Sun, 27 Dec 2015 23:39:43 -0500 Ryan C. Gordon Mac: Fix keyboard state if capslock was toggled while app wasn't in foreground.
Sun, 27 Dec 2015 22:26:27 -0500 David Ludwig WinRT: made bug 3202/3213's fix apply for WinRT apps
Sun, 27 Dec 2015 18:56:46 -0500 Ryan C. Gordon Removed a tabstop.
Sun, 27 Dec 2015 18:48:14 -0500 Ryan C. Gordon Win: make sure SDL keyboard state reflects system capslock state at startup.
Sun, 27 Dec 2015 17:55:45 -0500 David Ludwig Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
Sun, 27 Dec 2015 16:46:12 -0500 Ryan C. Gordon Mac: make sure SDL keyboard state reflects system capslock state at startup.
Fri, 25 Dec 2015 13:41:23 +0100 Philipp Wiesemann Fixed a comment in two test programs.
Thu, 24 Dec 2015 06:11:05 -0800 Sam Lantinga Fixed whitespace in testspriteminimal.c
Tue, 22 Dec 2015 00:58:47 -0500 David Ludwig WinRT: Fixed bug 3210, "alt-tab doesn't work correctly with full-screened, UWP (Win10 Store) apps"
Fri, 18 Dec 2015 18:49:35 -0800 Sam Lantinga sdl:
Fri, 18 Dec 2015 18:49:23 -0800 Sam Lantinga Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values.
Fri, 18 Dec 2015 00:49:27 -0400 Alex Szpakowski Cleaned up some code formatting.
Fri, 11 Dec 2015 16:41:59 -0400 Alex Szpakowski iOS: Set the player index of MFi gamepads when the user first presses a button, rather than when it's programatically opened.
Thu, 10 Dec 2015 22:17:22 -0400 Alex Szpakowski Cocoa: Use NSTextInputClient instead of NSTextInput for text input handling. The latter was deprecated in OS X 10.6.
Thu, 10 Dec 2015 20:25:34 -0400 Alex Szpakowski SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
Wed, 09 Dec 2015 21:34:56 -0500 David Ludwig WinRT: fixed bug: Back button(s) weren't working on Win10
Wed, 09 Dec 2015 12:11:40 -0800 Sam Lantinga Added broad support for wireless XBox 360 controllers on Linux
Mon, 07 Dec 2015 21:43:16 +0100 Philipp Wiesemann Fixed outdated information in README for test programs.
Mon, 07 Dec 2015 21:42:44 +0100 Philipp Wiesemann Pandora: Fixed referring to no more existing CD-ROM source files in Makefile.
Mon, 07 Dec 2015 21:41:55 +0100 Philipp Wiesemann Pandora: Fixed deactivating no more available CD-ROM support in config header.
Sun, 06 Dec 2015 18:48:46 -0500 David Ludwig WinRT: build fix for Windows Phone 8.0
Sun, 06 Dec 2015 18:42:30 -0500 David Ludwig WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.0 apps
Sun, 06 Dec 2015 18:33:43 -0500 David Ludwig WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.1 apps
Sun, 06 Dec 2015 17:32:33 -0500 David Ludwig WinRT: fixed a build error when compiling Windows 8.1 .dlls
Sun, 06 Dec 2015 17:07:37 -0500 David Ludwig WinRT: removed an unused variable from DXGI-based display-detection code
Sun, 06 Dec 2015 17:06:40 -0500 David Ludwig WinRT: workaround for a possible bug in the Win10 Store's Certification Kit
Sun, 06 Dec 2015 17:51:11 +0100 Philipp Wiesemann Windows: Added missing NULL check after SDL_stack_alloc().
Sun, 06 Dec 2015 17:50:51 +0100 Philipp Wiesemann Changed comment in test program to avoid confusion.
Sat, 05 Dec 2015 17:08:07 +0100 Philipp Wiesemann X11: Fixed memory leak when initializing multiple screens.
Fri, 04 Dec 2015 22:12:36 +0100 Philipp Wiesemann Fixed comment in filesystem test program.
Wed, 02 Dec 2015 08:04:17 -0500 David Ludwig WinRT: minor tweak to NuGet package naming
Wed, 02 Dec 2015 07:58:23 -0500 David Ludwig WinRT: allowed NuGet packaging code to get hg revision regardless of cwd
Tue, 01 Dec 2015 22:07:24 -0500 David Ludwig WinRT: added NuGet-package creation support to WinRT build script
Tue, 01 Dec 2015 22:24:04 +0100 Philipp Wiesemann Fixed compile error in timer test program if PRIu64 not available.
Tue, 01 Dec 2015 22:22:58 +0100 Philipp Wiesemann Fixed compile warning in IME test program.
Tue, 01 Dec 2015 22:21:29 +0100 Philipp Wiesemann Fixed filesystem test program to compile with older versions of C.
Mon, 30 Nov 2015 23:30:01 -0500 David Ludwig WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4)
Mon, 30 Nov 2015 21:11:33 -0500 David Ludwig WinRT: made WinRT build script create Win10/UWP .dll files
Mon, 30 Nov 2015 10:39:34 -0500 Edward Rudd Add Logitech F510 Gamepad Direct input mode mapping
Mon, 30 Nov 2015 03:30:35 -0400 Alex Szpakowski Removed some debug prints.
Mon, 30 Nov 2015 03:30:07 -0400 Alex Szpakowski Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space.
Sun, 29 Nov 2015 19:33:11 -0500 David Ludwig WinRT: added Win10/UWP (Universal Windows Platform) support
Thu, 26 Nov 2015 13:51:03 -0500 David Ludwig WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
Thu, 26 Nov 2015 11:15:43 -0500 David Ludwig WinRT: minor code cleanup in window-creation code
Thu, 26 Nov 2015 11:09:50 -0500 David Ludwig WinRT: native windows are inherently resizable (in WinRT 8.x)
Thu, 26 Nov 2015 02:37:51 -0500 David Ludwig WinRT: bug-fix, fullscreen mode wasn't getting reported in Windows 8.0 apps
Thu, 26 Nov 2015 02:13:15 -0500 David Ludwig WinRT: bug-fix, OpenGLES2 was failing to init, after recent windowing fixes
Thu, 26 Nov 2015 01:36:36 -0500 David Ludwig WinRT: bug-fix, fullscreen window flags weren't set if device was rotated 90 degrees
Thu, 26 Nov 2015 00:41:39 -0500 David Ludwig WinRT: lots of display and windowing related fixes
Sun, 15 Nov 2015 13:04:42 -0500 David Ludwig WinRT: fixed crash in SDL_CondWaitTimeout, when using Win10's MSVC runtime
Wed, 25 Nov 2015 21:39:28 +0100 Philipp Wiesemann Replaced tabs with spaces in test programs.
Wed, 25 Nov 2015 21:31:02 +0100 Philipp Wiesemann Added SDL_HINT_VIDEO_X11_NET_WM_PING to WhatsNew.txt for 2.0.4.
Tue, 17 Nov 2015 12:15:35 -0500 Ryan C. Gordon X11: Let XRandR respect multiple screens (DISPLAY=:0.0 vs :0.1, etc).
Mon, 16 Nov 2015 21:20:38 -0800 Sam Lantinga Fixed bug 3168 - xinput build failure with dxsdk
Sat, 14 Nov 2015 21:29:14 -0500 David Ludwig WinRT: fixed build error in latest XInput code
Sat, 14 Nov 2015 14:53:44 -0500 Ryan C. Gordon Minor whitespace fix.
Sat, 14 Nov 2015 12:35:45 -0500 Ryan C. Gordon Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
Sat, 14 Nov 2015 04:24:39 -0400 Alex Szpakowski Mac: Fix a warning about implicit declaration of SDL_SendKeymapChangedEvent (bug #3167.)
Fri, 13 Nov 2015 14:26:00 -0800 Sam Lantinga Added support for the Gamestop Logic3 Controller
Thu, 12 Nov 2015 22:53:37 -0400 Alex Szpakowski Mac: Added SDL_GameController mappings for the Steelseries Stratus XL and Nimbus gamepads.