Tue, 03 Sep 2019 23:11:10 +0300 Cameron Cawley riscos: implement SDL_WM_IconifyWindow() SDL-1.2
Tue, 03 Sep 2019 23:00:00 +0300 Ozkan Sezer SDL_bmp.c: reject bmp files with zero bpp SDL-1.2
Tue, 03 Sep 2019 11:55:20 -0700 Sam Lantinga Fixed bug 4536 - Heap-Buffer Overflow in SDL_GetRGB pertaining to SDL_pixels.c
Tue, 03 Sep 2019 16:49:46 +0100 Cameron Cawley Fix spelling of RISC OS in the changelog SDL-1.2
Mon, 02 Sep 2019 12:35:00 +0300 Ozkan Sezer SDL_bmp.c: restore most of the original formatting.
Mon, 02 Sep 2019 00:11:58 -0400 Ryan C. Gordon direct3d: Be more aggressive about resetting state when textures go away.
Sun, 01 Sep 2019 22:41:44 -0400 Ryan C. Gordon d3d11: Fixed VB state, avoiding unnecessary recreation (Thanks, Alex!).
Sat, 31 Aug 2019 22:58:11 +0200 Sylvain Becker LoadBMP: fix some warnings
Sat, 31 Aug 2019 22:52:15 +0200 Sylvain Becker LoadBMP: use code from SDL_image which allows loading compressed BMP files
Fri, 30 Aug 2019 15:32:15 -0700 Sam Lantinga Allow mouse messages from Wacom pens, e.g. right click pen buttons, etc.
Fri, 30 Aug 2019 08:03:19 -0700 Sam Lantinga Fixed bug where the Steam overlay would generate an event and stop input processing for the frame.
Fri, 30 Aug 2019 11:35:20 +0300 Ozkan Sezer use 'U' suffix on constants instead of (unsigned int) cast.
Fri, 30 Aug 2019 09:00:06 +0200 Sylvain Becker Android: minor warning
Fri, 30 Aug 2019 08:55:20 +0200 Sylvain Becker Android: fix corresponding warnings
Fri, 30 Aug 2019 08:43:13 +0200 Sylvain Becker Android: add more warning flags
Tue, 27 Aug 2019 11:38:43 +0200 Sylvain Becker Fixed bug 3918 - HIDAPI, CMake support for android project
Mon, 26 Aug 2019 17:43:01 -0700 Sam Lantinga Fixed Windows relative mouse coordinates when capturing the mouse over RDP
Mon, 26 Aug 2019 18:49:04 -0300 Alex Szpakowski gl/gles/gles2 render: fix SDL_RenderClear being affected by the clip rect in some situations.
Mon, 26 Aug 2019 10:08:25 -0700 Sam Lantinga Fixed bug 4475 - add Gasia Co. Ltd PS(R) Gamepad support
Mon, 26 Aug 2019 18:41:40 +0300 Ozkan Sezer RPI_FreeCursor: set global_cursor to NULL to prevent double-free (bug 4769)
Sat, 24 Aug 2019 20:40:37 +0200 Sylvain Becker Fixed bug 1663 - SDL_EventState(SDL_DOLLARGESTURE,SDL_IGNORE) etc. has no effect
Fri, 23 Aug 2019 03:01:10 +0300 Ozkan Sezer fix permissions
Thu, 22 Aug 2019 16:12:16 -0700 Sam Lantinga Fixed whitespace
Thu, 22 Aug 2019 16:09:42 -0700 Sam Lantinga [SDL][IOS] Audio fix - applies stream to sound data when resampling or reformatting is required.
Thu, 22 Aug 2019 15:58:00 -0700 Sam Lantinga Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
Thu, 22 Aug 2019 19:23:52 -0300 Alex Szpakowski macOS: Use the proper type (NSSize instead of CGSize) for the bounds of metal views.
Thu, 22 Aug 2019 10:15:33 +0200 Sylvain Becker Fixed bug 4172 - remove logging Gesture error "NumPoints = 0"
Mon, 19 Aug 2019 21:23:47 +0200 Sylvain Becker Fix audio conversion U16_to_F32_SSE2 (bug 4186)
Mon, 19 Aug 2019 20:35:02 +0200 Sylvain Becker Fixed bug 4186 - ARM/NEON audio converters cause strange clicking noises
Mon, 19 Aug 2019 16:57:15 +0200 Sylvain Becker Fixed bug 4186 - ARM/NEON audio converters cause strange clicking noises
Sun, 18 Aug 2019 10:38:32 -0300 Alex Szpakowski metal renderer: optimize SDL_RenderFillRect slightly.
Sun, 18 Aug 2019 09:35:11 -0300 Alex Szpakowski render: fix colors not being set properly after the previous change
Sat, 17 Aug 2019 22:26:33 -0300 Alex Szpakowski render: avoid a couple redundant memcmp calls in all drawing functions. Improves performance slightly.
Sat, 17 Aug 2019 16:53:08 -0300 Alex Szpakowski metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
Sat, 17 Aug 2019 01:09:30 -0300 Alex Szpakowski metal renderer: more closely match buffer data alignment requirements from the metal specification.
Sat, 17 Aug 2019 00:43:44 -0300 Alex Szpakowski render: simplify vertex and uniform data allocation. Improves performance of various SDL_Render functions (bug #4764).
Sat, 17 Aug 2019 00:37:22 -0300 Alex Szpakowski metal renderer: use the device address space instead of the constant address space for colors.
Fri, 16 Aug 2019 22:13:30 -0300 Alex Szpakowski metal: Update compiled shaders based on compilation script changes
Fri, 16 Aug 2019 22:11:50 -0300 Alex Szpakowski metal: Update shader compilation script with fixes for newer xcode versions and for running on older platforms
Thu, 15 Aug 2019 19:38:12 -0300 Alex Szpakowski iOS: Fix issues with Split VIew on iPad (bugs #4586, #4705).
Thu, 15 Aug 2019 22:04:32 +0300 Ozkan Sezer export SDL_revcpy() as a func when it's only defined as a macro for gcc/i386. SDL-1.2
Thu, 15 Aug 2019 20:38:25 +0200 Sylvain Becker Android: remove tabs/indent
Thu, 15 Aug 2019 20:34:32 +0300 Ozkan Sezer alsa: backport SDL2 commit c87efb30 - removes noticable lag during quit. SDL-1.2
Thu, 15 Aug 2019 20:32:32 +0300 Ozkan Sezer make SDL-1.2 to work with alsa-lib < 1.0.11 again SDL-1.2
Thu, 15 Aug 2019 17:02:10 +0300 Ozkan Sezer backport https://hg.libsdl.org/SDL/rev/8a70b87401c3 (bug #4548) SDL-1.2
Thu, 15 Aug 2019 16:55:56 +0300 Ozkan Sezer fix / update changelog entries. SDL-1.2
Tue, 13 Aug 2019 16:00:08 +0200 Sylvain Becker Android: SDL_image/SDL_mixer/SDL_ttf partially compiling with CMake (bug 3918)
Mon, 12 Aug 2019 13:35:36 -0700 Sam Lantinga Disable HIDAPI by default, as it breaks on Linux when trying to use libusb with non-root permissions on some distributions
Sun, 11 Aug 2019 15:23:37 +0200 Sylvain Becker Fixed bug 3918 - CMake support for android project
Thu, 08 Aug 2019 23:35:02 +0300 Ozkan Sezer fix permissions
Thu, 08 Aug 2019 13:26:05 -0700 Sam Lantinga [ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.
Tue, 06 Aug 2019 23:08:01 -0400 Ethan Lee hidapi: Explicitly include locale.h, for setlocale
Mon, 05 Aug 2019 23:52:16 -0700 Sam Lantinga Fixed bug 4747 - [Patch] SDL_ShowMessageBox ignores BUTTON_RETURNKEY_DEFAULT flag
Mon, 05 Aug 2019 23:46:09 -0700 Sam Lantinga Fixed bug 4354 - CMake builds do not correctly enable IME on Linux
Mon, 05 Aug 2019 23:38:48 -0700 Sam Lantinga Fixed bug 4689 - SDL fails to detect compositor shutdown on Wayland -- program keeps running
Sun, 04 Aug 2019 00:01:38 -0400 Ethan Lee Port libusb hid.c to SDL, add to MinGW configure
Mon, 05 Aug 2019 12:35:32 -0300 Alex Szpakowski Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
Sun, 04 Aug 2019 23:30:55 -0300 Alex Szpakowski macOS: fix a typo in touch handling code.
Sun, 04 Aug 2019 16:56:40 -0300 Alex Szpakowski Fix touch-related compile errors on Linux.
Sun, 04 Aug 2019 14:56:02 +0300 Ozkan Sezer minor warning fixes.