Thu, 11 Jul 2013 22:59:20 -0700 Sam Lantinga Fixed bug 1946 - OpenGL contexts in threads
Fri, 12 Jul 2013 01:39:18 -0400 Ryan C. Gordon SDL-1.2: Removed _NET_WM_ICON code...apparently it's causing problems. SDL-1.2
Fri, 12 Jul 2013 01:26:43 -0400 Ryan C. Gordon Fixed off-by-one error in SDL_ConvertStereo().
Thu, 11 Jul 2013 22:04:16 -0700 Sam Lantinga Check the parameters to SDL_UpdateTexture()
Thu, 11 Jul 2013 21:51:09 -0700 Sam Lantinga Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window
Thu, 11 Jul 2013 23:59:09 -0400 Ryan C. Gordon Whoops, missed a part of that last commit.
Thu, 11 Jul 2013 23:53:00 -0400 Ryan C. Gordon Explicitly write silence to the audio device while it is paused.
Thu, 11 Jul 2013 23:17:52 -0400 Ryan C. Gordon Attempt to fix a compiler warning on Haiku.
Thu, 11 Jul 2013 12:44:03 -0400 Ryan C. Gordon Fixed compiler warnings on Haiku.
Thu, 11 Jul 2013 12:27:39 -0400 Ryan C. Gordon Removed some unused variables.
Thu, 11 Jul 2013 12:26:18 -0400 Ryan C. Gordon Fixed compiler warning.
Thu, 11 Jul 2013 12:17:13 -0400 Ryan C. Gordon Cleaned up WGL_ACCELERATION_ARB usage.
Thu, 11 Jul 2013 01:09:45 -0400 Ryan C. Gordon Added src/thread/pthread/SDL_systls.c to the CMake scripts.
Wed, 10 Jul 2013 22:13:19 -0700 Sam Lantinga Catch out of memory errors creating a window
Wed, 10 Jul 2013 22:06:11 -0700 Sam Lantinga Fixed compile
Wed, 10 Jul 2013 22:01:24 -0700 Sam Lantinga Fixed bug 1949 - Pulseaudio 32 bit audio formats support
Wed, 10 Jul 2013 21:57:31 -0700 Sam Lantinga Fixed bug 1953 - Crash at memcpy X11_DispatchEvent(_THIS) Function
Wed, 10 Jul 2013 23:43:35 -0400 Ryan C. Gordon Added src/thread/windows/SDL_systls.c to CMakeLists.txt (thanks, Charles!).
Wed, 10 Jul 2013 20:17:20 -0700 Sam Lantinga Added PowerPC and ARM versions of the memory barrier functions.
Wed, 10 Jul 2013 18:31:17 -0700 Sam Lantinga Added release/acquire memory barriers to the atomic API
Wed, 10 Jul 2013 02:37:57 -0700 Sam Lantinga Fixed Haiku build
Wed, 10 Jul 2013 02:32:04 -0700 Sam Lantinga Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
Tue, 09 Jul 2013 12:58:54 -0700 Jørgen P. Tjernø SDL_GL_MakeCurrent: Only no-op redundant calls on *same* thread.
Tue, 09 Jul 2013 12:57:12 -0700 Jørgen P. Tjernø Mac: Remove dead FULLSCREEN_TOGGLEABLE code.
Tue, 09 Jul 2013 13:54:29 -0300 Gabriel Jacobo Removing video/uikit/*.c from configure's iOS sources
Tue, 09 Jul 2013 11:57:32 -0400 Ryan C. Gordon Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
Tue, 09 Jul 2013 08:01:40 -0700 Sam Lantinga Made the SDL_memset4() comment even clearer so we don't accidentally replace it with memset() in the future.
Tue, 09 Jul 2013 07:13:58 -0700 Sam Lantinga Backed out commit 898992405fa7 because memset() does a byte fill and SDL_memset4() does a uint32 fill and this change breaks SDL_FillRect()
Tue, 09 Jul 2013 10:25:16 -0300 Gabriel Jacobo Adds Input Focus handling on Android to improve pausing/resuming behavior
Mon, 08 Jul 2013 23:37:00 -0400 Ryan C. Gordon Removed deprecated SDL_types.h header.
Mon, 08 Jul 2013 23:22:36 -0400 Ryan C. Gordon Replaced SDL_memset4() implementation with a call to SDL_memset().
Mon, 08 Jul 2013 17:51:17 -0400 Edward Rudd change fsaa argument for testgl to accept a # of samples for FSAA
Mon, 08 Jul 2013 13:26:59 -0400 Ryan C. Gordon Disable OSS and BSD audio targets on OpenBSD.
Mon, 08 Jul 2013 09:21:54 -0700 Sam Lantinga Make sure that srcdir has a full pathname so source indexing works.
Sun, 07 Jul 2013 18:23:04 -0700 Sam Lantinga Fixed bug 1943 - Wrong handling of legacy 32bpp BMP files
Sun, 07 Jul 2013 20:06:08 -0400 Ryan C. Gordon sndio dynamic loading fix.
Sun, 07 Jul 2013 14:08:07 -0700 Sam Lantinga Backed out changeset c8b16b3a3c9b
Sun, 07 Jul 2013 12:53:21 -0700 Sam Lantinga Fixed bug 1943 - Wrong handling of legacy 32bpp BMP files
Sun, 07 Jul 2013 12:34:26 -0700 Sam Lantinga Added automated test to validate conversion between all supported formats.
Sun, 07 Jul 2013 12:34:21 -0700 Sam Lantinga Added surface conversion support for ARGB2101010 formats
Sun, 07 Jul 2013 10:31:01 -0700 Sam Lantinga Fixed converting ARGB2101010 surfaces to 8-bit surfaces
Sun, 07 Jul 2013 10:15:10 -0700 Sam Lantinga Updated configure with the sndio audio backend
Sun, 07 Jul 2013 16:15:21 +0200 Philipp Wiesemann Corrected name of constant in header file comment.
Sun, 07 Jul 2013 16:13:17 +0200 Philipp Wiesemann Changed include directive to standard header.
Sun, 07 Jul 2013 16:11:29 +0200 Philipp Wiesemann Fixed SDL_RWread() returning -1 as unsigned instead of 0 if error on Android.
Sun, 07 Jul 2013 02:03:07 -0400 Ryan C. Gordon Added an SDL2 OpenBSD sndio(7) audio target.
Sun, 07 Jul 2013 02:04:19 -0400 Ryan C. Gordon Disk audio target was using this->hidden->mixlen before we set it.
Sun, 07 Jul 2013 02:03:50 -0400 Ryan C. Gordon Minor ALSA tweaks (include-once macro name, len for memset() more clear).
Sat, 06 Jul 2013 21:17:09 -0700 Sam Lantinga Added 8-bit RGB source surface support to NtoN blitters
Sat, 06 Jul 2013 20:29:40 -0700 Sam Lantinga Fixed bug 1923 - Crash with SDL_SetColorKey
Sat, 06 Jul 2013 12:39:56 -0700 Sam Lantinga Fixed bug 1911 - enable HAVE_GCC_ATOMICS for android platform
Tue, 25 Jun 2013 21:36:36 +0800 David Gow Remove full-desktop Xinerama mode when using XRandR
Sat, 06 Jul 2013 12:28:57 -0700 Sam Lantinga Make it possible to use SDL events separately from the video subsystem.
Sat, 06 Jul 2013 11:56:04 -0700 Sam Lantinga Updated the README to match the new website text
Sat, 06 Jul 2013 15:22:49 -0300 Gabriel Jacobo Fixes Bug 1896 - Android app is running while the screen is locked
Sat, 06 Jul 2013 16:05:09 +0200 Philipp Wiesemann Fixed SDL's implementation of isspace() to check form feed and vertical tab.
Sat, 06 Jul 2013 15:56:06 +0200 Philipp Wiesemann Added missing call to SDL_stack_free().
Sat, 06 Jul 2013 00:32:20 -0700 Sam Lantinga Fixed potential problem with postFinishLaunch being overridden by the application.
Sat, 06 Jul 2013 00:28:54 -0700 Sam Lantinga Fixed bug 1936 - Broken URL in generic SDL_syscond.c
Sat, 06 Jul 2013 00:15:01 -0700 Sam Lantinga Fixed mingw32 build