Oh yeah, we have GLX support too.
authorSam Lantinga <slouken@libsdl.org>
Mon, 21 Sep 2009 09:02:05 +0000
changeset 3290e9342b136401
parent 3289 5fd1c33ad07a
child 3291 b273b2a8a1ea
Oh yeah, we have GLX support too.
include/SDL_config_macosx.h
     1.1 --- a/include/SDL_config_macosx.h	Mon Sep 21 08:40:04 2009 +0000
     1.2 +++ b/include/SDL_config_macosx.h	Mon Sep 21 09:02:05 2009 +0000
     1.3 @@ -111,12 +111,7 @@
     1.4  #define SDL_HAPTIC_IOKIT	1
     1.5  
     1.6  /* Enable various shared object loading systems */
     1.7 -#ifdef __ppc__
     1.8 -/* For Mac OS X 10.2 compatibility */
     1.9 -#define SDL_LOADSO_DLCOMPAT	1
    1.10 -#else
    1.11  #define SDL_LOADSO_DLOPEN	1
    1.12 -#endif
    1.13  
    1.14  /* Enable various threading systems */
    1.15  #define SDL_THREAD_PTHREAD	1
    1.16 @@ -142,10 +137,13 @@
    1.17  #define SDL_VIDEO_DRIVER_X11_SCRNSAVER 1
    1.18  #define SDL_VIDEO_DRIVER_X11_XV 1
    1.19  
    1.20 +#define SDL_VIDEO_RENDER_OGL	1
    1.21 +#define SDL_VIDEO_RENDER_X11	1
    1.22 +
    1.23  /* Enable OpenGL support */
    1.24  #define SDL_VIDEO_OPENGL	1
    1.25  #define SDL_VIDEO_OPENGL_CGL	1
    1.26 -#define SDL_VIDEO_RENDER_OGL	1
    1.27 +#define SDL_VIDEO_OPENGL_GLX	1
    1.28  
    1.29  /* Enable system power support */
    1.30  #define SDL_POWER_MACOSX 1