Sun, 22 Jan 2012 17:41:33 -0500 Sam Lantinga Removed unsupported Watcom files
Sun, 22 Jan 2012 17:33:44 -0500 Sam Lantinga BeOS is no longer a going concern. ;)
Sun, 22 Jan 2012 17:32:50 -0500 Sam Lantinga Removed unsupported Borland related files
Sun, 22 Jan 2012 17:26:45 -0500 Sam Lantinga Removing some more references to SDL 1.3
Sun, 22 Jan 2012 17:21:00 -0500 Sam Lantinga Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Sun, 22 Jan 2012 13:47:21 -0500 Sam Lantinga Fixed bug 1390 - X11_KeyToUnicode SDL-1.2
Sun, 22 Jan 2012 01:29:26 -0500 Sam Lantinga You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.
Sun, 22 Jan 2012 01:26:28 -0500 Sam Lantinga Renamed SetTargetTexture() to SetRenderTarget()
Sat, 21 Jan 2012 22:22:30 -0500 Sam Lantinga Reorganized the render target code, moving the viewport handling to the general code and adding software implementation.
Sat, 21 Jan 2012 22:14:38 -0500 Sam Lantinga Sorted the source files
Sat, 21 Jan 2012 22:13:20 -0500 Sam Lantinga Cleaned up the iOS test project and added testscale and testrendertarget
Sat, 21 Jan 2012 21:50:28 -0500 Sam Lantinga Added testscale and testrendertarget projects
Sat, 21 Jan 2012 18:30:50 -0500 Sam Lantinga We've already crashed by this point if we don't have a renderer. The calling code should check this.
Sat, 21 Jan 2012 12:10:14 -0500 Sam Lantinga Added the correct version.rc to the Visual Studio build.
Sat, 21 Jan 2012 12:06:51 -0500 Sam Lantinga Added the correct version.rc to the Visual Studio build. SDL-1.2
Fri, 20 Jan 2012 22:58:01 -0500 Sam Lantinga Added tag release-1.2.15 for changeset fba40d9f4a73 SDL-1.2
Fri, 20 Jan 2012 19:49:48 -0500 Sam Lantinga Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docs SDL-1.2 release-1.2.15
Thu, 19 Jan 2012 21:06:47 -0500 Sam Lantinga Added a renderer flag to expose whether a renderer supports render to texture.
Thu, 19 Jan 2012 20:25:09 -0500 Sam Lantinga Fix for building with Visual Studio
Thu, 19 Jan 2012 01:55:51 -0500 Sam Lantinga Switched back to configure generating SDL_config.h
Thu, 19 Jan 2012 01:02:03 -0500 Sam Lantinga Fixed inline assembly warning for PPC SDL-1.2
Thu, 19 Jan 2012 00:27:07 -0500 Sam Lantinga More gyrations trying to get SDL 1.2 to work correctly on all Mac OS X versions. SDL-1.2
Wed, 18 Jan 2012 22:45:49 -0500 Sam Lantinga Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
Wed, 18 Jan 2012 22:22:54 -0500 Sam Lantinga Fixed bug 1372 - OSX Window Maximize/Resize Doesn't Update Window Position
Wed, 18 Jan 2012 19:23:05 -0500 Ryan C. Gordon Minor tweak (use variable instead of macro). SDL-1.2
Wed, 18 Jan 2012 19:00:38 -0500 Ryan C. Gordon Quartz: minor deprecated function cleanups. SDL-1.2
Wed, 18 Jan 2012 19:00:03 -0500 Ryan C. Gordon Quartz: Fixed fullscreen OpenGL on 10.7, when built with 10.7 SDK. SDL-1.2
Wed, 18 Jan 2012 12:17:16 -0500 Ryan C. Gordon Removed variables that current GCC builds warn on as set and never used. SDL-1.2
Wed, 18 Jan 2012 03:36:47 -0500 Ryan C. Gordon X11: Remove GLX_BUFFER_SIZE attribute. SDL-1.2
Wed, 18 Jan 2012 03:03:23 -0500 Ryan C. Gordon Add dynamic symbol for _XGetRequest, which libX11 1.4.99.1 added. SDL-1.2
Mon, 16 Jan 2012 14:27:47 -0500 Ryan C. Gordon Quartz: Fix mouse warping freezing for 250+ milliseconds. SDL-1.2
Mon, 16 Jan 2012 20:40:10 -0500 Sam Lantinga Added spaces for the include path
Mon, 16 Jan 2012 19:46:40 -0500 Sam Lantinga Fixed blit mapping problem when surfaces are freed and then newly allocated at the same address.
Mon, 16 Jan 2012 19:21:07 -0500 Sam Lantinga Fixed configure build
Sun, 15 Jan 2012 15:48:27 -0500 Sam Lantinga Fixed bug 1371 - DX joystick axis ordering fix
Sun, 15 Jan 2012 03:34:14 -0500 Sam Lantinga Check for sem_timedwait(), which isn't available on some systems (including OpenBSD
Sun, 15 Jan 2012 03:13:08 -0500 Sam Lantinga Check for sem_timedwait(), which isn't available on some systems (including OpenBSD) SDL-1.2
Sat, 14 Jan 2012 13:21:19 -0500 Sam Lantinga Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
Sat, 14 Jan 2012 13:17:01 -0500 Sam Lantinga Unofficial builds should have a 0 revision number - if this accidentally gets checked in with a different revision, this file should be reverted to this content.
Sat, 14 Jan 2012 02:22:40 -0500 Sam Lantinga Switched compatibility version to 1 since the ABI is compatible with previous versions SDL-1.2
Sat, 14 Jan 2012 01:38:11 -0500 Sam Lantinga Fixed bug 1238 - SDL_SetKeyboardFocus may send events to already destroyed windows
Sat, 14 Jan 2012 00:49:25 -0500 Sam Lantinga Fixed inline assembly warning for PPC
Fri, 13 Jan 2012 20:57:35 -0500 Sam Lantinga Fixed bug 1368 - Enabling joystick subsystem cause an infinite loop
Thu, 12 Jan 2012 22:54:09 -0500 Sam Lantinga Better interpolation for the x4 upsampling case
Thu, 12 Jan 2012 21:42:35 -0500 Sam Lantinga Fixed issue where there was a garbage sample at the end of the buffer.
Tue, 10 Jan 2012 22:52:17 -0500 Sam Lantinga Fixed typo in mask comparison SDL-1.2
Tue, 10 Jan 2012 21:07:09 -0500 Sam Lantinga David Carre cpasjuste@gmail.com
Tue, 10 Jan 2012 21:00:47 -0500 Sam Lantinga Fixed bug 1331 - SDL_CreateTextureFromSurface fails for OpenGL + Win XP 64 NVidia 285.58 with GL_INVALID_ENUM
Tue, 10 Jan 2012 21:12:45 +0100 Patrice Mandin Add and use SuperToUser macro to handle super->user mode switch SDL-1.2
Mon, 09 Jan 2012 21:11:11 -0500 Sam Lantinga Fixed bug 1366 - SDL_opengles2.h is not installed in "include/SDL" under Linux
Mon, 09 Jan 2012 07:07:43 -0500 Sam Lantinga Fixed structure alignment mismatch between Visual Studio and gcc on 64-bit architectures.
Mon, 09 Jan 2012 07:06:36 -0500 Sam Lantinga Fixed structure alignment mismatch between Visual Studio and gcc on 64-bit architectures. SDL-1.2
Mon, 09 Jan 2012 04:53:58 -0500 Sam Lantinga Don't hardcode output paths, Visual Studio does the right thing.
Mon, 09 Jan 2012 04:39:55 -0500 Sam Lantinga Removing test projects for Visual Studio 2005
Mon, 09 Jan 2012 04:38:34 -0500 Sam Lantinga I can't test Visual Studio 2005 configurations anymore, and I don't think anyone is using it for production games.
Mon, 09 Jan 2012 04:36:57 -0500 Sam Lantinga Fixed import library location SDL-1.2
Mon, 09 Jan 2012 04:07:05 -0500 Sam Lantinga Fixed output directories for win32/x64 platform output SDL-1.2
Mon, 09 Jan 2012 00:24:08 -0500 Sam Lantinga Futzing around with strip settings
Sun, 08 Jan 2012 17:31:11 -0500 Sam Lantinga Fixed memory corruption in the upsampling code, caught by valgrind
Sun, 08 Jan 2012 17:20:33 -0500 Sam Lantinga Fixed bug 1091 - Hardcoded size in SDL_audiocvt.c may lead to heap/stack corruption