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WinRT: Windows Phone 8 build fixes
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DavidLudwig committed Aug 14, 2013
1 parent d41fdc9 commit 11dc532
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Showing 2 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
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<ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_error.c" />
<ClCompile Include="..\..\src\SDL_fatal.c" />
<ClCompile Include="..\..\src\SDL_hints.c" />
<ClCompile Include="..\..\src\SDL_log.c" />
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
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6 changes: 3 additions & 3 deletions VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
Expand Up @@ -467,9 +467,6 @@
<ClCompile Include="..\..\src\SDL_error.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL_fatal.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL_hints.c">
<Filter>Source Files</Filter>
</ClCompile>
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<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<FxCompile Include="..\..\src\render\direct3d11\SDL_D3D11_PixelShader_FixedColor.hlsl">
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