Sun, 21 Feb 2016 15:19:35 -0800 bschaefer Fix API/ABI breakage in Mir 0.13/0.14.
Sun, 21 Feb 2016 17:21:29 -0500 Ryan C. Gordon Windows: Just use WaitForSingleObjectEx() everywhere.
Sun, 21 Feb 2016 17:05:25 -0500 Ryan C. Gordon Windows: let threads be named in the debugger.
Sun, 21 Feb 2016 13:19:33 -0500 Ryan C. Gordon 1.2 stdlib: Updated qsort with licensing resolved (thanks, Gareth!). SDL-1.2
Sun, 21 Feb 2016 13:07:14 -0500 Ryan C. Gordon stdlib: Restored previous qsort() implementation; the licensing is resolved.
Sat, 20 Feb 2016 01:03:39 -0500 Ryan C. Gordon x11: better fix for the previous commit's fullscreen vs maximized issue.
Sat, 20 Feb 2016 00:44:42 -0500 Ryan C. Gordon x11: Don't mess with fullscreen vs maximized window state on unmapped windows.
Fri, 19 Feb 2016 00:28:53 -0500 Ryan C. Gordon Android: Restored Philipp's joystick change, lost in the previous merge.
Fri, 19 Feb 2016 00:24:00 -0500 Ryan C. Gordon Merge Android C89 fixes from Eric Wing.
Tue, 09 Feb 2016 17:36:42 -0800 Eric Wing Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
Thu, 18 Feb 2016 23:27:58 -0500 Ryan C. Gordon x11/wayland/mir: Make the dynamic loading macro salsa a little less messy.
Wed, 17 Feb 2016 14:15:37 -0800 Sam Lantinga Added support for the Mad Catz FightStick TE S+ PS3
Tue, 16 Feb 2016 13:51:24 -0800 Sam Lantinga Added support for the Mad Catz FightStick TE S+ PS4
Tue, 16 Feb 2016 13:51:15 -0800 Sam Lantinga Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
Tue, 16 Feb 2016 13:48:46 -0800 Sam Lantinga Added support for several Mad Catz arcade sticks
Tue, 16 Feb 2016 13:47:37 -0800 Sam Lantinga Allow using the game controller API with arcade sticks and other XInput devices
Tue, 16 Feb 2016 20:32:22 +0100 Philipp Wiesemann Android: Changed an internal joystick function to return count instead of id.
Fri, 12 Feb 2016 00:27:21 -0500 Ryan C. Gordon x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
Mon, 15 Feb 2016 21:49:09 -0500 Ryan C. Gordon x11: Removed an assert.
Mon, 15 Feb 2016 03:37:01 -0500 Ryan C. Gordon Another attempt to fix Windows build.
Mon, 15 Feb 2016 03:21:26 -0500 Ryan C. Gordon Patched to compile on Visual Studio.
Mon, 15 Feb 2016 03:16:46 -0500 Ryan C. Gordon Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
Sun, 14 Feb 2016 21:17:25 -0400 Alex Szpakowski Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
Sat, 13 Feb 2016 17:35:38 +0100 Philipp Wiesemann PSP: Deactivated dynamic API.
Sat, 13 Feb 2016 17:34:14 +0100 Philipp Wiesemann PSP: Added missing object for generic TLS to Makefile.
Wed, 10 Feb 2016 19:31:23 +0100 Philipp Wiesemann Fixed spaces in license comments.
Mon, 08 Feb 2016 01:08:21 -0500 Ryan C. Gordon x11: Updated imKStoUCS.* to latest from x.org.
Wed, 03 Feb 2016 20:32:55 -0400 Alex Szpakowski iOS: Implemented clipboard support.
Sun, 31 Jan 2016 21:11:15 -0800 Sam Lantinga David Carlier implemented SDL_GetBasePath() for OpenBSD
Sun, 31 Jan 2016 11:29:11 -0800 Sam Lantinga Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT
Sun, 31 Jan 2016 09:39:42 -0400 Alex Szpakowski x11: Fix AltGr generating an invalid keycode (bug #3244). Thanks Thomas!
Wed, 27 Jan 2016 23:20:23 +0100 Philipp Wiesemann PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.
Tue, 26 Jan 2016 22:20:05 +0100 Philipp Wiesemann Android: Fixed ignoring a return value while handling motion events.
Fri, 22 Jan 2016 13:12:16 -0800 Sam Lantinga Fixed creating fullscreen windows on Steam Link
Sat, 16 Jan 2016 21:58:49 -0800 Sam Lantinga Expose the EGL display and window for Vivante SDL windows
Sat, 16 Jan 2016 21:25:10 +0100 Philipp Wiesemann Fixed compile warnings about type conversion.
Wed, 13 Jan 2016 19:31:03 +0100 Philipp Wiesemann Android: Fixed finishing Activity on some devices if right mouse button pressed.
Tue, 12 Jan 2016 22:23:53 +0100 Philipp Wiesemann Fixed two typos in documentation.
Tue, 12 Jan 2016 22:23:00 +0100 Philipp Wiesemann Android: Added mouse initialization to reset state.
Tue, 12 Jan 2016 22:22:24 +0100 Philipp Wiesemann Android: Fixed a comment.
Mon, 11 Jan 2016 20:02:48 +0100 Philipp Wiesemann Android: Added mapping of mouse forward button and mouse back button.
Sat, 09 Jan 2016 17:41:09 -0400 Alex Szpakowski Removed dead code (caught by Clang's static analyzer).
Fri, 08 Jan 2016 07:32:51 -0500 Ryan C. Gordon CMake: only set "-O3 -g" defaults if CMAKE_BUILD_TYPE wasn't set at all.
Fri, 08 Jan 2016 07:21:15 -0500 Ryan C. Gordon Fixed buildbot's static analysis script to enable assertions.
Thu, 07 Jan 2016 19:58:00 -0500 Ryan C. Gordon x11: make last mouse coords sane upon window entry (thanks, Cengiz!).
Thu, 07 Jan 2016 17:21:50 -0800 Sam Lantinga Fixed --enable-new-dtags check with cmake
Thu, 07 Jan 2016 16:42:30 -0800 Sam Lantinga Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application.
Thu, 07 Jan 2016 16:01:24 -0500 Ryan C. Gordon Fixed NULL dereference on drop events with no window associated.
Thu, 07 Jan 2016 12:01:51 -0800 Sam Lantinga Updated debian packaging files
Thu, 07 Jan 2016 14:51:22 -0500 Ryan C. Gordon Updated dynamic API table.
Tue, 05 Jan 2016 16:39:18 -0500 Ethan Lee SDL_RenderSetIntegerScale
Thu, 07 Jan 2016 14:02:37 -0500 Ryan C. Gordon Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!).
Wed, 06 Jan 2016 22:39:29 +0100 Philipp Wiesemann Fixed compile warnings about uninitialized variables in test library.
Wed, 06 Jan 2016 22:39:04 +0100 Philipp Wiesemann Fixed outdated information in a README for iOS.
Wed, 06 Jan 2016 22:38:35 +0100 Philipp Wiesemann Fixed doxygen warnings.
Tue, 05 Jan 2016 05:44:32 -0500 Ryan C. Gordon CMake: Turned off Mac OS X rpath warning kludge.
Tue, 05 Jan 2016 05:38:55 -0500 Ryan C. Gordon Patched to compile on iOS.
Tue, 05 Jan 2016 05:31:33 -0500 Ryan C. Gordon Android: Fixed up drop events for new interface.
Tue, 05 Jan 2016 05:22:35 -0500 Ryan C. Gordon Patched to compile.
Tue, 05 Jan 2016 02:29:16 -0500 Ryan C. Gordon Use SDL's stdinc functions instead of C runtime calls.