Fixed another Apple typedef in SDL_opengl.h.
1.1 --- a/include/SDL_opengl.h Thu Sep 01 23:52:09 2011 +0200
1.2 +++ b/include/SDL_opengl.h Fri Sep 02 13:55:31 2011 -0400
1.3 @@ -3119,9 +3119,14 @@
1.4
1.5 #ifndef GL_ARB_vertex_buffer_object
1.6 /* GL types for handling large vertex buffer objects */
1.7 +#ifdef __APPLE__
1.8 +typedef long GLintptrARB;
1.9 +typedef long GLsizeiptrARB;
1.10 +#else
1.11 typedef ptrdiff_t GLintptrARB;
1.12 typedef ptrdiff_t GLsizeiptrARB;
1.13 #endif
1.14 +#endif
1.15
1.16 #ifndef GL_ARB_shader_objects
1.17 /* GL types for handling shader object handles and program/shader text */