Wed, 10 Aug 2011 01:25:00 -0400 Ryan C. Gordon Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7. SDL-1.2
Sat, 06 Aug 2011 02:15:23 -0400 Ryan C. Gordon Patched to compile on Mac OS X.
Sat, 06 Aug 2011 01:21:24 -0400 Sam Lantinga Updated configure for new changes in configure.in
Fri, 05 Aug 2011 00:55:29 -0400 Ryan C. Gordon X11 touch handling fixed for one device (LPC32xx Touchscreen).
Fri, 05 Aug 2011 00:49:31 -0400 Ryan C. Gordon More patches to compile.
Fri, 05 Aug 2011 00:48:56 -0400 Ryan C. Gordon Patched to compile on Linux.
Thu, 04 Aug 2011 19:33:45 -0400 Ryan C. Gordon Patched to compile.
Thu, 04 Aug 2011 01:44:32 -0400 Ryan C. Gordon Fixes for OpenGL on Haiku. SDL-1.2
Thu, 04 Aug 2011 01:36:23 -0400 Ryan C. Gordon Removed some Windows endlines.
Wed, 03 Aug 2011 03:12:07 -0400 Ryan C. Gordon testmultiaudio.c needs to #include <stdio.h>.
Thu, 04 Aug 2011 00:45:09 -0400 Ryan C. Gordon Merged Mac OS X and iOS audio targets.
Tue, 26 Jul 2011 14:20:22 -0700 Ryan C. Gordon Removed no-op Deinitialize methods in audio drivers.
Tue, 26 Jul 2011 14:18:00 -0700 Ryan C. Gordon Removed needless macros in various audio targets.
Thu, 04 Aug 2011 00:31:11 -0400 Ryan C. Gordon Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:07:09 -0400 Ryan C. Gordon Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Wed, 03 Aug 2011 04:22:47 -0400 Ryan C. Gordon Cleaned up CoInitialize() politics on Windows.
Thu, 04 Aug 2011 01:07:13 -0400 Ryan C. Gordon Added some FIXMEs.
Fri, 22 Jul 2011 16:09:13 -0700 Ryan C. Gordon Took out some more bitfields in the audio subsystem.
Thu, 04 Aug 2011 01:24:22 -0400 Ryan C. Gordon Reworked Windows waveOut code.
Thu, 04 Aug 2011 01:26:12 -0400 Ryan C. Gordon Reworked Windows DirectSound code.
Sun, 24 Jul 2011 03:37:13 -0700 Ryan C. Gordon Removed /dev/dsp DMA audio target.
Sat, 23 Jul 2011 00:22:19 -0700 Ryan C. Gordon Removed VisualCE project files.
Tue, 26 Jul 2011 13:42:34 -0700 Ryan C. Gordon Mark some QSA audio driver functions as static.
Thu, 04 Aug 2011 00:46:27 -0400 Ryan C. Gordon Apple uses a void* for GLhandleARB, not an unsigned int.
Fri, 29 Jul 2011 16:51:25 -0400 Ryan C. Gordon Allow Android platforms to read from .apk files via the RWOPS interface.
Wed, 27 Jul 2011 18:07:40 -0400 Ryan C. Gordon Patched to compile (I hope).
Mon, 25 Jul 2011 15:03:42 -0700 Ryan C. Gordon If we didn't create win32 window, restore its event procedure on destruction.
Fri, 22 Jul 2011 00:12:03 -0700 Ryan C. Gordon Removed comment questioning the code's correctness (the answer: it's correct).
Fri, 22 Jul 2011 00:09:58 -0700 Ryan C. Gordon Don't use a bitfield for this.
Wed, 20 Jul 2011 16:35:37 -0700 Ryan C. Gordon Work on systems without sa_sigaction.
Wed, 20 Jul 2011 16:35:04 -0700 Ryan C. Gordon Need to add this line for sa_sigaction check in configure to work. SDL-1.2
Tue, 19 Jul 2011 22:10:35 -0700 Ryan C. Gordon Fixed minor typo in a comment. SDL-1.2
Mon, 18 Jul 2011 20:32:40 -0700 Ryan C. Gordon Quartz: Don't use -[NSWindow center] on the fullscreen window. SDL-1.2
Mon, 18 Jul 2011 14:55:24 -0700 Ryan C. Gordon Patched to compile on older GLX headers.
Mon, 18 Jul 2011 14:34:19 -0700 Ryan C. Gordon Added support for GLX_EXT_swap_control, and cleaned up some other extensions.
Mon, 18 Jul 2011 14:31:37 -0700 Ryan C. Gordon The SwapInterval APIs should fail without a current OpenGL context.
Mon, 18 Jul 2011 14:30:46 -0700 Ryan C. Gordon Record the new OpenGL context as current during SDL_GL_CreateContext().
Sun, 17 Jul 2011 03:08:53 -0700 Ryan C. Gordon Quartz: Ripped out all the legacy CoreGraphics code. SDL-1.2
Sun, 17 Jul 2011 01:03:13 -0700 Ryan C. Gordon Quartz: locking should only recheck CGDisplayBaseAddress() for HWSURFACEs. SDL-1.2
Fri, 10 Jun 2011 12:13:06 +0300 Dimitris Zenios Fixes a bug in SDL_UpdateTexture when using SDL_RENDERER_SOFTWARE and texture access is SDL_TEXTUREACCESS_STATIC
Sat, 16 Jul 2011 14:59:12 -0700 Ryan C. Gordon Fixed memory leak in SDL_DestroyRenderer.
Thu, 14 Jul 2011 15:40:07 +0200 Patrice Mandin Check sa_sigaction member of struct sigaction SDL-1.2
Sat, 16 Jul 2011 11:52:09 -0700 Ryan C. Gordon Cocoa: Update the current GL context when its window moves or resizes.
Fri, 15 Jul 2011 17:05:32 -0700 Ryan C. Gordon Turn SDL_GL_MakeCurrent() into a no-op if setting the same context twice.
Wed, 13 Jul 2011 17:38:09 -0700 Ryan C. Gordon Linux: Search a smaller set of potential joystick axes.
Wed, 13 Jul 2011 17:36:29 -0700 Ryan C. Gordon Linux: Search a smaller set of potential joystick axes. SDL-1.2
Thu, 07 Jul 2011 11:50:30 -0700 Ryan C. Gordon Minor whitespace cleanup. SDL-1.2
Thu, 07 Jul 2011 11:49:46 -0700 Ryan C. Gordon Cleaned up compiler warnings about unchecked return values. SDL-1.2
Tue, 05 Jul 2011 22:05:56 -0400 Ryan C. Gordon Properly set up default resolutions.
Wed, 22 Jun 2011 10:33:48 +0000 Nathan Heisey Implemented pthread spinlocks.
Wed, 15 Jun 2011 10:28:01 +0100 Tim Angus * Add missing file SDL_hints_c.h
Fri, 10 Jun 2011 14:23:36 +0100 Tim Angus * SDL_IOS_IDLE_TIMER_DISABLED hint
Fri, 10 Jun 2011 14:23:24 +0100 Tim Angus * SDL_IOS_ORIENTATIONS hint
Sun, 12 Jun 2011 12:23:39 -0400 Sam Lantinga Make SDL_QuitRequested() return an SDL_bool
Mon, 06 Jun 2011 12:20:04 -0400 Ryan C. Gordon Fixed gcc warnings for apps using SDL headers with -Wundef flag.
Sat, 04 Jun 2011 16:00:05 -0400 Ryan C. Gordon Closing Sunny's "experimental" named branch. experimental
Sat, 04 Jun 2011 15:34:32 -0400 Ryan C. Gordon Don't call CGContextRelease() on object Cocoa already flagged for autorelease. SDL-1.2
Sat, 04 Jun 2011 15:33:50 -0400 Ryan C. Gordon QZ_LockHWSurface() should always check for changes to the screen surface. SDL-1.2
Sat, 04 Jun 2011 15:26:02 -0400 Ryan C. Gordon Updated configure.in to be compatible with autoconf 2.67.
Fri, 03 Jun 2011 16:03:10 -0400 Ryan C. Gordon Assert code's stdio interface was reading from the wrong variable.