Sat, 01 Oct 2016 12:28:05 -0700 Sam Lantinga Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc
Sat, 01 Oct 2016 12:17:42 -0700 Sam Lantinga Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
Sat, 01 Oct 2016 11:54:02 -0700 Sam Lantinga Fixed bug 3332 - Win32: reset deadkeys in StartTextInput/StopTextInput
Sat, 01 Oct 2016 11:48:15 -0700 Sam Lantinga Fixed bug 3338 - console_wmain doesn't null terminate the argv array
Sat, 01 Oct 2016 11:46:32 -0700 Sam Lantinga Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect
Sat, 01 Oct 2016 11:40:57 -0700 Sam Lantinga Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures
Sat, 01 Oct 2016 11:38:53 -0700 Sam Lantinga Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format
Sat, 01 Oct 2016 11:34:04 -0700 Sam Lantinga Fixed bug 3350 - GL renderers don't need to flip rows after reading back pixels from the target texture
Sat, 01 Oct 2016 11:29:13 -0700 Sam Lantinga Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW
Sat, 01 Oct 2016 11:22:39 -0700 Sam Lantinga Only use GCC pragmas when we're building with GCC
Sat, 01 Oct 2016 11:04:45 -0700 Sam Lantinga Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles)
Sat, 01 Oct 2016 10:52:24 -0700 Sam Lantinga Fixed bug 3362 - OpenGL renderer doesn't check if framebuffers are supported when creating target textures
Sat, 01 Oct 2016 10:46:10 -0700 Sam Lantinga Fixed bug 3368 - SDL_Blit_Slow doesn't ignore alpha values in colorkey comparison
Sat, 01 Oct 2016 10:43:01 -0700 Sam Lantinga Fixed bug 3373 - OpenGL implementation differences of glDrawTexfOES
Sat, 01 Oct 2016 10:39:03 -0700 Bastien Nocera Fix running autogen.sh out-of-tree
Sat, 01 Oct 2016 10:38:15 -0700 Sam Lantinga We should be using a string constant for the strftime format string
Sat, 01 Oct 2016 10:36:24 -0700 Bastien Nocera Fix "format not a string literal" errors
Fri, 01 Jul 2016 16:47:27 +0100 Jonathan Dowland Add gamecontrollerdb lines for SFC30 controller in various modes
Mon, 04 Jul 2016 10:39:32 -0400 Cole Campbell Commit KEYCODE_SPACE as text input on Android
Sat, 01 Oct 2016 10:28:00 -0700 Sam Lantinga Fixed bug 3336 - Failure to build with MinGW-w64
Sat, 01 Oct 2016 10:08:34 -0700 Sam Lantinga Fixed bug 3388 - Fail to build src/thread/windows/SDL_systhread.c on MinGW 4.9.3
Fri, 30 Sep 2016 23:31:24 +0200 Philipp Wiesemann iOS: Removed unused constant in demo.
Fri, 30 Sep 2016 23:30:54 +0200 Philipp Wiesemann Fixed crash if allocating memory for mouse clicks failed.
Thu, 29 Sep 2016 23:42:18 -0400 Ryan C. Gordon windows: Removed hardcoded "1" for mouse clickthrough hint.
Thu, 29 Sep 2016 23:15:56 -0400 Ryan C. Gordon haiku: Patched to compile.
Thu, 29 Sep 2016 23:12:58 -0400 Ryan C. Gordon windows: fix borderless windows at desktop resolution (thanks, Evgeny!).
Thu, 29 Sep 2016 23:01:43 -0400 Ryan C. Gordon x11: fixed incorrect SDL_GetWindowPosition() after resize (thanks, Jason!).
Thu, 29 Sep 2016 22:52:41 -0400 Ryan C. Gordon Added SDL_SetWindowResizable(). (thanks, Ethan!)
Thu, 29 Sep 2016 16:52:48 -0700 Sam Lantinga Fixed bug 3426 - Fixes for joystick related issues
Thu, 29 Sep 2016 16:40:34 -0700 Sam Lantinga Fixed bug 3427 - Android accelerometer z-axis incorrect
Thu, 29 Sep 2016 16:37:08 -0700 Sam Lantinga Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework
Thu, 29 Sep 2016 16:10:08 -0700 Sam Lantinga Added debug output for new window events
Thu, 29 Sep 2016 16:05:29 -0700 Sam Lantinga Implemented SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on X11
Thu, 29 Sep 2016 14:48:33 -0700 Sam Lantinga Added Windows support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
Thu, 29 Sep 2016 13:34:49 -0700 Sam Lantinga Generalized the hint for whether the application gets a mouse event when clicking on the window to activate it, and is now named SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH.
Thu, 29 Sep 2016 03:59:04 -0700 Sam Lantinga When clicking on a window to give it focus, don't pass the mouse click to the application.
Thu, 29 Sep 2016 12:04:07 -0400 Ryan C. Gordon Updated Linux notes on building with Mir and Wayland support.
Wed, 28 Sep 2016 22:24:01 -0700 Sam Lantinga Updated version to 2.0.5 in preparation for release
Mon, 26 Sep 2016 23:09:34 +0200 Philipp Wiesemann Updated configure script.
Mon, 26 Sep 2016 23:09:19 +0200 Philipp Wiesemann iOS: Updated comment in demo.
Sun, 25 Sep 2016 15:02:06 -0300 Alex Szpakowski Enable SDL_LoadObject on iOS 8+ and tvOS.
Sun, 25 Sep 2016 11:46:25 -0300 Alex Szpakowski tvOS launch images are now properly supported.
Sun, 25 Sep 2016 00:23:35 -0300 Alex Szpakowski Update the code for the iOS demos to handle modern devices. Fixes bug #3337
Sun, 25 Sep 2016 00:21:12 -0300 Alex Szpakowski Don't try to load a launch storyboard on tvOS (it doesn't use them).
Sat, 24 Sep 2016 23:33:49 -0300 Alex Szpakowski iOS/tvOS: Try to load the launch screen as a storyboard. Xcode 8 compiles it as a storyboard instead of a nib.
Sat, 24 Sep 2016 20:12:57 -0300 Alex Szpakowski iOS/tvOS: Always send SDL_WINDOWEVENT_FOCUS_GAINED when a window is created on the main screen (fixes bug #3395).
Sat, 24 Sep 2016 18:46:34 -0300 Alex Szpakowski Use OS-provided click counts on macOS and iOS for mouse press and release events.
Sat, 24 Sep 2016 13:28:40 -0300 Alex Szpakowski Fix mouse wheel events on macOS 10.12 (thanks Eric Wasylishen!)
Wed, 21 Sep 2016 18:23:59 -0700 Brandon Schaefer Mir: Add gamma support set/get. Still need one more function to complete the set
Wed, 21 Sep 2016 16:28:23 -0700 Brandon Schaefer Mir: Add fixme (waiting for a public api to be added)
Wed, 21 Sep 2016 15:57:15 -0700 Brandon Schaefer [Mir] Move to the new MirDisplayConfig API
Wed, 21 Sep 2016 23:07:08 +0200 Philipp Wiesemann Mac: Fixed markdown formatting in README.
Wed, 21 Sep 2016 23:06:49 +0200 Philipp Wiesemann Mac: Fixed whitespace around function return type.
Wed, 21 Sep 2016 23:06:38 +0200 Philipp Wiesemann Fixed compiling of three test programs with C++.
Wed, 21 Sep 2016 23:06:26 +0200 Philipp Wiesemann Android: Fixed two warnings about unused variables.
Sun, 18 Sep 2016 19:22:09 -0300 Alex Szpakowski Handle audio interruptions on iOS/tvOS. Fixes bugs 2569 and 2960.
Sun, 18 Sep 2016 18:19:32 -0400 Ryan C. Gordon Xcode/mac: fix building standalone static and shared libraries.
Sun, 18 Sep 2016 18:07:47 -0400 Ryan C. Gordon emscripten: get even more aggressive about audio device closing.
Fri, 16 Sep 2016 22:28:12 -0700 Sam Lantinga Recommended settings from Xcode 7.3.0
Fri, 16 Sep 2016 22:27:58 -0700 Sam Lantinga Fixed warning with Xcode 7.3.0