1.1 --- a/src/events/SDL_gesture.c Thu Apr 17 17:24:27 2014 -0700
1.2 +++ b/src/events/SDL_gesture.c Thu Apr 17 19:52:15 2014 -0700
1.3 @@ -137,7 +137,7 @@
1.4 for (i = 0; i < SDL_numGestureTouches; i++) {
1.5 SDL_GestureTouch* touch = &SDL_gestureTouch[i];
1.6 for (j = 0; j < touch->numDollarTemplates; j++) {
1.7 - rtrn += SaveTemplate(&touch->dollarTemplate[i], dst);
1.8 + rtrn += SaveTemplate(&touch->dollarTemplate[j], dst);
1.9 }
1.10 }
1.11 return rtrn;
1.12 @@ -150,7 +150,7 @@
1.13 SDL_GestureTouch* touch = &SDL_gestureTouch[i];
1.14 for (j = 0; j < touch->numDollarTemplates; j++) {
1.15 if (touch->dollarTemplate[i].hash == gestureId) {
1.16 - return SaveTemplate(&touch->dollarTemplate[i], dst);
1.17 + return SaveTemplate(&touch->dollarTemplate[j], dst);
1.18 }
1.19 }
1.20 }
1.21 @@ -454,8 +454,8 @@
1.22 SDL_Event event;
1.23 event.dgesture.type = SDL_DOLLARGESTURE;
1.24 event.dgesture.touchId = touch->id;
1.25 - event.mgesture.x = touch->centroid.x;
1.26 - event.mgesture.y = touch->centroid.y;
1.27 + event.dgesture.x = touch->centroid.x;
1.28 + event.dgesture.y = touch->centroid.y;
1.29 event.dgesture.gestureId = gestureId;
1.30 event.dgesture.error = error;
1.31 /* A finger came up to trigger this event. */