Fri, 25 May 2012 15:10:13 -0300 |
Gabriel Jacobo |
Fix for issue #1465, Leak in Android_JNI_SetActivityTitle (SDL_SetWindowTitle)
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Sat, 12 May 2012 23:32:51 -0700 |
Andreas Schiffler |
Added VS2010 solution for SDL-1.2
SDL-1.2
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files
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Mon, 09 Apr 2012 23:55:43 -0400 |
Ryan C. Gordon |
SDL_ExitProcess() was ignoring exit code parameter.
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Sun, 08 Apr 2012 03:59:36 -0400 |
Sam Lantinga |
I think this may fix the altivec blitters.
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Tue, 28 Feb 2012 21:58:36 -0500 |
Sam Lantinga |
Fixed bug 1429 - Compiling static library with -arch fails when linking showimage
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files
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Sat, 04 Feb 2012 00:13:21 +1300 |
Wim Looman |
Make mouse relative mode save the original co-ordinates to restore them
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files
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Fri, 03 Feb 2012 23:53:51 +1300 |
Wim Looman |
Change SDL_SetCursor to set the cursor back to the default cursor when the
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files
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Fri, 03 Feb 2012 23:08:48 +1300 |
Wim Looman |
Fix null reference exception.
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files
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Mon, 20 Feb 2012 23:54:33 -0500 |
Sam Lantinga |
Fixed bug 1423 - Finger touch events don't report pressure
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files
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Mon, 20 Feb 2012 23:51:53 -0500 |
Sam Lantinga |
Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out
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files
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Mon, 20 Feb 2012 23:51:08 -0500 |
Sam Lantinga |
Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out
SDL-1.2
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files
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Mon, 20 Feb 2012 23:37:57 -0500 |
Sam Lantinga |
Add OpenGL 3.X context creation support
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files
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Mon, 20 Feb 2012 20:56:52 -0500 |
Sam Lantinga |
Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functions
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Mon, 20 Feb 2012 20:55:23 -0500 |
Sam Lantinga |
Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functions
SDL-1.2
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files
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Mon, 20 Feb 2012 20:50:38 -0500 |
Sam Lantinga |
Fixed bug 1427 - integer passed to XChangeProperty() causes crash
SDL-1.2
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files
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Mon, 20 Feb 2012 20:46:30 -0500 |
Sam Lantinga |
Fix for double free when quitting on iOS
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Wed, 15 Feb 2012 21:11:21 -0500 |
Sam Lantinga |
Fixed bug 1419 - SDL_libgl2D.c breaks ndk-build
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Wed, 15 Feb 2012 21:06:45 -0500 |
Sam Lantinga |
FreeBSD compile fix
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files
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Wed, 15 Feb 2012 21:06:08 -0500 |
Sam Lantinga |
FreeBSD compile fix
SDL-1.2
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files
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Tue, 14 Feb 2012 20:54:44 -0500 |
Sam Lantinga |
Quick android Makefile fix from Gabriel Jacobo
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Sun, 12 Feb 2012 23:22:44 -0500 |
Sam Lantinga |
Missed a file in Frank's patch
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Sun, 12 Feb 2012 21:05:24 -0500 |
Sam Lantinga |
Updated the .hgignore for the current set of test programs
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Sun, 12 Feb 2012 21:04:01 -0500 |
Sam Lantinga |
Updated Nintendo DS support
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Sun, 12 Feb 2012 20:57:32 -0500 |
Sam Lantinga |
Fixed bug 1417 - Android_JNI_FileClose local reference bug
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files
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Tue, 07 Feb 2012 19:34:24 -0500 |
Sam Lantinga |
Fixed bug 1412 - Patch - Software renderer crash
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Tue, 07 Feb 2012 02:11:42 -0500 |
Ryan C. Gordon |
Removed GLX_BUFFER_SIZE attribute; it doesn't do anything with GLX_RGBA.
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Tue, 07 Feb 2012 02:11:15 -0500 |
Ryan C. Gordon |
Replaced some assert macros with SDL_assert.
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Tue, 07 Feb 2012 01:26:00 -0500 |
Ryan C. Gordon |
Check for _STDINT_H in SDL_config_minimal.h
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Sat, 04 Feb 2012 18:12:20 -0500 |
Sam Lantinga |
Allow building from somewhere other than the source directory
SDL-1.2
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Sat, 04 Feb 2012 16:39:52 -0500 |
Sam Lantinga |
Updated the Android Java activity for SDL2
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Sat, 04 Feb 2012 10:42:12 -0500 |
Sam Lantinga |
Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke
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Sat, 04 Feb 2012 10:40:04 -0500 |
Sam Lantinga |
Fixed bug 1410 - fatbuild.sh is broken
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Fri, 03 Feb 2012 22:24:33 -0500 |
Sam Lantinga |
Fixed bug 1403 - Creating a window with resizable flags may crash
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Tue, 31 Jan 2012 21:03:35 -0500 |
Sam Lantinga |
Fixed OpenGL ES 1.1 on Android
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Tue, 31 Jan 2012 20:55:17 -0500 |
Sam Lantinga |
Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
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Mon, 30 Jan 2012 21:39:26 -0500 |
Sam Lantinga |
Switched the SDL 2 autoconf macro to AM_PATH_SDL2
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Mon, 30 Jan 2012 20:56:25 -0500 |
Sam Lantinga |
Fixed magenta texture on iOS with OpenGL ES 2.0
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Mon, 30 Jan 2012 20:09:50 -0500 |
Sam Lantinga |
Updated Android Makefile for SDL2
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Sat, 28 Jan 2012 14:53:23 -0500 |
Sam Lantinga |
Added glGenFramebuffers() to the function pointer list
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Sat, 28 Jan 2012 14:05:48 -0500 |
Sam Lantinga |
Fixed setting the orthographic projection when the viewport changes.
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Wed, 25 Jan 2012 14:29:56 +0000 |
Tim Angus |
* On iOS, fix support for the case where [UIScreen scale] is not 1.0 (retina)
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Sun, 22 Jan 2012 23:51:46 -0500 |
Sam Lantinga |
Sanity check the window width and height
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Sun, 22 Jan 2012 23:36:59 -0500 |
Sam Lantinga |
Successfully built an SDL 2.0 RPM
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Sun, 22 Jan 2012 22:30:27 -0500 |
Sam Lantinga |
Updated the README and removed the old graywin test
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Sun, 22 Jan 2012 22:29:50 -0500 |
Sam Lantinga |
Removed old SDL 1.2 tests from the iOS test projects
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Sun, 22 Jan 2012 22:19:08 -0500 |
Sam Lantinga |
Fixed setting the window visibility on iOS and Android
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Sun, 22 Jan 2012 22:09:29 -0500 |
Sam Lantinga |
Removed old compat files from Visual Studio and Xcode projects
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Sun, 22 Jan 2012 21:46:06 -0500 |
Sam Lantinga |
Fixed loading textures when the window starts hidden.
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Sun, 22 Jan 2012 19:47:33 -0500 |
Sam Lantinga |
Have testspriteminimal use the new simple API
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Sun, 22 Jan 2012 19:22:53 -0500 |
Sam Lantinga |
Added a convenience function SDL_CreateWindowAndRenderer()
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Sun, 22 Jan 2012 18:37:46 -0500 |
Sam Lantinga |
Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
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Sun, 22 Jan 2012 18:11:41 -0500 |
Sam Lantinga |
Removed the SDL 1.2 compatibility API... we'll see how painful this is.
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Sun, 22 Jan 2012 17:50:35 -0500 |
Sam Lantinga |
Switched the RPM spec file to SDL 2.0
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Sun, 22 Jan 2012 17:41:33 -0500 |
Sam Lantinga |
Removed unsupported Watcom files
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Sun, 22 Jan 2012 17:33:44 -0500 |
Sam Lantinga |
BeOS is no longer a going concern. ;)
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Sun, 22 Jan 2012 17:32:50 -0500 |
Sam Lantinga |
Removed unsupported Borland related files
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Sun, 22 Jan 2012 17:26:45 -0500 |
Sam Lantinga |
Removing some more references to SDL 1.3
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Sun, 22 Jan 2012 17:21:00 -0500 |
Sam Lantinga |
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
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Sun, 22 Jan 2012 13:47:21 -0500 |
Sam Lantinga |
Fixed bug 1390 - X11_KeyToUnicode
SDL-1.2
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Sun, 22 Jan 2012 01:29:26 -0500 |
Sam Lantinga |
You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.
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