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Date: Mon, 16 Feb 2004 19:21:51 +0100
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From: Max Horn
Subject: Re: Fix for OSX bug

The problem is that our actual client area is realized as a
subview of the "content view" of the window. That's normal so far. The
odd part is that, while our subview starts out filling it parent 100%,
upon resizes it gets changed to something smaller....

Anyway, here is a revised patch which simply enforces the size of
window_view by calling setFrameSize.
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slouken committed Feb 16, 2004
1 parent b6e0dc7 commit 9a9aa57
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions src/video/quartz/SDL_QuartzVideo.m
Expand Up @@ -759,6 +759,7 @@ other blitting while waiting on the VBL (and hence results in higher framerates)
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
}
}

Expand All @@ -770,7 +771,7 @@ other blitting while waiting on the VBL (and hence results in higher framerates)
}

window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
Expand All @@ -785,7 +786,7 @@ other blitting while waiting on the VBL (and hence results in higher framerates)
if (window_view == nil) {

window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
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