Mon, 07 Jul 2014 10:39:02 -0700 |
Sam Lantinga |
Fixed compiler warning
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Mon, 07 Jul 2014 10:38:10 -0700 |
Sam Lantinga |
Fixed compiler warning on Mac OS X
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Sat, 05 Jul 2014 16:11:23 -0700 |
Shawn Walker |
2620 solaris port missing atomics if not using gcc
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Mon, 07 Jul 2014 10:33:32 -0700 |
Sam Lantinga |
Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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Sun, 06 Jul 2014 22:15:31 +0100 |
Alex Baines |
Call dbus_shutdown to make valgrind happy.
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Mon, 07 Jul 2014 10:26:28 -0700 |
Sam Lantinga |
Fixed mingw64 build and warnings
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Sun, 06 Jul 2014 20:41:39 -0700 |
Andreas Schiffler |
Fix option for forced run of disabled tests in test harness
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Fri, 04 Jul 2014 17:20:22 -0700 |
Sam Lantinga |
Fixed haptic refcount bug (thanks David Ludwig!)
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Fri, 04 Jul 2014 18:20:23 -0400 |
David Ludwig |
Made the latest XInput + Haptic changes compile and run on WinRT
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Thu, 03 Jul 2014 15:39:55 -0700 |
Sam Lantinga |
Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
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Thu, 03 Jul 2014 17:36:08 -0300 |
Gabriel Jacobo |
Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices)
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Thu, 03 Jul 2014 10:22:26 -0700 |
Alfred Reynolds |
add a comment to SDL_InitSubSystem explaining its refcounting behavior
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Thu, 03 Jul 2014 10:22:12 -0700 |
Alfred Reynolds |
The YUV offset is 16 / 255, not 16 / 256
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Mon, 30 Jun 2014 17:22:08 -0700 |
Jørgen P. Tjernø |
Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too.
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Sat, 28 Jun 2014 19:51:26 -0700 |
Sam Lantinga |
Fixed null terminating the X11 error string
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Sat, 28 Jun 2014 13:05:16 -0300 |
Gabriel Jacobo |
Better fix to support EGL_KHR_create_context and not fail to build on Android
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Sat, 28 Jun 2014 12:50:17 -0300 |
Gabriel Jacobo |
Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
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Sat, 28 Jun 2014 12:48:29 -0300 |
Gabriel Jacobo |
Disable desktop OpenGL for EGL under Android
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Sat, 28 Jun 2014 12:36:44 -0300 |
Gabriel Jacobo |
Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain
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Sat, 28 Jun 2014 12:17:29 -0300 |
Knut Andre Tidemann |
SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context
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Thu, 26 Jun 2014 12:42:15 -0700 |
Sam Lantinga |
Fixed compiler warning on Android
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Wed, 25 Jun 2014 21:40:56 -0700 |
Sam Lantinga |
Updated the template project for iOS, thanks to Davide Coppola
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Wed, 25 Jun 2014 21:06:47 -0700 |
Sam Lantinga |
Fixed YUV texture update with a subrect in OpenGL ES 2.0 - thanks Sylvain!
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Wed, 25 Jun 2014 22:38:40 -0400 |
David Ludwig |
WinRT: Fixed game controller axis mappings
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Wed, 25 Jun 2014 22:03:05 -0400 |
David Ludwig |
WinRT build fix
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Wed, 25 Jun 2014 17:24:06 -0400 |
Ryan C. Gordon |
Patched to compile on Windows.
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Wed, 25 Jun 2014 17:20:22 -0400 |
Ryan C. Gordon |
Whoops, lost this in the merge.
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Wed, 25 Jun 2014 17:13:43 -0400 |
Ryan C. Gordon |
Patched to compile with -Werror=declaration-after-statement
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Wed, 25 Jun 2014 17:06:12 -0400 |
Ryan C. Gordon |
Merged Ryan's SDL-gui-backend branch.
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Wed, 25 Jun 2014 16:16:55 -0400 |
Ryan C. Gordon |
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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Wed, 11 Jun 2014 00:40:19 -0400 |
Ryan C. Gordon |
Implemented Cocoa GetAbsoluteMouseState().
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Wed, 11 Jun 2014 00:12:19 -0400 |
Ryan C. Gordon |
Implement Windows GetAbsoluteMouseState().
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Wed, 11 Jun 2014 00:12:06 -0400 |
Ryan C. Gordon |
This should probably query async button state.
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Thu, 05 Jun 2014 00:54:43 -0400 |
Ryan C. Gordon |
Wired up Windows resize hit testing.
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Thu, 05 Jun 2014 00:49:25 -0400 |
Ryan C. Gordon |
Minor tweaks to testhittesting.
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Thu, 05 Jun 2014 00:45:16 -0400 |
Ionut Leonte |
Added SDL_HITTEST_RESIZE_*, and implemented for X11.
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Thu, 05 Jun 2014 00:03:33 -0400 |
Ryan C. Gordon |
Implemented SDL_GetAbsoluteMouseState().
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Thu, 05 Jun 2014 00:02:42 -0400 |
Ryan C. Gordon |
Added some (harmlessly) missing braces.
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Fri, 30 May 2014 09:50:47 -0400 |
Ryan C. Gordon |
Fixed using SDL_PointInRect() from C++.
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Fri, 30 May 2014 01:51:13 -0400 |
Ryan C. Gordon |
Fixed up SDL_CaptureMouse() on Windows to work like I expected.
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Fri, 30 May 2014 01:49:26 -0400 |
Ryan C. Gordon |
Fixed hit-testing on Windows.
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Fri, 30 May 2014 01:48:26 -0400 |
Ryan C. Gordon |
Patched to compile on Visual Studio.
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Fri, 30 May 2014 01:48:08 -0400 |
Ryan C. Gordon |
Make some printf() calls into SDL_Log() so I can see them on Windows. :)
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Thu, 29 May 2014 13:39:02 -0400 |
Ryan C. Gordon |
First shot (not even compiled) at Windows hit-testing support.
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Thu, 29 May 2014 13:38:39 -0400 |
Ryan C. Gordon |
Tweaked hit-testing documentation.
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Wed, 28 May 2014 01:27:27 -0400 |
Ryan C. Gordon |
Added a few debug printf() calls.
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Wed, 28 May 2014 01:22:47 -0400 |
Ryan C. Gordon |
Changed drag area API to a hit-testing API.
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Tue, 27 May 2014 15:47:25 -0400 |
Ryan C. Gordon |
Don't hardcode an 8 here.
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Tue, 27 May 2014 15:40:03 -0400 |
Ryan C. Gordon |
Some updates for the X11 drag areas work.
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Tue, 27 May 2014 14:41:16 -0400 |
Damian Kaczmarek |
Initial work on X11 implementation of SDL_SetWindowDragAreas().
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Tue, 27 May 2014 01:27:42 -0400 |
Ryan C. Gordon |
First shot at SDL_SetWindowDragAreas().
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Tue, 27 May 2014 00:26:47 -0400 |
Ryan C. Gordon |
Added SDL_PointInRect().
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Sat, 24 May 2014 18:23:56 -0400 |
Ryan C. Gordon |
Flip this around to do the simpler condition first.
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Sat, 24 May 2014 18:23:39 -0400 |
Ryan C. Gordon |
Implement SDL_CaptureMouse() for Mac OS X.
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Sat, 24 May 2014 01:30:37 -0400 |
Ryan C. Gordon |
Implemented SDL_CaptureMouse().
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Wed, 25 Jun 2014 02:08:37 -0700 |
Sam Lantinga |
Fixed bug 2525 - Keyboard focus crash
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Wed, 25 Jun 2014 01:43:58 -0700 |
Sam Lantinga |
Fixed compiler warning - HRESULT is set to FFERR_* values, but is an int
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Wed, 25 Jun 2014 01:35:17 -0700 |
Sam Lantinga |
Made the RLE code (semi) readable again
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Wed, 25 Jun 2014 00:58:40 -0700 |
Sam Lantinga |
Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer
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Wed, 25 Jun 2014 00:43:10 -0700 |
Sam Lantinga |
Fixed bug 2556 - add compilation flag -Wshadow
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