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Fixed bug 1925 - SDL_GetPerformanceFrequency returns incorrect value …
…on iOS PoopiSan Currently on OSX and iOS simulator the values: mach_base_info.denom = 1 mach_base_info.numer = 1 but on the real iOS device mach_base_info.denom = 3 mach_base_info.numer = 125 The calculation is made using following formula mach_base_info.denom / mach_base_info.numer * 1000000 but all values are int32 and the result is casted to int64. This solves the problem: return 1.0 * mach_base_info.denom / mach_base_info.numer * 1000000;
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