Fri, 26 Jun 2020 20:16:43 -0400 Ryan C. Gordon video: Changed SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS to default to FALSE.
Fri, 26 Jun 2020 20:11:32 -0400 Ryan C. Gordon cmake: Bump minimum required CMake to 3.0.0 and mark link libraries PRIVATE.
Fri, 26 Jun 2020 22:45:15 +0200 stfx cmake: Fix building with -DSDL_SENSOR=Off
Fri, 26 Jun 2020 17:42:30 -0400 Ryan C. Gordon cmake: Build Linux-specific files like the configure script does.
Fri, 26 Jun 2020 15:04:57 -0400 Ryan C. Gordon cmake: Fix building with -DSDL_POWER=Off
Wed, 24 Jun 2020 12:12:10 +0300 Ozkan Sezer Fixed bug 5207 - sndio bug fixes for 1.2 branch SDL-1.2
Tue, 23 Jun 2020 10:13:55 -0700 Sam Lantinga Fixed bug 5208 - Fix libGL loading on OpenBSD SDL-1.2
Tue, 23 Jun 2020 10:12:24 -0700 Sam Lantinga Fixed bug 5208 - Fix libGL loading on OpenBSD
Tue, 23 Jun 2020 10:09:29 -0700 Sam Lantinga Fixed bug 5209 - cpuinfo recognize OpenBSD ARM
Mon, 22 Jun 2020 23:24:02 +0300 Ozkan Sezer core/linux/SDL_threadprio.c: fix build against older glibc versions
Sun, 21 Jun 2020 20:47:21 +0300 Ozkan Sezer whitespace tidyup after commit ab7529cb9558 for bug 4788 SDL-1.2
Fri, 19 Jun 2020 10:37:14 -0700 Sam Lantinga Fixed bug 5199 - Fix KMSDRM_CreateWindow() segfault when starting LÖVE2D engine.
Wed, 17 Jun 2020 10:09:07 -0700 Sam Lantinga Fixed bug 5126 - MinGW compile error SDL_windowssensor.c
Wed, 17 Jun 2020 12:48:40 +0100 James Legg x11: Fix spurious keyboard focus events
Wed, 17 Jun 2020 08:47:27 -0700 Sam Lantinga Reverted comment change in previous commit
Wed, 17 Jun 2020 08:44:45 -0700 Sam Lantinga Fixed overflow in surface pitch calculation
Mon, 15 Jun 2020 10:31:16 +0200 stfx Fix compile without DIRECTX
Sun, 14 Jun 2020 12:21:02 +0300 Ozkan Sezer fix permissions of some project files
Sun, 14 Jun 2020 12:05:56 +0300 Ozkan Sezer fix watcom build of SDL_test_common.c
Fri, 12 Jun 2020 10:30:46 -0700 Sam Lantinga Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888
Thu, 11 Jun 2020 12:03:33 -0400 Ethan Lee Add SDL_SIMDRealloc
Wed, 10 Jun 2020 09:38:43 -0700 Sam Lantinga Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp
Wed, 10 Jun 2020 09:36:10 -0700 Sam Lantinga Fixed building with Visual Studio 2019
Tue, 09 Jun 2020 21:47:41 -0700 Sam Lantinga Fixed bug 5171 - PollEvent impacts performance in 2.0.12
Tue, 09 Jun 2020 21:43:00 -0700 Sam Lantinga Fixed whitespace
Tue, 09 Jun 2020 11:31:39 -0700 Sam Lantinga Added support for the NACON Revolution Pro Controller 3 and the GameStop PS4 Fun Controller
Tue, 09 Jun 2020 10:47:29 -0700 Sam Lantinga Fixed build
Tue, 09 Jun 2020 10:47:27 -0700 Sam Lantinga ControllerList: add support for NACON asymetric controller and Revolution 3, Hori mini wireless ps4 controller, and 2 PDP switch controllers
Tue, 09 Jun 2020 10:47:25 -0700 Sam Lantinga ControllerList: remove giotek controller from list - vid/pid appears to be reused in bunch of devies including ones with different fw/protocol and treating as ps4 controller breaks them.
Tue, 09 Jun 2020 10:47:23 -0700 Sam Lantinga Controller: Deadzone improvements
Mon, 08 Jun 2020 17:07:55 -0700 Sam Lantinga Define constants not available on older kernels
Mon, 08 Jun 2020 17:01:50 -0700 Sam Lantinga Fixed mouse drag with an external mouse on iOS
Thu, 04 Jun 2020 12:30:25 -0700 Sam Lantinga Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity
Thu, 04 Jun 2020 12:26:57 -0700 Sam Lantinga Fixed Bluetooth audio output on Apple TV
Thu, 04 Jun 2020 09:23:18 -0700 Sam Lantinga Fixed bug 5169 - Can not build current sources because of recent thread management changes
Thu, 04 Jun 2020 09:13:49 -0700 Sam Lantinga Fixed build warning
Thu, 04 Jun 2020 09:10:49 -0700 Sam Lantinga Updated configure with changes from configure.ac
Wed, 03 Jun 2020 14:58:38 -0700 Sam Lantinga Make sure SDL_locale.h is included in the Xcode Framework for macOS
Wed, 03 Jun 2020 14:56:35 -0700 Sam Lantinga Make sure SDL_locale.h is included in the Xcode Framework for tvOS
Wed, 03 Jun 2020 14:26:37 -0700 Sam Lantinga Make sure SDL_locale.h is included in the Xcode Framework
Wed, 03 Jun 2020 16:42:19 -0400 Ryan C. Gordon video: Set window->surface NULL after freeing it.
Tue, 02 Jun 2020 17:08:31 -0700 Sam Lantinga Fixed bug 5168 - Memory leak in RAWINPUT_JoystickOpen
Sat, 25 Apr 2020 19:15:51 -0700 Cameron Gutman Enable Xbox One HIDAPI driver on macOS
Tue, 02 Jun 2020 17:02:37 -0700 Sam Lantinga Fixed bug 5167 - Memory leak in GuessXInputDevice
Tue, 02 Jun 2020 16:59:54 -0700 Sam Lantinga Fixed whitespace in SDL_vulkan.h
Tue, 02 Jun 2020 16:57:20 -0700 Sam Lantinga Fixed bug 5147 - KMSDRM: SetWindowFullscreen() failing with SDL_WINDOW_FULLSCREEN_DESKTOP
Fri, 29 May 2020 21:26:32 -0700 Sam Lantinga Fixed bug 5113 - SDL_UpdateWindowSurfaceRects BitBlt the entire surface on Win32
Fri, 29 May 2020 21:22:11 -0700 Sam Lantinga Fixed bug 5155 - HIDAPI_JoystickDisconnected incorrect array shift
Fri, 29 May 2020 16:31:05 -0700 Sam Lantinga Fixed bug 5105 - sndio support not working in dynamic mode (dlopen)
Fri, 29 May 2020 16:28:56 -0700 Sam Lantinga Fixed bug 5145 - Fix whitespace in SDL_vulkan.h
Mon, 25 May 2020 20:55:29 -0700 Cameron Gutman cocoa: Change Caps Lock behavior to toggle instead of locking
Fri, 29 May 2020 16:02:49 -0700 Sam Lantinga Fixed bug 5146 - SDL_RenderFillRect doesn't work in DirectFB
Thu, 21 May 2020 00:06:09 -0400 Tudor Brindus wayland: update pointer position on initial enter event
Fri, 29 May 2020 15:40:17 -0700 Sam Lantinga Don't bother logging security exception getting the device serial number
Fri, 29 May 2020 15:37:03 -0700 Sockmonsters - Added exception handler for the new SecurityException in USBDevice getSerialNumber
Fri, 29 May 2020 14:54:07 -0700 Sam Lantinga The zero happens at a higher level now
Fri, 29 May 2020 14:48:39 -0700 Sam Lantinga Initialize the raw_map before getting controller mappings from the driver
Fri, 29 May 2020 14:48:05 -0700 Sam Lantinga Fixed variable names to be consistent across functions
Fri, 29 May 2020 13:37:21 -0700 Sam Lantinga Fixed bug 5161 - Autodetect controller mappings based on the Linux Gamepad Specification
Fri, 29 May 2020 13:05:37 +0100 James Legg SDL_blit: Fix undefined bitshift operations