Tue, 30 Oct 2012 10:07:32 -0700 |
Sam Lantinga |
Added some documentation on the behavior of SDL_ShowMessageBox()
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Sun, 28 Oct 2012 19:28:44 -0700 |
Sam Lantinga |
Need to use the new UCS-2-INTERNAL encoding for windows strings
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Sun, 28 Oct 2012 14:16:18 -0700 |
Sam Lantinga |
Don't try to create an OpenGL window if we can't load the OpenGL library.
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Sun, 28 Oct 2012 13:03:45 -0700 |
Sam Lantinga |
It turns out that UCS2 and UCS4 are defined as big-endian encodings
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Sat, 27 Oct 2012 02:54:10 -0700 |
Sam Lantinga |
Turned off the install flag for the static library because we don't want it getting into application distribution packages.
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Wed, 24 Oct 2012 00:13:50 -0700 |
Sam Lantinga |
Added new message box API to Xcode projects
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Tue, 23 Oct 2012 23:45:48 -0700 |
Sam Lantinga |
Needed to add SDL_messagebox.h to installed headers
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Tue, 23 Oct 2012 23:45:29 -0700 |
Sam Lantinga |
Updated to newer autotools
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Tue, 23 Oct 2012 23:44:56 -0700 |
Sam Lantinga |
Really fixed the Mac build this time.
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Tue, 23 Oct 2012 17:46:57 -0700 |
Sam Lantinga |
Fixed Mac OS X build
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Tue, 23 Oct 2012 17:40:19 -0700 |
Sam Lantinga |
Fixed tab spacing
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Tue, 23 Oct 2012 17:11:22 -0700 |
Sam Lantinga |
Added API for simple messagebox, courtesy of Mike Sartain
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Tue, 23 Oct 2012 17:10:09 -0700 |
Sam Lantinga |
Fixed building testjoystick
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Tue, 23 Oct 2012 16:06:06 -0700 |
Sam Lantinga |
Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6.
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Tue, 23 Oct 2012 15:59:07 -0700 |
Sam Lantinga |
Updated the copyright date on the default config file
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Tue, 23 Oct 2012 15:28:27 -0700 |
Sam Lantinga |
Fixed check for SDL_ttf with SDL 2.0
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Sun, 21 Oct 2012 22:38:09 -0700 |
Sam Lantinga |
Remember what finger was used for left button down and only send mouse events for that finger.
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Sun, 21 Oct 2012 22:18:36 -0700 |
Sam Lantinga |
Switch C++ comment to C comment
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Sat, 20 Oct 2012 00:49:08 -0700 |
Sam Lantinga |
Fixed another gcc <-> Visual C++ ABI issue
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Sat, 20 Oct 2012 00:14:58 -0700 |
Sam Lantinga |
Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
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Fri, 19 Oct 2012 21:43:41 -0700 |
Sam Lantinga |
We have to fix the DLL name convention on Windows every time...
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Fri, 19 Oct 2012 21:19:30 -0700 |
Sam Lantinga |
Added patchlevel to version number
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Fri, 19 Oct 2012 21:18:06 -0700 |
Sam Lantinga |
tree fc1a744f184c
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Fri, 19 Oct 2012 21:17:58 -0700 |
Sam Lantinga |
tree 451ddf291d85
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Sun, 14 Oct 2012 01:49:13 -0700 |
Sam Lantinga |
Updated the limitations and Game Center sections
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Sun, 14 Oct 2012 01:30:42 -0700 |
Sam Lantinga |
Allow events at startup so we don't lose important events like SDL_DROPFILE
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Sun, 14 Oct 2012 01:05:04 -0700 |
Sam Lantinga |
Implemented drop events in iOS
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Sun, 14 Oct 2012 00:24:07 -0700 |
Sam Lantinga |
Updated testjoystick for SDL 2.0 API - patch from simon
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Fri, 12 Oct 2012 18:45:10 +0200 |
Patrice Mandin |
gem: Handle mouse motion by checking when cursor leave previous position. Add function to check mouse focus using visible window areas.
SDL-1.2
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Fri, 12 Oct 2012 18:37:59 +0200 |
Patrice Mandin |
gem: Handle relative mouse motion earlier
SDL-1.2
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Fri, 12 Oct 2012 18:35:50 +0200 |
Patrice Mandin |
gem: Split mouse motion and mouse buttons handling
SDL-1.2
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Fri, 12 Oct 2012 18:25:28 +0200 |
Patrice Mandin |
gem: Move special keys handling in a separate function
SDL-1.2
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Fri, 12 Oct 2012 02:56:41 -0700 |
Sam Lantinga |
The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window.
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Fri, 12 Oct 2012 02:33:34 -0700 |
Sam Lantinga |
Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
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Fri, 12 Oct 2012 02:30:03 -0700 |
Sam Lantinga |
Fixed a bug resetting the viewport with a render target.
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Fri, 12 Oct 2012 02:20:10 -0700 |
Sam Lantinga |
Added SDL_GetRenderTarget() API function
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Thu, 11 Oct 2012 15:05:00 -0700 |
Sam Lantinga |
Use the --no-undefined linker option if it's available, which will catch references to undefined functions which could fail at runtime.
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Thu, 11 Oct 2012 14:44:27 -0700 |
Sam Lantinga |
Merged Ryan's changes
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Thu, 11 Oct 2012 14:43:13 -0700 |
Sam Lantinga |
Only install/uninstall the colormap if we've created a DirectColor colormap.
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Thu, 11 Oct 2012 14:42:49 -0700 |
Sam Lantinga |
Added missing X11 call XUninstallColormap()
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Thu, 11 Oct 2012 17:20:43 -0400 |
Ryan C. Gordon |
Added missing X11 symbol.
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Thu, 11 Oct 2012 19:08:03 +0200 |
Patrice Mandin |
Use variables for what they were created for
SDL-1.2
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Thu, 11 Oct 2012 09:44:59 -0700 |
Michael Sartain |
Test commit. Adding space to TODO..
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Thu, 11 Oct 2012 09:41:43 -0700 |
Michael Sartain |
Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor).
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Thu, 11 Oct 2012 09:37:38 -0700 |
Michael Sartain |
Add XInitThreads to X11_CreateDevice.
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Thu, 11 Oct 2012 09:34:13 -0700 |
Michael Sartain |
Fix Colormap when using X11_SetWindowFullscreenViaWM() path.
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Wed, 10 Oct 2012 23:10:04 -0400 |
Ryan C. Gordon |
Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
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Sat, 06 Oct 2012 12:16:32 -0700 |
Sam Lantinga |
Add flags to the vidmode debug output
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Sat, 06 Oct 2012 11:23:47 -0700 |
Sam Lantinga |
When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen.
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Sat, 06 Oct 2012 10:53:47 -0700 |
Sam Lantinga |
XVidMode only works on the screen at the origin
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Fri, 05 Oct 2012 23:18:53 -0400 |
Ryan C. Gordon |
XFlush() after setting the icon.
SDL-1.2
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Fri, 05 Oct 2012 22:43:00 -0400 |
Ryan C. Gordon |
Fixed memory leak in X11_SetWindowIcon().
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Fri, 05 Oct 2012 22:41:02 -0400 |
Ryan C. Gordon |
Try to use _NET_WM_ICON if possible for X11's SDL_WM_SetIcon() implementation.
SDL-1.2
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Thu, 04 Oct 2012 23:56:37 -0400 |
Ryan C. Gordon |
Fixed compiler warning in debug code.
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Thu, 04 Oct 2012 20:41:22 -0700 |
Sam Lantinga |
Turn off video mode debugging
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Thu, 04 Oct 2012 13:50:41 -0700 |
Sam Lantinga |
I'm becoming more and more convinced that the application should never use XRandR, and it's the window manager's responsibility to track and manage display modes for fullscreen windows.
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Thu, 04 Oct 2012 02:56:25 -0700 |
Sam Lantinga |
Support iPhone 5 launch images
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Thu, 04 Oct 2012 02:13:12 -0700 |
Sam Lantinga |
Keep the launch image up until the application has created an OpenGL view
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Wed, 03 Oct 2012 20:49:16 -0700 |
Sam Lantinga |
Fixed bug 1614 - SDL for Android does not implement TextInput API
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Wed, 03 Oct 2012 20:22:14 -0700 |
Sam Lantinga |
Fixed compiler warning
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