Tue, 02 May 2017 11:31:14 -0400 Ryan C. Gordon Fixed another AC_DEFINE.
Tue, 02 May 2017 11:16:58 -0400 Ryan C. Gordon Fixed configure script.
Mon, 01 May 2017 18:39:05 -0400 Ryan C. Gordon haiku: Various fixes from haikuports.
Sat, 29 Apr 2017 22:50:35 +0200 Philipp Wiesemann windows: Changed six internal functions to be static.
Sat, 29 Apr 2017 22:50:23 +0200 Philipp Wiesemann Removed unused field in loopwavequeue program.
Thu, 27 Apr 2017 15:52:37 -0700 Sam Lantinga Added Steam Controller mappings for Linux and iOS
Wed, 26 Apr 2017 01:43:40 -0400 Ryan C. Gordon audio: another wrong struct that causes NULL pointer crash (thanks, Simon!).
Thu, 20 Apr 2017 21:31:44 -0400 Joshua Granick windows: Add SDL_WINDOW_ALWAYS_ON_TOP support.
Thu, 20 Apr 2017 21:25:29 -0400 Juha Kuikka audio: Fix audio queue functions to use new spec structure.
Thu, 20 Apr 2017 13:00:54 -0400 Ryan C. Gordon emscripten: keep track of pointer lock losses and maybe regrab pointer later.
Tue, 18 Apr 2017 22:17:40 -0700 Sam Lantinga Fix crash in SDL audio thread, by Juha Kuikka
Thu, 13 Apr 2017 15:28:56 -0400 Ryan C. Gordon atomic: Patched to compile on Android.
Thu, 13 Apr 2017 13:28:52 -0400 Ryan C. Gordon atomic: favor compiler intrinsics for compare-and-swap over macOS APIs.
Thu, 13 Apr 2017 13:22:23 -0400 Ryan C. Gordon atomic: let Clang always use atomic_load_n if available.
Sun, 09 Apr 2017 23:00:54 +0200 Philipp Wiesemann mir: Fixed typo in error messages.
Sun, 09 Apr 2017 23:00:42 +0200 Philipp Wiesemann linux: Changed two variables to be static.
Sun, 09 Apr 2017 23:00:26 +0200 Philipp Wiesemann ios: Fixed compiler warnings about unused variables in demo.
Fri, 07 Apr 2017 20:17:30 -0400 Ryan C. Gordon android: More robust fix for screen locking in landscape (thanks, Sylvain!).
Fri, 07 Apr 2017 03:39:43 -0700 Sam Lantinga Added support for the Cyborg V.3 Rumble Pad and the Mad Catz FightPad PRO
Thu, 06 Apr 2017 06:30:43 -0700 Sam Lantinga Implemented Linux joystick blacklist
Thu, 06 Apr 2017 13:27:51 -0700 Drew Bliss Fix divide-by-zero when videodata->ime_candpgsize is zero. We're seeing this happen in Dota in the wild.
Thu, 06 Apr 2017 13:27:48 -0700 Drew Bliss SDL - attempt to fix https://github.com/ValveSoftware/Dota-2/issues/1199 of mouse not locking in Dota. This fix is proposed by Ryan Gordon (increase timeout in X11_SetWindowGrab from 250ms to 5000ms). I'm going to integrate to source2 and ship it to dota customers. If it works, SamL will upsteam it to SDL.
Tue, 04 Apr 2017 08:43:44 -0700 Sam Lantinga Added support for a number of game controllers, including the Nintendo Switch Pro Controller
Mon, 03 Apr 2017 13:33:29 -0700 Sam Lantinga Fixed bug 1859 - No SDL_VIDEORESIZE event generated when the window manager sets the window size. SDL-1.2
Mon, 03 Apr 2017 13:32:53 -0700 Sam Lantinga Fixed bug 1859 - No SDL_VIDEORESIZE event generated when the window manager sets the window size.
Sun, 02 Apr 2017 21:33:54 +0200 Philipp Wiesemann PSP: Fixed error messages.
Sun, 02 Apr 2017 21:33:42 +0200 Philipp Wiesemann Mir: Changed two internal functions to be static.
Sun, 02 Apr 2017 21:33:24 +0200 Philipp Wiesemann Emscripten: Simplified option name in build script and README.
Sun, 02 Apr 2017 21:33:02 +0200 Philipp Wiesemann Updated generated configure script.
Sun, 02 Apr 2017 21:32:49 +0200 Philipp Wiesemann Fixed typos and documentation in haptic header file.
Sat, 01 Apr 2017 00:46:42 -0400 Ryan C. Gordon Backing out broken change from previous commit.
Sat, 01 Apr 2017 00:46:15 -0400 Ryan C. Gordon Intentionally breaking buildbot to test email server change.
Sat, 01 Apr 2017 00:17:15 -0400 Ryan C. Gordon README-hg.md: Updated main Mercurial website.
Sat, 01 Apr 2017 00:05:25 -0400 Ryan C. Gordon BUGS.txt: Changed mailing list link to discourse.libsdl.org.
Fri, 31 Mar 2017 23:43:53 -0400 Ryan C. Gordon android: fix wrong events when locking device in landscape (thanks, Joshua!).
Thu, 30 Mar 2017 06:52:34 -0700 Sam Lantinga __atomic_load_n() appears to be available in GCC 5 but not GCC 4
Thu, 30 Mar 2017 16:33:47 -0400 Ryan C. Gordon wasapi: deal with default device changes, and more robust failure recovery.
Wed, 29 Mar 2017 14:23:39 -0400 Ryan C. Gordon wasapi: Handle lost audio device endpoints.
Wed, 29 Mar 2017 12:04:17 -0400 Ryan C. Gordon Patched to compile on some platforms.
Wed, 29 Mar 2017 15:48:22 +0100 James Legg Use GCC's atomic loads in SDL_AtomicGet and SDL_AtomicGetPtr
Sun, 26 Mar 2017 21:00:19 +0200 Philipp Wiesemann Removed newlines from error messages.
Thu, 23 Mar 2017 13:53:09 -0700 Sam Lantinga Updated axis/button mapping for Dualshock 3, for upcoming Sony driver changes
Sun, 19 Mar 2017 22:17:01 +0100 Philipp Wiesemann iOS: Fixed compiling template on C89 compilers.
Sun, 19 Mar 2017 22:16:37 +0100 Philipp Wiesemann Removed unused constant in testgesture program.
Sun, 19 Mar 2017 22:16:24 +0100 Philipp Wiesemann Updated file name in porting README.
Sat, 18 Mar 2017 13:57:57 -0700 Brandon Schaefer mir: Set the max/min w/h vs just setting the window w/h
Thu, 16 Mar 2017 16:45:12 -0700 Sam Lantinga Backed out changeset 90e5cb81c483 - testaudiocapture.c already does what we want
Wed, 15 Mar 2017 11:39:54 -0700 Sam Lantinga Added an audio recording test program
Tue, 14 Mar 2017 07:22:08 -0700 Sam Lantinga Compile fix for android.
Tue, 14 Mar 2017 07:20:14 -0700 Sam Lantinga ALSA driver improvements:
Tue, 14 Mar 2017 07:16:56 -0700 Sam Lantinga differentiate between capture / playback audio thread names
Thu, 09 Mar 2017 16:09:16 -0800 Sam Lantinga Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID()
Thu, 09 Mar 2017 15:12:19 -0800 Sam Lantinga Fixed tabs to spaces
Thu, 09 Mar 2017 14:50:23 -0800 Sam Lantinga Added support to loopwave for hotplugging audio devices
Mon, 06 Mar 2017 21:25:06 -0800 Sam Lantinga Fixed compile error with gcc -std=c99
Sat, 04 Mar 2017 23:05:47 +0100 Philipp Wiesemann Fixed warning about implicit conversion in controllermap program.
Sat, 04 Mar 2017 23:05:32 +0100 Philipp Wiesemann Mir: Fixed crash if creating default cursor failed.
Sat, 04 Mar 2017 23:05:11 +0100 Philipp Wiesemann Linux: Fixed error message.
Fri, 03 Mar 2017 16:38:45 -0500 Ryan C. Gordon video: Don't compile isAtLeastGL3() if we don't have OpenGL support _at all_.
Fri, 03 Mar 2017 16:38:17 -0500 Ryan C. Gordon Fix some more compiler warnings on armcc.