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Removed private API use that was causing AppStore rejection
Pavel Kanzelsberger to SDL I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here: SDL_cocoaevents.m @implementation NSApplication(SDL) - (void)setRunning { _running = 1; } @EnD Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
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