fri, 28 Sep 2012 02:33:42 -0700 Sam Lantinga Fixed bug 1496 - SDLView not created for a Cocoa window, resulting in missing right mouse clicks
Fri, 28 Sep 2012 02:15:44 -0700 Sam Lantinga We don't always get the focus change events. Argh!
Fri, 28 Sep 2012 01:51:51 -0700 Sam Lantinga Simplified the NetWM code a little bit, and it now operates on X11 Window
Fri, 28 Sep 2012 01:36:26 -0700 Sam Lantinga Don't set the hidden netwm state, that would mean we don't want to be shown, which is bad.
Fri, 28 Sep 2012 01:15:48 -0700 Sam Lantinga Pass the flags in, not the window pointer!
Fri, 28 Sep 2012 01:11:30 -0700 Sam Lantinga Don't base our resizable state on what the window manager decided, instead we want to base it on the size hints which we set.
Fri, 28 Sep 2012 00:57:47 -0700 Sam Lantinga Only map/unmap if the window isn't already in the correct state.
Fri, 28 Sep 2012 00:40:47 -0700 Sam Lantinga Fixed bug where desktop resolution was never restored if Xinerama was enabled.
Thu, 27 Sep 2012 23:55:38 -0700 Sam Lantinga Compositing window managers can show and hide windows without ever affecting the mapped state. However they do send NetWM protocol messages to indicate this is happening.
Thu, 27 Sep 2012 17:17:33 -0700 Sam Lantinga Hopefully improved legacy fullscreen handling (it works now on my Ubuntu Unity system)
Thu, 27 Sep 2012 14:38:56 -0700 Sam Lantinga Removed unused variables
Thu, 27 Sep 2012 14:35:28 -0700 Sam Lantinga Removed executable bit from source files
Thu, 27 Sep 2012 13:52:57 -0700 Sam Lantinga When we're reparented we'll get both unmapnotify and mapnotify. Eat both so the unmap notify doesn't confuse the normal event processing.