Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docs SDL-1.2 release-1.2.15
authorSam Lantinga <slouken@libsdl.org>
Fri, 20 Jan 2012 19:49:48 -0500
branchSDL-1.2
changeset 6238fba40d9f4a73
parent 6234 36b898937520
child 6239 39e9d0e94190
Fixed bug 1387 - Patch: fix minor typos in SDL-1.2 HTML docs

bl0ckedusersoft 2012-01-20 12:14:57 PST

This patch fixes a few minor typos in the SDL-1.2 HTML docs.
docs/html/guideinput.html
docs/html/joystick.html
docs/html/thread.html
     1.1 --- a/docs/html/guideinput.html	Thu Jan 19 01:02:03 2012 -0500
     1.2 +++ b/docs/html/guideinput.html	Fri Jan 20 19:49:48 2012 -0500
     1.3 @@ -266,7 +266,7 @@
     1.4  > with the <TT
     1.5  CLASS="LITERAL"
     1.6  >SDL_ENABLE</TT
     1.7 -> flag. Next you must open the joysticks that you want to receive envents from. This is done with the <A
     1.8 +> flag. Next you must open the joysticks that you want to receive events from. This is done with the <A
     1.9  HREF="sdljoystickopen.html"
    1.10  ><TT
    1.11  CLASS="FUNCTION"
     2.1 --- a/docs/html/joystick.html	Thu Jan 19 01:02:03 2012 -0500
     2.2 +++ b/docs/html/joystick.html	Fri Jan 20 19:49:48 2012 -0500
     2.3 @@ -225,7 +225,7 @@
     2.4  ><P
     2.5  ><B
     2.6  >Note: </B
     2.7 ->Force Feedback is not yet support. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best wat to desgin the API.</P
     2.8 +>Force Feedback is not yet supported. Sam (slouken@libsdl.org) is soliciting suggestions from people with force-feedback experience on the best way to design the API.</P
     2.9  ></BLOCKQUOTE
    2.10  ></DIV
    2.11  ></DIV
     3.1 --- a/docs/html/thread.html	Thu Jan 19 01:02:03 2012 -0500
     3.2 +++ b/docs/html/thread.html	Fri Jan 20 19:49:48 2012 -0500
     3.3 @@ -242,7 +242,7 @@
     3.4  ><P
     3.5  ><B
     3.6  >Note: </B
     3.7 ->SDL's threading is not implemented on MacOS, due to that lack of preemptive thread support (Mac OS X dos nt suffer from this problem)</P
     3.8 +>SDL's threading is not implemented on MacOS, due to the lack of preemptive thread support on that OS (Mac OS X doesn't suffer from this problem)</P
     3.9  ></BLOCKQUOTE
    3.10  ></DIV
    3.11  ></DIV