Mon, 26 Aug 2013 14:23:18 -0300 |
Gabriel Jacobo |
Fixes typo in EGL code (thanks jmcfarlane!)
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Sun, 25 Aug 2013 21:28:03 -0400 |
Ryan C. Gordon |
Removed obvious comment to trigger buildbot.
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Sun, 25 Aug 2013 11:24:01 -0400 |
Edward Rudd |
reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled.
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Sun, 25 Aug 2013 11:20:14 -0400 |
Edward Rudd |
update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
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files
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Sun, 25 Aug 2013 11:48:49 -0300 |
Gabriel Jacobo |
Fixes "error: conflicting types for 'GLintptr'"
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Sat, 24 Aug 2013 21:15:10 -0400 |
Ryan C. Gordon |
Minor FreeBSD code cleanup.
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Sat, 24 Aug 2013 09:43:14 -0400 |
Edward Rudd |
make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
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Sat, 24 Aug 2013 09:05:18 -0400 |
Edward Rudd |
Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
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Fri, 23 Aug 2013 23:34:23 -0400 |
Ryan C. Gordon |
Patched to compile on Solaris.
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Fri, 23 Aug 2013 21:48:40 -0400 |
Ryan C. Gordon |
Patched to compile on FreeBSD.
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Fri, 23 Aug 2013 21:38:54 -0400 |
Ryan C. Gordon |
Add support for some BSDs and Solaris to SDL_GetBasePath().
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Thu, 22 Aug 2013 17:26:22 -0300 |
Gabriel Jacobo |
Fix warning in GL ES2 renderer
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files
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Thu, 22 Aug 2013 14:56:07 -0300 |
Gabriel Jacobo |
Separate EGL / GL ES detection in CMake
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Thu, 22 Aug 2013 13:32:27 -0400 |
Ryan C. Gordon |
XAudio2/DirectSound: Use the usual Windows string convert (thanks, Norfanin!).
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Thu, 22 Aug 2013 13:00:05 -0400 |
Ryan C. Gordon |
Added SDL_VIDEO_OPENGL_ES2 to the SDL_config.h templates (Thanks, Kerim!).
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Thu, 22 Aug 2013 10:22:22 -0300 |
Gabriel Jacobo |
Fixes #2036 and #2038, bypass camera zoom and shutter keypresses on Android.
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Wed, 21 Aug 2013 12:12:04 -0700 |
Sam Lantinga |
Fixed compiling on old versions of the DirectX SDK
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Wed, 21 Aug 2013 10:32:04 -0700 |
Sam Lantinga |
SDL
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Wed, 21 Aug 2013 10:31:44 -0700 |
Sam Lantinga |
Fix SDL xinput code to work at all when xinput has devices at high indexes but no device connected at lower index, for instance 0->disconnected, 1->wireles, 2->wired. Previously the SDL code assumed the indexes were always used up in order which is not true at all and lead to a bunch of failure cases where controllers would go unrecognized.
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Wed, 21 Aug 2013 10:07:48 -0700 |
Sam Lantinga |
Fixed crash if the IC isn't set up for some reason (bad X11 locale?)
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Wed, 21 Aug 2013 10:34:32 -0300 |
Gabriel Jacobo |
Fix a couple of warnings
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files
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Wed, 21 Aug 2013 10:27:39 -0300 |
Gabriel Jacobo |
Patched to compile on Darwin
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Wed, 21 Aug 2013 10:13:12 -0300 |
Gabriel Jacobo |
More fixes for -Wdeclaration-after-statement
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Wed, 21 Aug 2013 10:12:16 -0300 |
Gabriel Jacobo |
Fixes for -Wdeclaration-after-statement
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Wed, 21 Aug 2013 09:47:10 -0300 |
Gabriel Jacobo |
OCD fixes: Adds a space after /* (glory to regular expressions!)
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Wed, 21 Aug 2013 09:43:09 -0300 |
Gabriel Jacobo |
OCD fixes: Adds a space before */
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Tue, 20 Aug 2013 23:20:32 -0400 |
Ryan C. Gordon |
Actually, this should be a memcpy().
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Tue, 20 Aug 2013 21:29:40 -0400 |
Ryan C. Gordon |
Added filesystem code to Mac and iOS Xcode projects.
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Tue, 20 Aug 2013 21:21:57 -0400 |
Ryan C. Gordon |
Patched to compile on iOS.
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Tue, 20 Aug 2013 20:39:22 -0400 |
Ryan C. Gordon |
More Haiku fixes.
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files
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Tue, 20 Aug 2013 20:31:57 -0400 |
Ryan C. Gordon |
Fixed compiler warning.
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Tue, 20 Aug 2013 20:29:30 -0400 |
Ryan C. Gordon |
More Windows fixes for filesystem code.
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Tue, 20 Aug 2013 20:27:42 -0400 |
Ryan C. Gordon |
Regenerate configure script.
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Tue, 20 Aug 2013 20:16:15 -0400 |
Ryan C. Gordon |
Corrected Haiku build.
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Tue, 20 Aug 2013 20:15:15 -0400 |
Ryan C. Gordon |
Patched new filesystem code to compile.
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Tue, 20 Aug 2013 19:57:11 -0400 |
Ryan C. Gordon |
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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Tue, 20 Aug 2013 15:28:14 -0400 |
Ryan C. Gordon |
Fixed cut-and-paste error.
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Tue, 20 Aug 2013 14:21:35 -0400 |
Ryan C. Gordon |
Added SDL_DEPRECATED #define.
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Tue, 20 Aug 2013 14:17:48 -0400 |
Ryan C. Gordon |
Added SDL_assert_always (never disabled).
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Tue, 20 Aug 2013 20:34:40 -0300 |
Gabriel Jacobo |
More non C89 compliant comments
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Tue, 20 Aug 2013 19:49:24 -0300 |
Gabriel Jacobo |
Fixes a few non C89 compliant comments
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Tue, 20 Aug 2013 15:56:08 -0400 |
Edward Rudd |
add missing SDL_bits.h from OS X framework
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Tue, 20 Aug 2013 12:43:06 -0400 |
Ryan C. Gordon |
Added some FIXMEs for later.
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Mon, 19 Aug 2013 16:29:46 -0300 |
Gabriel Jacobo |
Fixes bug #2037, common EGL code for Android and X11
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Mon, 19 Aug 2013 11:02:44 -0400 |
Ryan C. Gordon |
Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!).
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Sun, 18 Aug 2013 23:18:11 -0700 |
Sam Lantinga |
Fixed warnings building with gcc 2 and gcc 4 on Haiku
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Sun, 18 Aug 2013 22:05:53 -0700 |
Sam Lantinga |
Fixed Haiku build (thanks Alexander!)
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Sun, 18 Aug 2013 11:15:30 +0200 |
Philipp Wiesemann |
Replaced introduction in header file with more recent version from README.txt.
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Sun, 18 Aug 2013 11:12:46 +0200 |
Philipp Wiesemann |
Corrected file names in header file comments.
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Sun, 18 Aug 2013 11:08:52 +0200 |
Philipp Wiesemann |
Changed some documentation comments in header files to be used by doxygen.
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Sat, 17 Aug 2013 20:46:34 -0400 |
Ryan C. Gordon |
Patched to compile with Visual Studio.
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Sat, 17 Aug 2013 17:14:15 -0700 |
Sam Lantinga |
Fixed Windows build
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Sat, 17 Aug 2013 17:04:14 -0700 |
Sam Lantinga |
Fixed for consistency with the other platforms
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Sat, 17 Aug 2013 18:07:29 -0400 |
Edward Rudd |
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
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Sat, 17 Aug 2013 09:54:30 -0700 |
Sam Lantinga |
Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8.
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Fri, 16 Aug 2013 17:50:44 -0700 |
Sam Lantinga |
Fixed windows build
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Fri, 16 Aug 2013 15:38:06 -0700 |
Sam Lantinga |
The keyboard text events should be sent after the key down events
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Fri, 16 Aug 2013 15:35:10 -0700 |
Sam Lantinga |
Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input
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files
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Fri, 16 Aug 2013 14:38:04 -0300 |
Gabriel Jacobo |
Android quirk:Some devices don't report GL_OES_framebuffer_object but support it
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files
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Fri, 16 Aug 2013 12:51:29 -0400 |
Ryan C. Gordon |
Patched to compile.
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