WinRT: more renaming of "windowsrt" to "winrt"
authorDavid Ludwig <dludwig@pobox.com>
Wed, 04 Sep 2013 19:55:45 -0400
changeset 8517d7d86c917b1d
parent 8516 f3e0e381bdcd
child 8518 bc44448125eb
WinRT: more renaming of "windowsrt" to "winrt"
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj.filters
include/SDL_config.h
include/SDL_config_windowsrt.h
include/SDL_config_winrt.h
include/SDL_main.h
     1.1 --- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj	Mon Sep 02 15:29:46 2013 -0400
     1.2 +++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj	Wed Sep 04 19:55:45 2013 -0400
     1.3 @@ -150,7 +150,7 @@
     1.4      <ClInclude Include="..\..\include\SDL_clipboard.h" />
     1.5      <ClInclude Include="..\..\include\SDL_config.h" />
     1.6      <ClInclude Include="..\..\include\SDL_config_minimal.h" />
     1.7 -    <ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
     1.8 +    <ClInclude Include="..\..\include\SDL_config_winrt.h" />
     1.9      <ClInclude Include="..\..\include\SDL_copying.h" />
    1.10      <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
    1.11      <ClInclude Include="..\..\include\SDL_endian.h" />
     2.1 --- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters	Mon Sep 02 15:29:46 2013 -0400
     2.2 +++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters	Wed Sep 04 19:55:45 2013 -0400
     2.3 @@ -42,9 +42,6 @@
     2.4      <ClInclude Include="..\..\include\SDL_config_minimal.h">
     2.5        <Filter>Header Files</Filter>
     2.6      </ClInclude>
     2.7 -    <ClInclude Include="..\..\include\SDL_config_windowsrt.h">
     2.8 -      <Filter>Header Files</Filter>
     2.9 -    </ClInclude>
    2.10      <ClInclude Include="..\..\include\SDL_copying.h">
    2.11        <Filter>Header Files</Filter>
    2.12      </ClInclude>
    2.13 @@ -339,6 +336,9 @@
    2.14      <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
    2.15        <Filter>Source Files</Filter>
    2.16      </ClInclude>
    2.17 +    <ClInclude Include="..\..\include\SDL_config_winrt.h">
    2.18 +      <Filter>Header Files</Filter>
    2.19 +    </ClInclude>
    2.20    </ItemGroup>
    2.21    <ItemGroup>
    2.22      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
     3.1 --- a/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj	Mon Sep 02 15:29:46 2013 -0400
     3.2 +++ b/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj	Wed Sep 04 19:55:45 2013 -0400
     3.3 @@ -204,7 +204,7 @@
     3.4      <ClInclude Include="..\..\include\SDL_clipboard.h" />
     3.5      <ClInclude Include="..\..\include\SDL_config.h" />
     3.6      <ClInclude Include="..\..\include\SDL_config_minimal.h" />
     3.7 -    <ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
     3.8 +    <ClInclude Include="..\..\include\SDL_config_winrt.h" />
     3.9      <ClInclude Include="..\..\include\SDL_copying.h" />
    3.10      <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
    3.11      <ClInclude Include="..\..\include\SDL_endian.h" />
     4.1 --- a/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj.filters	Mon Sep 02 15:29:46 2013 -0400
     4.2 +++ b/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj.filters	Wed Sep 04 19:55:45 2013 -0400
     4.3 @@ -410,9 +410,6 @@
     4.4      <ClInclude Include="..\..\include\SDL_config_minimal.h">
     4.5        <Filter>Header Files</Filter>
     4.6      </ClInclude>
     4.7 -    <ClInclude Include="..\..\include\SDL_config_windowsrt.h">
     4.8 -      <Filter>Header Files</Filter>
     4.9 -    </ClInclude>
    4.10      <ClInclude Include="..\..\include\SDL_copying.h">
    4.11        <Filter>Header Files</Filter>
    4.12      </ClInclude>
    4.13 @@ -608,6 +605,9 @@
    4.14      <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
    4.15        <Filter>Source Files</Filter>
    4.16      </ClInclude>
    4.17 +    <ClInclude Include="..\..\include\SDL_config_winrt.h">
    4.18 +      <Filter>Header Files</Filter>
    4.19 +    </ClInclude>
    4.20    </ItemGroup>
    4.21    <ItemGroup>
    4.22      <Filter Include="Header Files">
     5.1 --- a/include/SDL_config.h	Mon Sep 02 15:29:46 2013 -0400
     5.2 +++ b/include/SDL_config.h	Wed Sep 04 19:55:45 2013 -0400
     5.3 @@ -32,7 +32,7 @@
     5.4  #if defined(__WIN32__)
     5.5  #include "SDL_config_windows.h"
     5.6  #elif defined(__WINRT__)
     5.7 -#include "SDL_config_windowsrt.h"
     5.8 +#include "SDL_config_winrt.h"
     5.9  #elif defined(__MACOSX__)
    5.10  #include "SDL_config_macosx.h"
    5.11  #elif defined(__IPHONEOS__)
     6.1 --- a/include/SDL_config_windowsrt.h	Mon Sep 02 15:29:46 2013 -0400
     6.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     6.3 @@ -1,182 +0,0 @@
     6.4 -/*
     6.5 -  Simple DirectMedia Layer
     6.6 -  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     6.7 -
     6.8 -  This software is provided 'as-is', without any express or implied
     6.9 -  warranty.  In no event will the authors be held liable for any damages
    6.10 -  arising from the use of this software.
    6.11 -
    6.12 -  Permission is granted to anyone to use this software for any purpose,
    6.13 -  including commercial applications, and to alter it and redistribute it
    6.14 -  freely, subject to the following restrictions:
    6.15 -
    6.16 -  1. The origin of this software must not be misrepresented; you must not
    6.17 -     claim that you wrote the original software. If you use this software
    6.18 -     in a product, an acknowledgment in the product documentation would be
    6.19 -     appreciated but is not required.
    6.20 -  2. Altered source versions must be plainly marked as such, and must not be
    6.21 -     misrepresented as being the original software.
    6.22 -  3. This notice may not be removed or altered from any source distribution.
    6.23 -*/
    6.24 -
    6.25 -#ifndef _SDL_config_windows_h
    6.26 -#define _SDL_config_windows_h
    6.27 -
    6.28 -#include "SDL_platform.h"
    6.29 -
    6.30 -/* This is a set of defines to configure the SDL features */
    6.31 -
    6.32 -#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
    6.33 -#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
    6.34 -#define HAVE_STDINT_H	1
    6.35 -#elif defined(_MSC_VER)
    6.36 -typedef signed __int8 int8_t;
    6.37 -typedef unsigned __int8 uint8_t;
    6.38 -typedef signed __int16 int16_t;
    6.39 -typedef unsigned __int16 uint16_t;
    6.40 -typedef signed __int32 int32_t;
    6.41 -typedef unsigned __int32 uint32_t;
    6.42 -typedef signed __int64 int64_t;
    6.43 -typedef unsigned __int64 uint64_t;
    6.44 -#ifndef _UINTPTR_T_DEFINED
    6.45 -#ifdef  _WIN64
    6.46 -typedef unsigned __int64 uintptr_t;
    6.47 -#else
    6.48 -typedef unsigned int uintptr_t;
    6.49 -#endif
    6.50 -#define _UINTPTR_T_DEFINED
    6.51 -#endif
    6.52 -/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
    6.53 -#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
    6.54 -#define DWORD_PTR DWORD
    6.55 -#endif
    6.56 -#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
    6.57 -#define LONG_PTR LONG
    6.58 -#endif
    6.59 -#else /* !__GNUC__ && !_MSC_VER */
    6.60 -typedef signed char int8_t;
    6.61 -typedef unsigned char uint8_t;
    6.62 -typedef signed short int16_t;
    6.63 -typedef unsigned short uint16_t;
    6.64 -typedef signed int int32_t;
    6.65 -typedef unsigned int uint32_t;
    6.66 -typedef signed long long int64_t;
    6.67 -typedef unsigned long long uint64_t;
    6.68 -#ifndef _SIZE_T_DEFINED_
    6.69 -#define _SIZE_T_DEFINED_
    6.70 -typedef unsigned int size_t;
    6.71 -#endif
    6.72 -typedef unsigned int uintptr_t;
    6.73 -#endif /* __GNUC__ || _MSC_VER */
    6.74 -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
    6.75 -
    6.76 -#ifdef _WIN64
    6.77 -# define SIZEOF_VOIDP 8
    6.78 -#else
    6.79 -# define SIZEOF_VOIDP 4
    6.80 -#endif
    6.81 -
    6.82 -/* Useful headers */
    6.83 -#define HAVE_LIBC 1
    6.84 -#define HAVE_STDIO_H 1
    6.85 -#define STDC_HEADERS 1
    6.86 -#define HAVE_STRING_H 1
    6.87 -#define HAVE_CTYPE_H 1
    6.88 -#define HAVE_MATH_H 1
    6.89 -#define HAVE_FLOAT_H 1
    6.90 -#define HAVE_SIGNAL_H 1
    6.91 -
    6.92 -/* C library functions */
    6.93 -#define HAVE_MALLOC 1
    6.94 -#define HAVE_CALLOC 1
    6.95 -#define HAVE_REALLOC 1
    6.96 -#define HAVE_FREE 1
    6.97 -#define HAVE_ALLOCA 1
    6.98 -#define HAVE_QSORT 1
    6.99 -#define HAVE_ABS 1
   6.100 -#define HAVE_MEMSET 1
   6.101 -#define HAVE_MEMCPY 1
   6.102 -#define HAVE_MEMMOVE 1
   6.103 -#define HAVE_MEMCMP 1
   6.104 -#define HAVE_STRLEN 1
   6.105 -#define HAVE__STRREV 1
   6.106 -#define HAVE__STRUPR 1
   6.107 -//#define HAVE__STRLWR 1	// TODO, WinRT: consider using _strlwr_s instead
   6.108 -#define HAVE_STRCHR 1
   6.109 -#define HAVE_STRRCHR 1
   6.110 -#define HAVE_STRSTR 1
   6.111 -//#define HAVE_ITOA 1   // TODO, WinRT: consider using _itoa_s instead
   6.112 -//#define HAVE__LTOA 1	// TODO, WinRT: consider using _ltoa_s instead
   6.113 -//#define HAVE__ULTOA 1	// TODO, WinRT: consider using _ultoa_s instead
   6.114 -#define HAVE_STRTOL 1
   6.115 -#define HAVE_STRTOUL 1
   6.116 -//#define HAVE_STRTOLL 1
   6.117 -#define HAVE_STRTOD 1
   6.118 -#define HAVE_ATOI 1
   6.119 -#define HAVE_ATOF 1
   6.120 -#define HAVE_STRCMP 1
   6.121 -#define HAVE_STRNCMP 1
   6.122 -#define HAVE__STRICMP 1
   6.123 -#define HAVE__STRNICMP 1
   6.124 -#define HAVE_VSNPRINTF 1
   6.125 -//#define HAVE_SSCANF 1	// TODO, WinRT: consider using sscanf_s instead
   6.126 -#define HAVE_M_PI 1
   6.127 -#define HAVE_ATAN 1
   6.128 -#define HAVE_ATAN2 1
   6.129 -#define HAVE_CEIL 1
   6.130 -#define HAVE__COPYSIGN 1
   6.131 -#define HAVE_COS 1
   6.132 -#define HAVE_COSF 1
   6.133 -#define HAVE_FABS 1
   6.134 -#define HAVE_FLOOR 1
   6.135 -#define HAVE_LOG 1
   6.136 -#define HAVE_POW 1
   6.137 -//#define HAVE_SCALBN 1
   6.138 -#define HAVE__SCALB 1
   6.139 -#define HAVE_SIN 1
   6.140 -#define HAVE_SINF 1
   6.141 -#define HAVE_SQRT 1
   6.142 -#define HAVE__FSEEKI64 1
   6.143 -
   6.144 -/* Enable various audio drivers */
   6.145 -#define SDL_AUDIO_DRIVER_XAUDIO2	1
   6.146 -#define SDL_AUDIO_DRIVER_DISK	1
   6.147 -#define SDL_AUDIO_DRIVER_DUMMY	1
   6.148 -
   6.149 -/* Enable various input drivers */
   6.150 -// TODO, WinRT: Get haptic support working
   6.151 -#define SDL_HAPTIC_DISABLED	1
   6.152 -
   6.153 -#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
   6.154 -#define SDL_JOYSTICK_DISABLED 1
   6.155 -#else
   6.156 -#define SDL_JOYSTICK_XINPUT 1
   6.157 -#endif
   6.158 -
   6.159 -/* Enable various shared object loading systems */
   6.160 -#define SDL_LOADSO_WINDOWS	1
   6.161 -
   6.162 -/* Enable various threading systems */
   6.163 -#define SDL_THREAD_STDCPP   1
   6.164 -
   6.165 -/* Enable various timer systems */
   6.166 -#define SDL_TIMER_WINDOWS	1
   6.167 -
   6.168 -/* Enable various video drivers */
   6.169 -#define SDL_VIDEO_DRIVER_WINRT	1
   6.170 -#define SDL_VIDEO_DRIVER_DUMMY  1
   6.171 -
   6.172 -// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
   6.173 -/* Enable appropriate renderer(s) */
   6.174 -#define SDL_VIDEO_RENDER_D3D11  1
   6.175 -
   6.176 -/* Enable system power support */
   6.177 -// TODO, WinRT: investigate system power support.  The Win32-based APIs don't work on WinRT.
   6.178 -#define SDL_POWER_DISABLED  1
   6.179 -
   6.180 -/* Enable assembly routines (Win64 doesn't have inline asm) */
   6.181 -#ifndef _WIN64
   6.182 -#define SDL_ASSEMBLY_ROUTINES	1
   6.183 -#endif
   6.184 -
   6.185 -#endif /* _SDL_config_windows_h */
     7.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     7.2 +++ b/include/SDL_config_winrt.h	Wed Sep 04 19:55:45 2013 -0400
     7.3 @@ -0,0 +1,182 @@
     7.4 +/*
     7.5 +  Simple DirectMedia Layer
     7.6 +  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
     7.7 +
     7.8 +  This software is provided 'as-is', without any express or implied
     7.9 +  warranty.  In no event will the authors be held liable for any damages
    7.10 +  arising from the use of this software.
    7.11 +
    7.12 +  Permission is granted to anyone to use this software for any purpose,
    7.13 +  including commercial applications, and to alter it and redistribute it
    7.14 +  freely, subject to the following restrictions:
    7.15 +
    7.16 +  1. The origin of this software must not be misrepresented; you must not
    7.17 +     claim that you wrote the original software. If you use this software
    7.18 +     in a product, an acknowledgment in the product documentation would be
    7.19 +     appreciated but is not required.
    7.20 +  2. Altered source versions must be plainly marked as such, and must not be
    7.21 +     misrepresented as being the original software.
    7.22 +  3. This notice may not be removed or altered from any source distribution.
    7.23 +*/
    7.24 +
    7.25 +#ifndef _SDL_config_windows_h
    7.26 +#define _SDL_config_windows_h
    7.27 +
    7.28 +#include "SDL_platform.h"
    7.29 +
    7.30 +/* This is a set of defines to configure the SDL features */
    7.31 +
    7.32 +#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
    7.33 +#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
    7.34 +#define HAVE_STDINT_H	1
    7.35 +#elif defined(_MSC_VER)
    7.36 +typedef signed __int8 int8_t;
    7.37 +typedef unsigned __int8 uint8_t;
    7.38 +typedef signed __int16 int16_t;
    7.39 +typedef unsigned __int16 uint16_t;
    7.40 +typedef signed __int32 int32_t;
    7.41 +typedef unsigned __int32 uint32_t;
    7.42 +typedef signed __int64 int64_t;
    7.43 +typedef unsigned __int64 uint64_t;
    7.44 +#ifndef _UINTPTR_T_DEFINED
    7.45 +#ifdef  _WIN64
    7.46 +typedef unsigned __int64 uintptr_t;
    7.47 +#else
    7.48 +typedef unsigned int uintptr_t;
    7.49 +#endif
    7.50 +#define _UINTPTR_T_DEFINED
    7.51 +#endif
    7.52 +/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
    7.53 +#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
    7.54 +#define DWORD_PTR DWORD
    7.55 +#endif
    7.56 +#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
    7.57 +#define LONG_PTR LONG
    7.58 +#endif
    7.59 +#else /* !__GNUC__ && !_MSC_VER */
    7.60 +typedef signed char int8_t;
    7.61 +typedef unsigned char uint8_t;
    7.62 +typedef signed short int16_t;
    7.63 +typedef unsigned short uint16_t;
    7.64 +typedef signed int int32_t;
    7.65 +typedef unsigned int uint32_t;
    7.66 +typedef signed long long int64_t;
    7.67 +typedef unsigned long long uint64_t;
    7.68 +#ifndef _SIZE_T_DEFINED_
    7.69 +#define _SIZE_T_DEFINED_
    7.70 +typedef unsigned int size_t;
    7.71 +#endif
    7.72 +typedef unsigned int uintptr_t;
    7.73 +#endif /* __GNUC__ || _MSC_VER */
    7.74 +#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
    7.75 +
    7.76 +#ifdef _WIN64
    7.77 +# define SIZEOF_VOIDP 8
    7.78 +#else
    7.79 +# define SIZEOF_VOIDP 4
    7.80 +#endif
    7.81 +
    7.82 +/* Useful headers */
    7.83 +#define HAVE_LIBC 1
    7.84 +#define HAVE_STDIO_H 1
    7.85 +#define STDC_HEADERS 1
    7.86 +#define HAVE_STRING_H 1
    7.87 +#define HAVE_CTYPE_H 1
    7.88 +#define HAVE_MATH_H 1
    7.89 +#define HAVE_FLOAT_H 1
    7.90 +#define HAVE_SIGNAL_H 1
    7.91 +
    7.92 +/* C library functions */
    7.93 +#define HAVE_MALLOC 1
    7.94 +#define HAVE_CALLOC 1
    7.95 +#define HAVE_REALLOC 1
    7.96 +#define HAVE_FREE 1
    7.97 +#define HAVE_ALLOCA 1
    7.98 +#define HAVE_QSORT 1
    7.99 +#define HAVE_ABS 1
   7.100 +#define HAVE_MEMSET 1
   7.101 +#define HAVE_MEMCPY 1
   7.102 +#define HAVE_MEMMOVE 1
   7.103 +#define HAVE_MEMCMP 1
   7.104 +#define HAVE_STRLEN 1
   7.105 +#define HAVE__STRREV 1
   7.106 +#define HAVE__STRUPR 1
   7.107 +//#define HAVE__STRLWR 1	// TODO, WinRT: consider using _strlwr_s instead
   7.108 +#define HAVE_STRCHR 1
   7.109 +#define HAVE_STRRCHR 1
   7.110 +#define HAVE_STRSTR 1
   7.111 +//#define HAVE_ITOA 1   // TODO, WinRT: consider using _itoa_s instead
   7.112 +//#define HAVE__LTOA 1	// TODO, WinRT: consider using _ltoa_s instead
   7.113 +//#define HAVE__ULTOA 1	// TODO, WinRT: consider using _ultoa_s instead
   7.114 +#define HAVE_STRTOL 1
   7.115 +#define HAVE_STRTOUL 1
   7.116 +//#define HAVE_STRTOLL 1
   7.117 +#define HAVE_STRTOD 1
   7.118 +#define HAVE_ATOI 1
   7.119 +#define HAVE_ATOF 1
   7.120 +#define HAVE_STRCMP 1
   7.121 +#define HAVE_STRNCMP 1
   7.122 +#define HAVE__STRICMP 1
   7.123 +#define HAVE__STRNICMP 1
   7.124 +#define HAVE_VSNPRINTF 1
   7.125 +//#define HAVE_SSCANF 1	// TODO, WinRT: consider using sscanf_s instead
   7.126 +#define HAVE_M_PI 1
   7.127 +#define HAVE_ATAN 1
   7.128 +#define HAVE_ATAN2 1
   7.129 +#define HAVE_CEIL 1
   7.130 +#define HAVE__COPYSIGN 1
   7.131 +#define HAVE_COS 1
   7.132 +#define HAVE_COSF 1
   7.133 +#define HAVE_FABS 1
   7.134 +#define HAVE_FLOOR 1
   7.135 +#define HAVE_LOG 1
   7.136 +#define HAVE_POW 1
   7.137 +//#define HAVE_SCALBN 1
   7.138 +#define HAVE__SCALB 1
   7.139 +#define HAVE_SIN 1
   7.140 +#define HAVE_SINF 1
   7.141 +#define HAVE_SQRT 1
   7.142 +#define HAVE__FSEEKI64 1
   7.143 +
   7.144 +/* Enable various audio drivers */
   7.145 +#define SDL_AUDIO_DRIVER_XAUDIO2	1
   7.146 +#define SDL_AUDIO_DRIVER_DISK	1
   7.147 +#define SDL_AUDIO_DRIVER_DUMMY	1
   7.148 +
   7.149 +/* Enable various input drivers */
   7.150 +// TODO, WinRT: Get haptic support working
   7.151 +#define SDL_HAPTIC_DISABLED	1
   7.152 +
   7.153 +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
   7.154 +#define SDL_JOYSTICK_DISABLED 1
   7.155 +#else
   7.156 +#define SDL_JOYSTICK_XINPUT 1
   7.157 +#endif
   7.158 +
   7.159 +/* Enable various shared object loading systems */
   7.160 +#define SDL_LOADSO_WINDOWS	1
   7.161 +
   7.162 +/* Enable various threading systems */
   7.163 +#define SDL_THREAD_STDCPP   1
   7.164 +
   7.165 +/* Enable various timer systems */
   7.166 +#define SDL_TIMER_WINDOWS	1
   7.167 +
   7.168 +/* Enable various video drivers */
   7.169 +#define SDL_VIDEO_DRIVER_WINRT	1
   7.170 +#define SDL_VIDEO_DRIVER_DUMMY  1
   7.171 +
   7.172 +// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
   7.173 +/* Enable appropriate renderer(s) */
   7.174 +#define SDL_VIDEO_RENDER_D3D11  1
   7.175 +
   7.176 +/* Enable system power support */
   7.177 +// TODO, WinRT: investigate system power support.  The Win32-based APIs don't work on WinRT.
   7.178 +#define SDL_POWER_DISABLED  1
   7.179 +
   7.180 +/* Enable assembly routines (Win64 doesn't have inline asm) */
   7.181 +#ifndef _WIN64
   7.182 +#define SDL_ASSEMBLY_ROUTINES	1
   7.183 +#endif
   7.184 +
   7.185 +#endif /* _SDL_config_windows_h */
     8.1 --- a/include/SDL_main.h	Mon Sep 02 15:29:46 2013 -0400
     8.2 +++ b/include/SDL_main.h	Wed Sep 04 19:55:45 2013 -0400
     8.3 @@ -44,7 +44,7 @@
     8.4     creating an instance of IFrameworkView in the process.
     8.5  
     8.6     Please note that #include'ing SDL_main.h is not enough to get a main()
     8.7 -   function working.  The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
     8.8 +   function working.  The file, src/main/winrt/SDL_WinRT_main.cpp, or a copy
     8.9     of it, must be compiled into the app itself.
    8.10  */
    8.11  #define SDL_MAIN_NEEDED