Tue, 13 Sep 2016 00:04:00 -0700 Charlie Birks Add mapping for media keys
Tue, 13 Sep 2016 00:03:59 -0700 Alon Zakai use Module.createContext for 2D rendering in emscripten
Tue, 13 Sep 2016 00:03:58 -0700 Alon Zakai add some detail to fullscreen workaround comment; version 6
Tue, 13 Sep 2016 00:03:56 -0700 Charlie Birks only unset fullscreen flags if fullscreen failed
Tue, 13 Sep 2016 00:03:55 -0700 Charlie Birks use screen resolution instead of canvas size
Tue, 13 Sep 2016 00:03:54 -0700 Boris Gjenero Fix full screen mode in Firefox, which was broken by 9d4beb2
Tue, 13 Sep 2016 00:03:53 -0700 Boris Gjenero Support SDL_SetWindowTitle() via Module['setWindowTitle']()
Tue, 13 Sep 2016 00:03:51 -0700 Jukka Jylänki Remove unused variable warning from Emscripten build in Emscripten_HandleFullscreenChange().
Tue, 13 Sep 2016 00:03:50 -0700 Jukka Jylänki Fix CMake CMAKE_REQUIRED_FLAGS handling to preserve existing CMake flags required by Emscripten toolchain.
Tue, 13 Sep 2016 00:03:49 -0700 Boris Gjenero Unpress all keys on blur to avoid stuck keys
Tue, 13 Sep 2016 00:03:48 -0700 Boris Gjenero Listen for blur and focus events on window instead of canvas
Tue, 13 Sep 2016 00:03:46 -0700 Boris Gjenero Mouse events use CSS coordinates, so don't scale by pixel_ratio
Tue, 13 Sep 2016 00:03:45 -0700 Boris Gjenero Accumulate subpixel mouse motion so motion is not lost.
Tue, 13 Sep 2016 00:03:44 -0700 TelpeNight Fix of mouse events in browser without pointer locks
Tue, 13 Sep 2016 00:03:43 -0700 Alon Zakai optimize Emscripten_UpdateWindowFramebuffer
Tue, 13 Sep 2016 00:03:41 -0700 Alon Zakai optimize a getValue
Tue, 13 Sep 2016 00:03:40 -0700 Charlie Birks Include timers when using cmake (#29)
Tue, 13 Sep 2016 00:03:39 -0700 Charlie Birks send mouse move on enter/leave
Tue, 13 Sep 2016 00:03:37 -0700 Charlie Birks listen for mouse up on document (fixes mouseup outside canvas)
Tue, 13 Sep 2016 00:03:36 -0700 Charlie Birks use SDL_SetMouseFocus
Tue, 13 Sep 2016 00:03:28 -0700 Sam Lantinga simplify fullscreen handling using new fullscreen_strategy api, patch contributed by Charlie Birks
Mon, 12 Sep 2016 23:58:08 -0700 Charlie Birks use css size for touch normalisation
Fri, 09 Sep 2016 15:12:09 -0700 Sam Lantinga Reverted previous commit which breaks game controller input processing.
Thu, 08 Sep 2016 20:38:23 -0700 Sam Lantinga Suggestion from Apple: use kCFRunLoopCommonModes which does more complete event processing
Wed, 07 Sep 2016 18:14:26 -0400 Ryan C. Gordon 1.2 mac: Apparently the magic -psn command line appears in post-10.9 macOSes. SDL-1.2
Tue, 06 Sep 2016 13:13:03 -0400 Ryan C. Gordon emscripten: special case to make SDL_ShowSimpleMessageBox() work.
Tue, 06 Sep 2016 12:18:52 -0400 Ryan C. Gordon emscripten-buildbot.sh: exit with an error if configure/make fail.
Sun, 04 Sep 2016 01:42:46 -0400 Ryan C. Gordon mac: Patched to compile with CMake project.
Sun, 04 Sep 2016 01:23:55 -0400 Ryan C. Gordon coreaudio: Move from AudioUnits to AudioQueues.
Sat, 03 Sep 2016 00:13:41 -0400 Ryan C. Gordon coreaudio: capture devices should let the system allocate the render buffer.
Fri, 02 Sep 2016 13:12:21 -0400 Ryan C. Gordon coreaudio: Replaced an int with an SDL_bool.
Fri, 02 Sep 2016 13:11:28 -0400 Ryan C. Gordon coreaudio: Move some variable declarations to the top of the scope.
Thu, 01 Sep 2016 16:01:54 -0300 Gabriel Jacobo Fixes building SDL on Ubuntu 16.04 with Mir headers installed
Thu, 01 Sep 2016 01:26:56 -0700 Sam Lantinga wayland: Add support for relative mouse mode, by Jonas Ådahl <jadahl@gmail.com>
Thu, 23 Jun 2016 18:39:05 +0800 Jonas Ådahl wayland: Build own version of core protocol
Thu, 01 Sep 2016 01:22:58 -0700 Bastien Nocera Wayland: Set "class" for each window we create
Wed, 31 Aug 2016 16:10:04 -0400 Ryan C. Gordon emscripten: Be more aggressive when closing audio capture devices.
Wed, 31 Aug 2016 12:52:55 -0400 David Ludwig WinRT: added an extra NULL pointer check for SDL_*ScreenSaver() backend code
Tue, 30 Aug 2016 12:58:00 -0700 Brandon Schaefer Mir: Add mouse grab support (requires mir 0.24)
Tue, 30 Aug 2016 21:16:04 +0200 Philipp Wiesemann Fixed log message in audio capture test program.
Tue, 30 Aug 2016 21:15:46 +0200 Philipp Wiesemann Android: Removed unused internal function.
Tue, 30 Aug 2016 21:15:18 +0200 Philipp Wiesemann Android: Fixed misleading warning in log output (thanks, Sylvain!).
Tue, 30 Aug 2016 21:14:52 +0200 Philipp Wiesemann Android: Fixed missing mouse motion events while button down (thanks, Sylvain!).
Tue, 30 Aug 2016 21:14:13 +0200 Philipp Wiesemann Fixed compiling if filesystem is disabled (thanks, Elias!).
Mon, 29 Aug 2016 20:27:21 -0400 David Ludwig WinRT: added SDL_*ScreenSaver() support; fixed crash when restoring app from screensaver
Tue, 16 Aug 2016 12:02:22 -0700 Sam Lantinga Fixed sorting and name of XBox wireless controller entry
Tue, 16 Aug 2016 12:02:12 -0700 Sam Lantinga Merged Change: 3576099 from rel/streaming_client
Mon, 29 Aug 2016 10:48:56 -0400 David Ludwig WinRT: patched to compile
Sun, 28 Aug 2016 19:06:31 -0400 Ryan C. Gordon cocoa: Fixed incorrect autorelease, noted by static analysis.
Sun, 28 Aug 2016 18:52:25 -0400 Ryan C. Gordon nacl: Patched to compile.
Sun, 28 Aug 2016 18:24:44 -0400 Ryan C. Gordon Patched to compile on Haiku.
Sun, 28 Aug 2016 13:36:13 -0400 Ryan C. Gordon Merge audio capture work back into the mainline.
Fri, 12 Aug 2016 22:50:48 -0400 Ryan C. Gordon testaudiocapture: ask for way more output samples.
Fri, 12 Aug 2016 19:59:00 -0400 Ryan C. Gordon emscripten: send fake mouse events for touches, like other targets do.
Fri, 12 Aug 2016 00:03:58 -0400 Ryan C. Gordon emscripten audio: check for an "undefined" object, remove some console.log().
Thu, 11 Aug 2016 22:26:58 -0400 Ryan C. Gordon audio: Cleaned up "extern AudioBootStrap" list.
Thu, 11 Aug 2016 22:22:09 -0400 Ryan C. Gordon audio: Renamed some internal driver symbols in various targets.
Thu, 11 Aug 2016 22:04:49 -0400 Ryan C. Gordon android: implement audio capture support.
Wed, 10 Aug 2016 16:00:16 -0400 Ryan C. Gordon directsound: Implemented audio capture support.
Wed, 10 Aug 2016 15:34:24 -0400 Ryan C. Gordon windows: directsound should also map audio device GUIDs to proper names.