Wed, 07 Aug 2013 11:00:44 -0700 Ryan C. Gordon Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :)
Wed, 07 Aug 2013 09:20:41 -0700 Sam Lantinga Fix building the tests with Visual Studio 2012 (thanks Isaac!)
Wed, 07 Aug 2013 01:14:04 -0700 Sam Lantinga Reset the viewport when we reset the other D3D state.
Wed, 07 Aug 2013 00:46:42 -0700 Sam Lantinga Unify the SetWindowPos() calls so that they all set the window state based on SDL state.
Wed, 07 Aug 2013 00:10:31 -0700 Sam Lantinga Fixed incorrect window state if the window is created grabbed. We don't want to activate the window if it isn't shown yet.
Tue, 06 Aug 2013 22:55:55 -0700 Sam Lantinga Fixed bug 1848 - SDL_SetWindowSize cannot set sizes larger than desktop resolution in Windows
Tue, 06 Aug 2013 22:31:11 -0700 Sam Lantinga Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code.
Tue, 06 Aug 2013 18:23:46 -0700 Ryan C. Gordon Removed function signature that doesn't actually exist yet.
Tue, 06 Aug 2013 18:19:34 -0700 Sam Lantinga Fixed a number of missing keys in the X11 keyboard mapping.
Tue, 06 Aug 2013 12:56:47 -0700 Sam Lantinga Added scancodes for F17, F18, F19 on a Mac keyboard
Tue, 06 Aug 2013 01:19:23 -0700 Sam Lantinga Added tag macosx_10_4_supported for changeset ccf5fbfa2afa
Tue, 06 Aug 2013 00:23:04 -0400 Ryan C. Gordon Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY.
Mon, 05 Aug 2013 11:45:51 -0700 Sam Lantinga Added scancodes for F13-F19 from a Mac USB keyboard
Sun, 04 Aug 2013 23:38:25 +0200 Philipp Wiesemann Added missing function prototype and changed its signature.
Sun, 04 Aug 2013 23:28:34 +0200 Philipp Wiesemann Fixed volume keys not being handled by Android if screen keyboard is visible.
Sun, 04 Aug 2013 09:37:27 -0700 Sam Lantinga Fixed bug 1972 - Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90)
Sun, 04 Aug 2013 09:35:35 -0700 Sam Lantinga Added extra Visual C++ files to the ignore list
Sun, 04 Aug 2013 09:26:45 -0700 Sam Lantinga Fixed bug 2008 - error typos in gles2 renderer
Sun, 04 Aug 2013 09:23:55 -0700 Sam Lantinga Allow C++ code to include SDL_android.h
Sat, 03 Aug 2013 23:40:28 +0200 Philipp Wiesemann Added missing return statement.
Sat, 03 Aug 2013 23:36:07 +0200 Philipp Wiesemann Fixed calling JNI method in a wrong way.
Sat, 03 Aug 2013 12:54:39 -0300 Gabriel Jacobo Fixes bug #1889, allows for GL Context deletion/recreation on Android
Sat, 03 Aug 2013 02:20:00 -0400 Ryan C. Gordon Some fixes for SDL_MaximizeWindow().
Fri, 02 Aug 2013 18:25:20 -0400 Ryan C. Gordon Fixed some whitespace.
Fri, 02 Aug 2013 12:38:39 -0300 Gabriel Jacobo Temporary fix for bug #1639 SDL does not message back closing of screen keyboard
Thu, 01 Aug 2013 09:15:36 -0700 Sam Lantinga Fixed bug 1968 - SDL_RenderCopy stretch loses proportion on viewport boundaries for 3D renderers
Thu, 01 Aug 2013 01:29:07 -0700 Sam Lantinga Fixed bug 1638 - Blit Alpha surface bug
Thu, 01 Aug 2013 01:50:02 -0400 Ryan C. Gordon Windows: Unstick shift keys in a timely manner when the OS loses a KEYUP event.
Wed, 31 Jul 2013 21:31:23 -0700 Sam Lantinga More work on bug 1999, added missing CFBundleExecutable key to Info.plist
Thu, 01 Aug 2013 00:27:22 -0400 Ryan C. Gordon Move the fix for Bugzilla #1395 into WIN_GL_SetupWindow() directly.
Wed, 31 Jul 2013 21:22:09 -0700 Sam Lantinga Documented why we have global and thread-local variables for the GL context.
Wed, 31 Jul 2013 21:08:22 -0700 Sam Lantinga Fixed bug 1569 - Android volume keys not honoured inside SDL
Thu, 01 Aug 2013 00:01:57 -0400 Ryan C. Gordon Windows: Don't lose the existing current GL context in SDL_CreateWindow().
Wed, 31 Jul 2013 16:25:50 -0300 Gabriel Jacobo Set mAudioTrack to null when AudioTrack initialization fails
Wed, 31 Jul 2013 12:13:26 -0400 Edward Rudd Further fix SIZEOF_VOIDP in SDL_config.h.in
Wed, 31 Jul 2013 11:00:23 -0400 Ryan C. Gordon Workaround some Windows OpenGL drivers mishandling wglMakeCurrent().
Wed, 31 Jul 2013 10:04:59 -0300 Gabriel Jacobo Fix for bug 2001, verify that the AudioTrack is properly initialized
Tue, 30 Jul 2013 23:33:32 -0700 Sam Lantinga Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
Tue, 30 Jul 2013 21:39:38 -0700 Sam Lantinga Added code signature step to Framework build process
Tue, 30 Jul 2013 20:57:26 -0700 Sam Lantinga Check for negative source rectangle in SDL_SoftBlit() (thanks John!)
Tue, 30 Jul 2013 23:24:23 +0200 Philipp Wiesemann Added support for the two new key codes from Android 4.3.
Tue, 30 Jul 2013 00:02:45 -0700 Sam Lantinga Fixed compiler warning with gcc
Mon, 29 Jul 2013 23:28:25 -0700 Sam Lantinga Fixed stack smashing crash when using the GCC compiled DLL with Visual Studio.
Tue, 30 Jul 2013 01:32:26 -0400 Ryan C. Gordon Workaround older libpulse that fails in pa_context_new() with a NULL appname.
Tue, 30 Jul 2013 01:30:32 -0400 Ryan C. Gordon These should be __inline__, not inline.
Tue, 30 Jul 2013 00:17:44 -0400 Ryan C. Gordon Attempt to fix compiler warning.
Sun, 28 Jul 2013 11:24:16 -0700 Sam Lantinga Added documentation saying the render API isn't for multi-threading.
Sat, 27 Jul 2013 21:11:12 +0200 Philipp Wiesemann Changed test program to be more compatible C.
Sat, 27 Jul 2013 21:07:07 +0200 Philipp Wiesemann Removed unused variable from test program.
Sat, 27 Jul 2013 21:05:04 +0200 Philipp Wiesemann Removed unused parameter in test program.
Sat, 27 Jul 2013 21:02:50 +0200 Philipp Wiesemann Corrected words in comments of test programs.
Sat, 27 Jul 2013 13:18:54 -0400 Ryan C. Gordon Fixed return value documentation for SDL_HapticUpdateEffect().
Sat, 27 Jul 2013 13:13:57 -0400 Ryan C. Gordon Backed out hg changeset 7f26fd1df927; docs were wrong, not the code.
Sat, 27 Jul 2013 13:09:15 -0400 Ryan C. Gordon Added a FIXME discussion to last commit.
Mon, 22 Jul 2013 20:55:07 -0400 Ryan C. Gordon Cocoa: Make the next-highest window gain focus when a window is closing.
Sat, 27 Jul 2013 14:22:52 +0200 Philipp Wiesemann Fixed SDL_HapticOpened() returning -1 instead of 0.
Sat, 27 Jul 2013 14:06:06 +0200 Philipp Wiesemann Removed C++ macro setup in internal header for Android port which is only C now.
Sat, 27 Jul 2013 13:52:16 +0200 Philipp Wiesemann Fixed SDL_HapticRumblePlay() maybe working because of SDL_HapticUpdateEffect().
Sat, 27 Jul 2013 13:39:43 +0200 Philipp Wiesemann Corrected SDL_HapticUpdateEffect() returning 0 instead of index of effect.
Sat, 27 Jul 2013 03:48:23 -0700 Sam Lantinga Added example of using the software renderer and window surface API, contributed by Nitin Jain.