Sat, 08 Jun 2019 10:21:38 -0700 Sam Lantinga OpenSL ES audio cleanup and added a note with low latency audio discussion
Fri, 07 Jun 2019 15:09:15 -0700 Sam Lantinga Fixed surround sound channel setup for Android OpenSL ES audio driver
Fri, 07 Jun 2019 09:00:26 -0700 Sam Lantinga Protect against NULL device in the Android hidapi implementation
Fri, 07 Jun 2019 09:00:24 -0700 Sam Lantinga Potential fix for a crash we're seeing on Android that should in theory never happen.
Thu, 06 Jun 2019 08:20:53 -0700 Sam Lantinga Added support for the Rotor Riot gamepad, and upcoming Xbox and PS4 controller support on iOS and tvOS
Wed, 05 Jun 2019 12:03:45 -0700 Sam Lantinga Fixed bug 4655 - evdev is available on FreeBSD, check in 'configure' limited to Linux
Wed, 05 Jun 2019 12:01:26 -0700 Sam Lantinga Use SDL sized types
Wed, 05 Jun 2019 08:54:07 -0700 Sam Lantinga Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types
Tue, 04 Jun 2019 17:32:15 -0700 Sam Lantinga Fixed bug 4171 - SDL_GetQueuedAudioSize is broken with WASAPI
Tue, 28 May 2019 17:39:13 -0400 Ryan C. Gordon test: unify all the command line usage logging.
Sun, 26 May 2019 18:53:36 -0300 Alex Szpakowski iOS: return SDL_GetWindowSize from SDL_GL_GetDrawableSize if there's no GLES view in the window (matches the behaviour of SDL_GL_GetDrawableSize on other platforms). Addresses bug #4629.
Thu, 23 May 2019 14:19:00 -0700 Sam Lantinga Added a function to get the current Android SDK version at runtime
Thu, 23 May 2019 13:47:30 -0700 Sam Lantinga Use the OpenSL ES audio driver by default on Android, as it has the lowest latency.
Thu, 23 May 2019 13:47:27 -0700 Sam Lantinga Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver.
Thu, 23 May 2019 11:32:36 -0700 Sam Lantinga Return an error if both mouse relative mode and mouse warping are unavailable, instead of asserting.
Thu, 23 May 2019 11:05:43 -0700 Sam Lantinga Fixed hiding the Android virtual keyboard when the return key is pressed
Thu, 23 May 2019 09:08:40 +0200 Sylvain Becker Android: minimum size for IME, so that it takes focus
Wed, 22 May 2019 17:39:51 -0700 Sam Lantinga Improved iOS Bluetooth keyboard support
Wed, 22 May 2019 23:16:54 +0200 Patrice Mandin Fix SHIFT + Fx reporting in GEM. Contributed by Miro Kropacek SDL-1.2
Wed, 22 May 2019 23:10:33 +0200 Patrice Mandin Use Supexec() to query EdDI version. Fixes for Coldfire CPU build. SDL-1.2
Tue, 21 May 2019 17:33:31 -0700 Sam Lantinga Fixed bug 4639 - CMake build does not generate libhidapi.so for Android
Sun, 28 Apr 2019 17:37:49 -0700 Cameron Gutman Fix use-after-free when pumping the event loop after SDL_DestroyWindow()
Mon, 20 May 2019 14:31:03 -0700 Sam Lantinga Added support for Bluetooth keyboards on iOS
Mon, 20 May 2019 14:08:35 -0700 Sam Lantinga Fixed mouse focus for touch events on iOS
Mon, 20 May 2019 00:41:18 -0400 Ryan C. Gordon vulkan: Swapped out a free() that should have been an SDL_free().
Sun, 19 May 2019 23:29:50 -0400 Ryan C. Gordon vulkan: Patched to compile on Visual Studio.
Sun, 19 May 2019 20:25:02 -0400 Ryan C. Gordon Patched to compile in C89 mode.
Sun, 19 May 2019 12:06:58 -0700 Sam Lantinga Fixed bug 4474 - Add support for an ASUS Gamepad variation
Sun, 19 May 2019 12:04:06 -0700 Sam Lantinga Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format
Sun, 19 May 2019 11:56:26 -0700 Sam Lantinga Fixed bug 4436 - [OpenBSD] fix D-pad
Mon, 03 Dec 2018 20:14:35 +0200 Serhii Charykov Fix WORKING_DIR parameter
Sun, 19 May 2019 11:52:25 -0700 Sam Lantinga Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS
Sun, 19 May 2019 11:01:36 -0700 Sam Lantinga Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
Sun, 19 May 2019 10:44:14 -0700 Sam Lantinga Fixed bug 3911 - SYSWM generic X11 events missing event data
Sun, 19 May 2019 10:36:44 -0700 Wladimir J. van der Laan video: Add Vulkan support for vivante fb
Sun, 19 May 2019 01:45:15 -0400 Ryan C. Gordon test: added SDLTest_CommonDefaultArgs()
Sat, 18 May 2019 23:47:57 -0400 Ryan C. Gordon test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported.
Wed, 15 May 2019 14:01:15 -0700 Sam Lantinga Windows are not in a minimized state when they are shown
Tue, 14 May 2019 14:20:54 -0700 Sam Lantinga [SDL] iOS fix bug with audio interrupted by a phone call not restoring.
Tue, 14 May 2019 07:55:42 -0700 Sam Lantinga [SDL] ios Touch Fix.
Sat, 11 May 2019 12:41:21 -0400 Ryan C. Gordon Patched to compile.
Thu, 09 May 2019 12:09:45 +0100 Charlie Birks Emscripten: Use EMSCRIPTEN_EVENT_TARGET_*
Thu, 09 May 2019 12:09:40 +0100 Charlie Birks Emscripten: Switch from canvas[XY] to target[XY]
Thu, 09 May 2019 12:09:34 +0100 Charlie Birks Emscripten: Store canvas id in WindowData
Thu, 25 Apr 2019 14:17:07 -0700 Sam Lantinga Fixed bug 4608 - Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start of our app
Wed, 24 Apr 2019 20:28:21 +0100 Cameron Cawley Remove duplicate case value SDL-1.2
Wed, 24 Apr 2019 20:20:15 +0100 Cameron Cawley Remove initial declaration from for loop SDL-1.2
Wed, 24 Apr 2019 12:53:15 -0700 Sam Lantinga Fixed bug 4566 - Hot-plugging Bluetooth controller causes force-quit on Android
Tue, 23 Apr 2019 16:57:34 -0700 Sam Lantinga Don't redefine __SSE__ and related macros if they're already defined
Tue, 23 Apr 2019 14:08:14 -0700 Sam Lantinga Change my previous fix based on feedback from dev @saml
Tue, 23 Apr 2019 14:08:09 -0700 Sam Lantinga Created Xcode schemes for building on iOS and tvOS
Tue, 23 Apr 2019 12:59:28 -0700 Sam Lantinga Fix compile errors I hit when building org.libsdl in source2 (part 2 of 2) @saml
Tue, 23 Apr 2019 12:59:20 -0700 Sam Lantinga Fix compile errors I hit when building org.libsdl in source2 (part 1 of 2)
Tue, 23 Apr 2019 07:59:31 -0700 Sam Lantinga Use _Exit() when available
Sun, 07 Apr 2019 23:01:07 +1000 Hugh McMaster Add a configure option allowing users to choose whether to install sdl2-config
Tue, 23 Apr 2019 14:24:58 +0200 Sylvain Becker Android: add static variable initialization in non blocking event loop
Mon, 22 Apr 2019 16:34:42 -0700 Sam Lantinga Added a helper function to tell whether or not a window can be minimized
Mon, 22 Apr 2019 16:25:49 -0700 Sam Lantinga Only leave fullscreen mode if we're actually going to minimize
Mon, 22 Apr 2019 16:19:52 -0700 Sam Lantinga Fixed bug 4580 - Android 8: immersive fullscreen notification causes flickering between fullscreen and non-fullscreen and app is unresponsive
Sun, 21 Apr 2019 21:34:14 -0400 Ryan C. Gordon configure: Cleaned up audio/video summaries when building for Windows.