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These files contain the events related functions for the UIKit video …
…driver. Right now this is just UIKit_PumpEvents.
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Holmes Futrell
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Jul 17, 2008
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2006 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
#include "SDL_config.h" | ||
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#include "SDL_uikitvideo.h" | ||
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extern void UIKit_PumpEvents(_THIS); | ||
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/* vi: set ts=4 sw=4 expandtab: */ |
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2006 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
#include "SDL_config.h" | ||
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/* Being a null driver, there's no event stream. We just define stubs for | ||
most of the API. */ | ||
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#include "SDL.h" | ||
#include "../../events/SDL_sysevents.h" | ||
#include "../../events/SDL_events_c.h" | ||
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#include "SDL_uikitvideo.h" | ||
#include "SDL_uikitevents.h" | ||
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#import <Foundation/Foundation.h> | ||
#include "jump.h" | ||
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void | ||
UIKit_PumpEvents(_THIS) | ||
{ | ||
/* | ||
When the user presses the 'home' button on the iPod | ||
the application exits -- immediatly. | ||
Unlike in Mac OS X, it appears there is no way to cancel the termination. | ||
This doesn't give the SDL user's application time to respond to an SDL_Quit event. | ||
So what we do is that in the UIApplicationDelegate class (SDLUIApplicationDelegate), | ||
when the delegate receives the ApplicationWillTerminate message, we execute | ||
a longjmp statement to get back here, preventing an immediate exit. | ||
*/ | ||
if (setjmp(*jump_env()) != 0) { | ||
NSLog(@"Bam! We're back"); | ||
} | ||
else { | ||
SInt32 result; | ||
do { | ||
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE); | ||
} while(result == kCFRunLoopRunHandledSource); | ||
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} | ||
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} | ||
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/* vi: set ts=4 sw=4 expandtab: */ |