Fri, 09 Dec 2016 01:47:43 -0800 Sam Lantinga Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Fri, 09 Dec 2016 01:29:52 -0800 Sam Lantinga Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array
Thu, 08 Dec 2016 10:13:45 -0800 Sam Lantinga Protect the game controller API the same way the joystick API is protected from multi-threaded access
Wed, 07 Dec 2016 11:41:20 -0800 Sam Lantinga Added the guide button for the NVIDIA Shield Controller
Wed, 07 Dec 2016 11:02:02 -0800 Sam Lantinga Removed unneeded warning when running from Visual Studio
Tue, 06 Dec 2016 14:22:28 -0700 Sam Lantinga Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases
Tue, 06 Dec 2016 13:33:02 -0500 Ryan C. Gordon xcode: Make sure SDL_dataqueue sources are included in all targets.
Tue, 06 Dec 2016 12:30:31 -0500 Ryan C. Gordon xcode: updated macOS and iOS project files with SDL_dataqueue sources.
Tue, 06 Dec 2016 12:23:17 -0500 Ryan C. Gordon audio: Fixed compiler warnings.
Tue, 06 Dec 2016 02:23:54 -0500 Ryan C. Gordon Refactored the audio queueing code to a generic SDL_DataQueue interface.
Tue, 06 Dec 2016 02:20:58 -0500 Ryan C. Gordon Added SDL_VARIABLE_LENGTH_ARRAY so this #ifdef is localized to one place.
Tue, 06 Dec 2016 00:40:09 -0800 Sam Lantinga Fixed bug 3508 - variably modified ‘SDL_dummy_size’ at file scope in test/testatomic.c
Mon, 05 Dec 2016 21:28:27 -0800 Sam Lantinga Fixed SDL always being built because of missing headers in the project.
Sat, 03 Dec 2016 08:39:21 -0800 Sam Lantinga Added support for the Hori Fighting Commander 4
Sat, 03 Dec 2016 09:59:43 -0800 Sam Lantinga Fixed crash at startup
Sat, 03 Dec 2016 00:40:13 -0800 Sam Lantinga Added Linux mapping for the DragonRise Inc. Generic USB Joystick
Fri, 02 Dec 2016 22:18:05 -0800 Sam Lantinga Fixed compile warning on Visual Studio
Fri, 02 Dec 2016 21:01:13 -0800 Sam Lantinga Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.
Fri, 02 Dec 2016 02:25:12 -0800 Sam Lantinga Fixed missing prototypes on Android, patch from Sylvain
Fri, 02 Dec 2016 02:21:35 -0800 Sam Lantinga Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
Thu, 01 Dec 2016 07:31:08 -0800 Sam Lantinga Added Linux controller mapping for the Nostromo n45 Dual Analog Gamepad
Thu, 01 Dec 2016 11:52:47 -0800 Sam Lantinga Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651
Wed, 30 Nov 2016 22:06:05 -0800 Sam Lantinga Fixed bug 3340 - SDL_BlitScaled causes access violation in some cases.
Wed, 30 Nov 2016 12:58:03 -0800 Sam Lantinga Fixed the controller mappings for the OUYA controller
Wed, 30 Nov 2016 12:34:50 -0800 Sam Lantinga Added PS4 controller entries for the new Sony HID driver
Wed, 30 Nov 2016 12:25:19 -0800 Sam Lantinga Added support for the DS4 USB Wireless Adaptor
Wed, 30 Nov 2016 23:31:36 +0100 Philipp Wiesemann Updated documentation in header file.
Wed, 30 Nov 2016 23:31:23 +0100 Philipp Wiesemann Fixed warning about storing an unused value.
Tue, 29 Nov 2016 22:02:37 -0800 Sam Lantinga Add the controller mappings to the linked list in order
Tue, 29 Nov 2016 06:36:57 -0800 Sam Lantinga Added an API to iterate over game controller mappings
Tue, 29 Nov 2016 05:34:20 -0800 Sam Lantinga Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
Tue, 29 Nov 2016 05:04:42 -0800 Sam Lantinga Made it safe to update joysticks from multiple threads, fixes crash in Steam
Mon, 28 Nov 2016 08:05:45 -0800 Sam Lantinga Added fcitx-libs-dev to debian build dependencies, for Fcitx IME support
Mon, 28 Nov 2016 07:34:25 -0800 Sam Lantinga Added debian changelog entry for SDL 2.0.5
Sat, 26 Nov 2016 10:26:36 -0800 Sam Lantinga once more - iterating on this is annoying
Sat, 26 Nov 2016 10:26:32 -0800 Sam Lantinga if the tap is explicitly disabled by code or by another program, let it remain disabled! this is different than the automatic "event tap was too slow therefore we stopped processing it" timeout which we want to re-enable after.
Sat, 26 Nov 2016 10:26:26 -0800 Sam Lantinga tap should default to disabled, not enabled
Sat, 26 Nov 2016 10:26:22 -0800 Sam Lantinga SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit.
Fri, 25 Nov 2016 14:16:27 -0500 Ryan C. Gordon checker-buildbot.sh: Disable warnings that aren't explicitly static analysis.
Fri, 25 Nov 2016 00:13:13 -0500 Ryan C. Gordon macOS: removed deprecated UpdateSystemActivity() call.
Thu, 24 Nov 2016 21:41:09 -0500 Ryan C. Gordon Fixed all known static analysis bugs, with checker-279 on macOS.
Thu, 24 Nov 2016 21:13:23 -0500 Ryan C. Gordon checker-buildbot.sh: Upgraded to checker-279, deal with zero bugs detected.
Thu, 24 Nov 2016 12:24:22 -0800 Sam Lantinga Guess the USB VID/PID of XInput devices
Thu, 24 Nov 2016 11:53:23 -0800 Sam Lantinga We are comparing 16-bit values
Wed, 23 Nov 2016 21:52:48 -0500 Ryan C. Gordon Pacify some GCC strict-aliasing compiler warnings.
Wed, 23 Nov 2016 06:54:19 -0800 Sam Lantinga Fixed XBox One S controller mapping for firmware revision 3.1.1221.0, including back and guide buttons
Wed, 23 Nov 2016 17:20:28 -0500 Ryan C. Gordon Still more compiler warning fixes for various platforms.
Wed, 23 Nov 2016 11:49:26 -0500 Ryan C. Gordon Fixed more compiler warnings.
Wed, 23 Nov 2016 10:51:44 -0500 Ryan C. Gordon directsound: fixed compiler warnings.
Tue, 22 Nov 2016 22:14:28 -0800 Sam Lantinga The XBox One S controller sends keys outside the standard joystick button range
Tue, 22 Nov 2016 04:42:07 -0800 Sam Lantinga Added mapping for XBox One S controller firmware version 3.1.1221.0
Mon, 21 Nov 2016 20:35:59 -0500 Ryan C. Gordon cpuinfo: fix SDL_HasNEON() on older iOS devices, fixed C++ comment.
Sun, 20 Nov 2016 21:34:54 -0800 Sam Lantinga Renaming of guard header names to quiet -Wreserved-id-macro
Sun, 20 Nov 2016 21:29:27 -0800 Sam Lantinga Fixed warning building under mingw, patch contributed by Sylvain
Sun, 20 Nov 2016 21:26:56 -0800 Sam Lantinga Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain
Sun, 20 Nov 2016 21:24:09 -0800 Sam Lantinga Fixed bug 3494 - SDL_test_fuzzer.c fails compile since r10604
Sun, 20 Nov 2016 21:18:55 -0800 Sam Lantinga Fixed bug 3486 - Can't get HINSTANCE of my window
Sat, 19 Nov 2016 23:27:51 +0100 Philipp Wiesemann Updated configure script.
Sat, 19 Nov 2016 23:27:37 +0100 Philipp Wiesemann Fixed two memory leaks if added game controller mapping has lower priority.
Fri, 18 Nov 2016 00:06:09 +0100 Philipp Wiesemann Windows: Fixed crash if using current SDL_GetWindowWMInfo() from older programs.