Mon, 02 Sep 2013 15:29:46 -0400 David Ludwig WinRT: renamed a mouse-related header file for naming-consistency's sake
Mon, 02 Sep 2013 15:23:33 -0400 David Ludwig WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals
Sun, 01 Sep 2013 10:20:17 -0400 David Ludwig WinRT: added touch input event support for Windows 8/RT devices
Thu, 29 Aug 2013 10:32:16 -0400 David Ludwig WinRT: added touch-event support for Windows Phone devices
Wed, 28 Aug 2013 16:51:07 -0400 David Ludwig WinRT: corrected SDL_MOUSE* coordinates in non-Portrait modes
Wed, 28 Aug 2013 16:14:27 -0400 David Ludwig WinRT: made simulated-mouse (via touch) input work on Windows Phone in Portrait mode
Wed, 28 Aug 2013 15:27:01 -0400 David Ludwig WinRT: made rendering work with orientation changes on Windows Phone
Wed, 28 Aug 2013 12:45:43 -0400 David Ludwig WinRT: removed a comment regarding a dealt-with TODO
Wed, 28 Aug 2013 12:38:30 -0400 David Ludwig WinRT: rendering orientation fixes for Windows Phone, part 1
Wed, 28 Aug 2013 11:46:02 -0400 David Ludwig WinRT: fixed a potential memory-related crash in SDL_Renderer on Windows Phone
Wed, 28 Aug 2013 11:45:22 -0400 David Ludwig WinRT: build fix for Windows Phone
Tue, 27 Aug 2013 21:21:09 -0400 David Ludwig WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
Tue, 27 Aug 2013 13:03:43 -0400 David Ludwig WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT"
Tue, 27 Aug 2013 12:56:49 -0400 David Ludwig WinRT: code cleanup wrt. display mode(s)
Tue, 27 Aug 2013 12:33:36 -0400 David Ludwig WinRT: renamed "windowsrt" directories to "winrt"
Tue, 27 Aug 2013 12:22:02 -0400 David Ludwig WinRT: fixed a crash that occurred on device rotation (oops!)
Tue, 27 Aug 2013 12:20:35 -0400 David Ludwig WinRT: more "Windows RT" to "WinRT" renaming
Tue, 27 Aug 2013 12:16:42 -0400 David Ludwig WinRT: took out a deprecated TODO-comment
Tue, 27 Aug 2013 12:13:45 -0400 David Ludwig WinRT: moved the WinRT SDL_VideoDevice out of SDL_WinRTApp
Tue, 27 Aug 2013 11:51:17 -0400 David Ludwig WinRT: moved the pointer to the global SDL_Window to a separate variable
Tue, 27 Aug 2013 11:44:43 -0400 David Ludwig WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
Tue, 27 Aug 2013 11:40:06 -0400 David Ludwig WinRT: Windows Phone build fix
Tue, 27 Aug 2013 11:39:44 -0400 David Ludwig WinRT: misc code cleanups
Tue, 27 Aug 2013 11:00:52 -0400 David Ludwig WinRT: removed more hack-code that attempted to help have non-standard window sizes
Tue, 27 Aug 2013 10:57:55 -0400 David Ludwig WinRT: minor function and variable name cleanup
Tue, 27 Aug 2013 10:56:10 -0400 David Ludwig WinRT: made all SDL_Windows get sized to the WinRT-defined window size
Tue, 27 Aug 2013 09:53:58 -0400 David Ludwig WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports
Mon, 26 Aug 2013 17:17:53 -0400 David Ludwig WinRT: moved most platform-specific keyboard and mouse code to shared locations
Tue, 20 Aug 2013 22:18:48 -0400 David Ludwig WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
Tue, 20 Aug 2013 22:16:09 -0400 David Ludwig WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
Tue, 20 Aug 2013 22:04:09 -0400 David Ludwig WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
Tue, 20 Aug 2013 21:55:13 -0400 David Ludwig WinRT: made testthread log output via SDL_Log
Tue, 20 Aug 2013 21:54:34 -0400 David Ludwig WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
Tue, 20 Aug 2013 21:22:32 -0400 David Ludwig WinRT: file naming and placement cleanup
Tue, 13 Aug 2013 20:33:15 -0400 David Ludwig WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
Tue, 13 Aug 2013 20:28:48 -0400 David Ludwig WinRT: fixed a crash in some display orientation hint code
Tue, 13 Aug 2013 20:28:10 -0400 David Ludwig WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code
Tue, 13 Aug 2013 20:11:51 -0400 David Ludwig WinRT: Windows Phone 8 build fixes
Tue, 13 Aug 2013 20:09:52 -0400 David Ludwig WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
Mon, 12 Aug 2013 22:29:55 -0400 David Ludwig WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
Sat, 08 Jun 2013 14:34:09 -0400 David Ludwig WinRT: removed hack to flush out pending window-size-change events on app startup.
Sun, 26 May 2013 20:27:13 -0400 David Ludwig WinRT: fixed bug whereby landscape-only apps, as configured via an app's Package.appxmanifest file, would report an incorrect display mode on app init, if the device was in portrait mode
Sun, 26 May 2013 19:40:12 -0400 David Ludwig WinRT: added code to help debug events related to window-sizing and device-orientation
Tue, 21 May 2013 20:08:53 -0400 David Ludwig WinRT: added hotplug support for joysticks/game-controllers
Mon, 20 May 2013 11:09:08 -0400 David Ludwig WinRT: fixed XInput-related linker errors on non-x86 platforms (such as ARM)
Sun, 19 May 2013 23:30:34 -0400 David Ludwig WinRT: added preliminary joystick / game controller support (minus hotplugging)
Sun, 12 May 2013 22:38:39 -0400 David Ludwig WinRT: Windows Phone 8 build/project updates
Sat, 11 May 2013 21:54:10 -0400 David Ludwig WinRT: made sure SDL_GameController APIs get linked in (to SDL.dll)
Sun, 05 May 2013 11:30:44 -0400 David Ludwig WinRT: mouse-pointer debugging improvements
Sun, 05 May 2013 11:27:58 -0400 David Ludwig WinRT: fixed a display mode reporting bug, whereby DPI wasn't getting taken into account. (Thanks to Sylvain Becker for the fix!)
Sun, 05 May 2013 10:27:14 -0400 David Ludwig WinRT: added additional, optional code to aid with keyboard event debugging
Sun, 21 Apr 2013 12:49:15 -0400 David Ludwig WinRT: removed the "generic" + C++/CX hack-fix, now that a better fix is in official-SDL
Sun, 21 Apr 2013 12:38:44 -0400 David Ludwig WinRT: merged with latest, official, SDL 2.x sources
Tue, 16 Apr 2013 23:40:03 -0400 David Ludwig WinRT: made SDL's inner WinRT CoreWindow be accessible to non-C++/CX code, in theory
Sun, 14 Apr 2013 12:06:58 -0400 David Ludwig WinRT: build fixes for the loopwave and testthread test apps
Sun, 14 Apr 2013 11:45:01 -0400 David Ludwig WinRT: hack-fixed C++/CX compile errors regarding the 'generic' field in SDL_Event, which conflicts with a C++/CX keyword
Sun, 14 Apr 2013 11:42:55 -0400 David Ludwig WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13)
Sat, 13 Apr 2013 23:03:46 -0400 David Ludwig WinRT: added render-to-texture support for D3D 11.1, via SDL_SetRenderTarget
Sun, 07 Apr 2013 22:35:58 -0400 David Ludwig WinRT: added texture channel color-modulation support for D3D 11.1
Tue, 02 Apr 2013 00:21:01 -0400 David Ludwig WinRT: removed a bit of unused code from the D3D 11.1 renderer