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Fix for bug reported by Michael Benfield on the SDL mailing list:
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"I'm on Mac OS 10.3.9 with a CVS SDL 1.2.9.

My understanding is that SDL_CDResume is supposed to resume play after
calling SDL_CDPlay. It doesn't on my system. It returns 0 but nothing happens.

Any ideas?

Thanks.

Mike Benfield"

--ryan.
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icculus committed Aug 22, 2005
1 parent 84e543f commit 2f532fc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/cdrom/macosx/SDL_syscdrom.c
Expand Up @@ -412,7 +412,7 @@ static int SDL_SYS_CDResume(SDL_CD *cdrom)

Lock ();

if (PauseFile () < 0) {
if (PlayFile () < 0) {
Unlock ();
return -2;
}
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