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Added Xcode-iPhoneOS to make dist
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slouken committed Jan 19, 2010
1 parent e2a8556 commit eba8e33
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2 changes: 1 addition & 1 deletion Makefile.in
Expand Up @@ -42,7 +42,7 @@ SPU_GCC = @SPU_GCC@
EMBEDSPU = @EMBEDSPU@
#include $(srcdir)/src/video/ps3/spulibs/Makefile

DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs.html include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode
DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs.html include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS

HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h

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2 changes: 1 addition & 1 deletion Xcode/SDL/pkg-support/Readme SDL Developer.txt
Expand Up @@ -121,7 +121,7 @@ Xocde Project Templates:
/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application

For Xcode 1.0 to 2.4,
/Library/Application Support/Apple/Developer Tools/Project Templates/Appllcation
/Library/Application Support/Apple/Developer Tools/Project Templates/Application


Also note you may place it in per-user locations, e.g.
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