Tue, 30 Oct 2012 18:59:56 -0700 Sam Lantinga Added Windows message box implementation, but it needs a little work on layout.
Tue, 30 Oct 2012 13:44:59 -0700 Sam Lantinga Added UIKit implementation of SDL messagebox
Tue, 30 Oct 2012 12:37:57 -0700 Sam Lantinga Added Cocoa messagebox implementation to the OSX Xcode project
Tue, 30 Oct 2012 12:31:26 -0700 Sam Lantinga Added Cocoa message box implementation
Tue, 30 Oct 2012 12:30:02 -0700 Sam Lantinga Added an assert log category, and NSLog support on Mac OS X and iOS
Tue, 30 Oct 2012 12:21:15 -0700 Sam Lantinga Use the correct variable for the button spacing (even though they end up being the same thing)
Tue, 30 Oct 2012 10:11:25 -0700 Sam Lantinga tree 46b4d59cbfb1
Tue, 30 Oct 2012 10:07:32 -0700 Sam Lantinga Added some documentation on the behavior of SDL_ShowMessageBox()
Sun, 28 Oct 2012 19:28:44 -0700 Sam Lantinga Need to use the new UCS-2-INTERNAL encoding for windows strings
Sun, 28 Oct 2012 14:16:18 -0700 Sam Lantinga Don't try to create an OpenGL window if we can't load the OpenGL library.
Sun, 28 Oct 2012 13:03:45 -0700 Sam Lantinga It turns out that UCS2 and UCS4 are defined as big-endian encodings
Sat, 27 Oct 2012 02:54:10 -0700 Sam Lantinga Turned off the install flag for the static library because we don't want it getting into application distribution packages.
Wed, 24 Oct 2012 00:13:50 -0700 Sam Lantinga Added new message box API to Xcode projects
Tue, 23 Oct 2012 23:45:48 -0700 Sam Lantinga Needed to add SDL_messagebox.h to installed headers
Tue, 23 Oct 2012 23:45:29 -0700 Sam Lantinga Updated to newer autotools
Tue, 23 Oct 2012 23:44:56 -0700 Sam Lantinga Really fixed the Mac build this time.
Tue, 23 Oct 2012 17:46:57 -0700 Sam Lantinga Fixed Mac OS X build
Tue, 23 Oct 2012 17:40:19 -0700 Sam Lantinga Fixed tab spacing
Tue, 23 Oct 2012 17:11:22 -0700 Sam Lantinga Added API for simple messagebox, courtesy of Mike Sartain
Tue, 23 Oct 2012 17:10:09 -0700 Sam Lantinga Fixed building testjoystick
Tue, 23 Oct 2012 16:06:06 -0700 Sam Lantinga Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6.
Tue, 23 Oct 2012 15:59:07 -0700 Sam Lantinga Updated the copyright date on the default config file
Tue, 23 Oct 2012 15:28:27 -0700 Sam Lantinga Fixed check for SDL_ttf with SDL 2.0
Sun, 21 Oct 2012 22:38:09 -0700 Sam Lantinga Remember what finger was used for left button down and only send mouse events for that finger.
Sun, 21 Oct 2012 22:18:36 -0700 Sam Lantinga Switch C++ comment to C comment
Sat, 20 Oct 2012 00:49:08 -0700 Sam Lantinga Fixed another gcc <-> Visual C++ ABI issue
Sat, 20 Oct 2012 00:14:58 -0700 Sam Lantinga Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
Fri, 19 Oct 2012 21:43:41 -0700 Sam Lantinga We have to fix the DLL name convention on Windows every time...
Fri, 19 Oct 2012 21:19:30 -0700 Sam Lantinga Added patchlevel to version number
Fri, 19 Oct 2012 21:18:06 -0700 Sam Lantinga tree fc1a744f184c
Fri, 19 Oct 2012 21:17:58 -0700 Sam Lantinga tree 451ddf291d85
Sun, 14 Oct 2012 01:49:13 -0700 Sam Lantinga Updated the limitations and Game Center sections
Sun, 14 Oct 2012 01:30:42 -0700 Sam Lantinga Allow events at startup so we don't lose important events like SDL_DROPFILE
Sun, 14 Oct 2012 01:05:04 -0700 Sam Lantinga Implemented drop events in iOS
Sun, 14 Oct 2012 00:24:07 -0700 Sam Lantinga Updated testjoystick for SDL 2.0 API - patch from simon
Fri, 12 Oct 2012 18:45:10 +0200 Patrice Mandin gem: Handle mouse motion by checking when cursor leave previous position. Add function to check mouse focus using visible window areas. SDL-1.2
Fri, 12 Oct 2012 18:37:59 +0200 Patrice Mandin gem: Handle relative mouse motion earlier SDL-1.2
Fri, 12 Oct 2012 18:35:50 +0200 Patrice Mandin gem: Split mouse motion and mouse buttons handling SDL-1.2
Fri, 12 Oct 2012 18:25:28 +0200 Patrice Mandin gem: Move special keys handling in a separate function SDL-1.2
Fri, 12 Oct 2012 02:56:41 -0700 Sam Lantinga The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window.
Fri, 12 Oct 2012 02:33:34 -0700 Sam Lantinga Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
Fri, 12 Oct 2012 02:30:03 -0700 Sam Lantinga Fixed a bug resetting the viewport with a render target.
Fri, 12 Oct 2012 02:20:10 -0700 Sam Lantinga Added SDL_GetRenderTarget() API function
Thu, 11 Oct 2012 15:05:00 -0700 Sam Lantinga Use the --no-undefined linker option if it's available, which will catch references to undefined functions which could fail at runtime.
Thu, 11 Oct 2012 14:44:27 -0700 Sam Lantinga Merged Ryan's changes
Thu, 11 Oct 2012 14:43:13 -0700 Sam Lantinga Only install/uninstall the colormap if we've created a DirectColor colormap.
Thu, 11 Oct 2012 14:42:49 -0700 Sam Lantinga Added missing X11 call XUninstallColormap()
Thu, 11 Oct 2012 17:20:43 -0400 Ryan C. Gordon Added missing X11 symbol.
Thu, 11 Oct 2012 19:08:03 +0200 Patrice Mandin Use variables for what they were created for SDL-1.2
Thu, 11 Oct 2012 09:44:59 -0700 Michael Sartain Test commit. Adding space to TODO..
Thu, 11 Oct 2012 09:41:43 -0700 Michael Sartain Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor).
Thu, 11 Oct 2012 09:37:38 -0700 Michael Sartain Add XInitThreads to X11_CreateDevice.
Thu, 11 Oct 2012 09:34:13 -0700 Michael Sartain Fix Colormap when using X11_SetWindowFullscreenViaWM() path.
Wed, 10 Oct 2012 23:10:04 -0400 Ryan C. Gordon Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Sat, 06 Oct 2012 12:16:32 -0700 Sam Lantinga Add flags to the vidmode debug output
Sat, 06 Oct 2012 11:23:47 -0700 Sam Lantinga When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen.
Sat, 06 Oct 2012 10:53:47 -0700 Sam Lantinga XVidMode only works on the screen at the origin
Fri, 05 Oct 2012 23:18:53 -0400 Ryan C. Gordon XFlush() after setting the icon. SDL-1.2
Fri, 05 Oct 2012 22:43:00 -0400 Ryan C. Gordon Fixed memory leak in X11_SetWindowIcon().
Fri, 05 Oct 2012 22:41:02 -0400 Ryan C. Gordon Try to use _NET_WM_ICON if possible for X11's SDL_WM_SetIcon() implementation. SDL-1.2