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Added Andreas's VS2010 patch for testshape.
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Eli Gottlieb committed Jul 30, 2010
1 parent bff0af7 commit 15264b6
Showing 1 changed file with 43 additions and 28 deletions.
71 changes: 43 additions & 28 deletions test/testshape.c
@@ -1,12 +1,8 @@
#include <stdlib.h>
#include <math.h>
#include <SDL_events.h>
#include <SDL_rect.h>
#include <SDL_pixels.h>
#include <SDL_video.h>
#include <SDL_shape.h>
#include <SDL_keysym.h>
#include <SDL_timer.h>
#include <stdio.h>
#include "SDL.h"
#include "SDL_shape.h"

#define SHAPED_WINDOW_X 150
#define SHAPED_WINDOW_Y 150
Expand Down Expand Up @@ -44,7 +40,23 @@ Uint32 time_left() {
}

int main(int argc,char** argv) {
if(argc < 2) {
Uint8 num_pictures;
LoadedPicture* pictures;
int i, j;
SDL_PixelFormat* format;
Uint32 format_enum;
SDL_Window *window;
SDL_Color black = {0,0,0,0xff};
SDL_Event event;
int event_pending = 0;
int should_exit = 0;
unsigned int current_picture;
int button_down;
Uint32 pixelFormat;
int access;
SDL_Rect texture_dimensions;;

if(argc < 2) {
printf("SDL_Shape requires at least one bitmap file as argument.\n");
exit(-1);
}
Expand All @@ -54,15 +66,14 @@ int main(int argc,char** argv) {
exit(-2);
}

Uint8 num_pictures = argc - 1;
LoadedPicture* pictures = malloc(sizeof(LoadedPicture)*num_pictures);
int i = 0;
num_pictures = argc - 1;
pictures = (LoadedPicture *)malloc(sizeof(LoadedPicture)*num_pictures);
for(i=0;i<num_pictures;i++)
pictures[i].surface = NULL;
for(i=0;i<num_pictures;i++) {
pictures[i].surface = SDL_LoadBMP(argv[i+1]);
if(pictures[i].surface == NULL) {
int j = 0;
j = 0;
for(j=0;j<num_pictures;j++)
if(pictures[j].surface != NULL)
SDL_FreeSurface(pictures[j].surface);
Expand All @@ -71,20 +82,20 @@ int main(int argc,char** argv) {
printf("Could not load surface from named bitmap file.\n");
exit(-3);
}
SDL_PixelFormat* format = pictures[i].surface->format;
Uint32 format_enum = SDL_MasksToPixelFormatEnum (format->BitsPerPixel,format->Rmask,format->Gmask, format->Bmask,format->Amask);

format = pictures[i].surface->format;
format_enum = SDL_MasksToPixelFormatEnum (format->BitsPerPixel,format->Rmask,format->Gmask, format->Bmask,format->Amask);
if(SDL_ISPIXELFORMAT_ALPHA(format_enum)) {
pictures[i].mode.mode = ShapeModeBinarizeAlpha;
pictures[i].mode.parameters.binarizationCutoff = 1;
}
else {
pictures[i].mode.mode = ShapeModeColorKey;
SDL_Color black = {0,0,0,0xff};
pictures[i].mode.parameters.colorKey = black;
}
}

SDL_Window *window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN);
window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN);
if(window == NULL) {
for(i=0;i<num_pictures;i++)
SDL_FreeSurface(pictures[i].surface);
Expand All @@ -108,7 +119,7 @@ int main(int argc,char** argv) {
for(i=0;i<num_pictures;i++) {
pictures[i].texture = SDL_CreateTextureFromSurface(0,pictures[i].surface);
if(pictures[i].texture == NULL) {
int j = 0;
j = 0;
for(j=0;j<num_pictures;i++)
if(pictures[i].texture != NULL)
SDL_DestroyTexture(pictures[i].texture);
Expand All @@ -123,17 +134,19 @@ int main(int argc,char** argv) {
}
}

SDL_Event event;
int event_pending = 0,should_exit = 0;
event_pending = 0;
should_exit = 0;
event_pending = SDL_PollEvent(&event);
unsigned int current_picture = 0;
SDL_WindowShapeMode mode = {ShapeModeDefault,1};
int button_down = 0;
Uint32 format = 0,access = 0;
SDL_Rect texture_dimensions = {0,0,0,0};
SDL_QueryTexture(pictures[current_picture].texture,&format,&access,&texture_dimensions.w,&texture_dimensions.h);
current_picture = 0;
button_down = 0;
format = 0,access = 0;
texture_dimensions.h = 0;
texture_dimensions.w = 0;
texture_dimensions.x = 0;
texture_dimensions.y = 0;
SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
SDL_SetWindowShape(window,pictures[current_picture].surface,&mode);
SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
next_time = SDL_GetTicks() + TICK_INTERVAL;
while(should_exit == 0) {
event_pending = SDL_PollEvent(&event);
Expand All @@ -148,9 +161,9 @@ int main(int argc,char** argv) {
current_picture += 1;
if(current_picture >= num_pictures)
current_picture = 0;
SDL_QueryTexture(pictures[current_picture].texture,&format,&access,&texture_dimensions.w,&texture_dimensions.h);
SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
SDL_SetWindowShape(window,pictures[current_picture].surface,&mode);
SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
}
if(event.type == SDL_QUIT)
should_exit = 1;
Expand All @@ -172,4 +185,6 @@ int main(int argc,char** argv) {
free(pictures);
//Call SDL_VideoQuit() before quitting.
SDL_VideoQuit();

return 0;
}

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