Tue, 04 Oct 2016 03:38:39 -0700 Sam Lantinga Fixed compiler warning - this should have been a const char pointer
Tue, 04 Oct 2016 14:25:31 -0400 Ryan C. Gordon Fixed potential buffer overflow in SDL_vsnprintf() (thanks, Taylor!).
Tue, 04 Oct 2016 02:11:52 -0700 Sam Lantinga Fixed bug 2157 - Caps Lock key produces key down & key up events while key is still pressed.
Mon, 03 Oct 2016 03:42:10 -0700 Sam Lantinga Fixed setting the version info in the shared library when using CMake
Sun, 02 Oct 2016 22:32:50 +0200 Philipp Wiesemann Android: Fixed compile error.
Sun, 02 Oct 2016 22:32:35 +0200 Philipp Wiesemann Fixed wrong pixel format if reading pixels from OpenGL renderer.
Sun, 02 Oct 2016 22:32:18 +0200 Philipp Wiesemann Added brackets to function names in header comments so that doxygen links them.
Sat, 01 Oct 2016 18:49:15 -0400 David Ludwig Fixed MinGW-w64 build warnings in SDL_render_d3d11.c
Sat, 01 Oct 2016 15:23:43 -0700 Sam Lantinga Added SDL prefix to local IID constants
Sat, 01 Oct 2016 18:10:50 -0400 David Ludwig WinRT: build fix in joystick code
Sat, 01 Oct 2016 18:10:15 -0400 David Ludwig Fixed bug 3437 - build error for WinRT/UWP .dlls, caused by fix for SDL bug 3336
Sat, 01 Oct 2016 19:16:46 -0300 Alex Szpakowski Fix tabs -> spaces
Sat, 01 Oct 2016 19:12:58 -0300 Alex Szpakowski Fix bug 3436 - SDL_RaiseWindow not working on windows
Sat, 01 Oct 2016 15:14:48 -0700 Sam Lantinga Fixed bug 3065 - Screen is flickering during closing on-screen keyboard on Android
Sat, 01 Oct 2016 15:11:18 -0700 Sam Lantinga Fixed bug 3078 - cmake: fix sdl2.m4 install location on cross hosts
Sat, 01 Oct 2016 15:04:13 -0700 Sam Lantinga Fixed build on older Raspberry Pi environments
Sat, 01 Oct 2016 14:56:53 -0700 Sam Lantinga Fixed warning and code style in SDL_evdev.c
Sat, 01 Oct 2016 14:54:05 -0700 Sam Lantinga Fixed build for X11
Sat, 01 Oct 2016 14:50:22 -0700 Sam Lantinga Fixed windows build
Sat, 01 Oct 2016 14:48:18 -0700 Sam Lantinga Fixed build warnings and errors
Sat, 01 Oct 2016 14:34:52 -0700 Sam Lantinga Fixed bug 3107 OSX - Process events in SDLApplication to fix integration with CEF.
Sat, 01 Oct 2016 14:31:00 -0700 Sam Lantinga Fixed bug 3116 - renderer->hidden in SDL_RenderCopy(Ex)
Sat, 01 Oct 2016 14:22:10 -0700 Sam Lantinga Fixed bug 3130 - Spacebar not responding
Sat, 01 Oct 2016 14:18:29 -0700 Magnus Bjerke Vik Fix SDL not resizing window when Android screen resolution changes
Sat, 01 Oct 2016 14:16:04 -0700 Sam Lantinga Fixed bug 3134 - CalculateXRandRRefreshRate() returns incorrect refresh rate due to floating point truncation.
Wed, 30 Sep 2015 04:16:09 +0100 Alex Baines Call setlocale + XSetModifiers before XOpenIM, Work around ibus+xim duplicate events.
Sat, 01 Oct 2016 14:05:35 -0700 Sam Lantinga Fixed bug 3138 - c_dfDIJoystick2 already defined in dinput8.lib
Sat, 01 Oct 2016 13:59:59 -0700 Sam Lantinga Fixed 3149 - Mouse Pointer Raspberry Pi corrupt when moving over screen edges
Sat, 01 Oct 2016 13:51:56 -0700 Sam Lantinga Fixed bug 3157 - Rudimentary touchscreen support in SDL_evdev (supports Raspberry Pi)
Sat, 01 Oct 2016 13:40:01 -0700 Sam Lantinga Fixed bug 3159 - SDL_blit_slow with BLENDING does not work
Sat, 01 Oct 2016 13:38:30 -0700 Sam Lantinga Fixed bug 3161 - SDL_WINDOWEVENT_EXPOSED event possible queue overflow
Sat, 01 Oct 2016 13:35:36 -0700 Sam Lantinga Fixed bug 3165 - define numbers don't match types in Swift
Sat, 01 Oct 2016 13:33:32 -0700 Sam Lantinga Fixed bug 3169 - GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data
Sat, 01 Oct 2016 13:29:30 -0700 Sam Lantinga Fixed bug 3174 - SDL_SetRenderTarget clip rect
Sat, 01 Oct 2016 13:16:31 -0700 Sam Lantinga Removed carriage returns from previous patch
Sat, 01 Oct 2016 13:14:51 -0700 Sam Lantinga Fixed bug 3405 - Wrong default icon size on windows systems
Sat, 01 Oct 2016 13:07:36 -0700 Sam Lantinga Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable)
Sat, 01 Oct 2016 17:05:29 -0300 Alex Szpakowski Fix CMake setting an incorrect video backend on iOS
Sat, 01 Oct 2016 13:02:20 -0700 Sam Lantinga Fixed bug 3424 - SDL_GameController: Increase k_nMaxReverseEntries
Sat, 01 Oct 2016 12:56:28 -0700 Sam Lantinga Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork)
Sat, 01 Oct 2016 12:54:48 -0700 Sam Lantinga Fixed bug 3268 - CMAKE: ios fixes
Sat, 01 Oct 2016 12:52:55 -0700 Sam Lantinga Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip.
Sat, 01 Oct 2016 12:48:08 -0700 Sam Lantinga Fixed bug 3301 - IBus support on Linux with CMake
Sat, 01 Oct 2016 12:46:36 -0700 Sam Lantinga Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
Tue, 12 Apr 2016 10:45:56 -0400 Ethan Lee Force WM_PAINT events on window resize
Sat, 01 Oct 2016 12:43:14 -0700 Sam Lantinga Fixed bug 3318 - testime.c enhancement with GNU Unifont support
Sat, 01 Oct 2016 12:33:26 -0700 Sam Lantinga Fixed bug 3319 - Getting the POSIX out of testqsort.c
Sat, 01 Oct 2016 12:31:31 -0700 Sam Lantinga Fixed bug 3320 - SDL_windows_main.c defines both console application entry points
Sat, 01 Oct 2016 12:29:55 -0700 Sam Lantinga Fixed bug 3322 - Missing error checking in testaudioinfo and testaudiohotplug
Sat, 01 Oct 2016 12:28:05 -0700 Sam Lantinga Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc
Sat, 01 Oct 2016 12:17:42 -0700 Sam Lantinga Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
Sat, 01 Oct 2016 11:54:02 -0700 Sam Lantinga Fixed bug 3332 - Win32: reset deadkeys in StartTextInput/StopTextInput
Sat, 01 Oct 2016 11:48:15 -0700 Sam Lantinga Fixed bug 3338 - console_wmain doesn't null terminate the argv array
Sat, 01 Oct 2016 11:46:32 -0700 Sam Lantinga Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect
Sat, 01 Oct 2016 11:40:57 -0700 Sam Lantinga Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures
Sat, 01 Oct 2016 11:38:53 -0700 Sam Lantinga Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format
Sat, 01 Oct 2016 11:34:04 -0700 Sam Lantinga Fixed bug 3350 - GL renderers don't need to flip rows after reading back pixels from the target texture
Sat, 01 Oct 2016 11:29:13 -0700 Sam Lantinga Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW
Sat, 01 Oct 2016 11:22:39 -0700 Sam Lantinga Only use GCC pragmas when we're building with GCC
Sat, 01 Oct 2016 11:04:45 -0700 Sam Lantinga Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles)