Be sure to compile without OpenGL enabled
authorPatrice Mandin <patmandin@gmail.com>
Sat, 04 Dec 2004 10:31:16 +0000
changeset 1004d1cd674b2ecd
parent 1003 ece5ab8acd1c
child 1005 2ab1cb02a44e
Be sure to compile without OpenGL enabled
src/video/ataricommon/SDL_atarigl_c.h
     1.1 --- a/src/video/ataricommon/SDL_atarigl_c.h	Thu Dec 02 23:00:28 2004 +0000
     1.2 +++ b/src/video/ataricommon/SDL_atarigl_c.h	Sat Dec 04 10:31:16 2004 +0000
     1.3 @@ -48,6 +48,7 @@
     1.4  	/* to convert the shadow buffer to the screen format */
     1.5  	void (*CopyShadow)(_THIS, SDL_Surface *surface);	
     1.6  
     1.7 +#ifdef HAVE_OPENGL
     1.8  	OSMesaContext	ctx;
     1.9  
    1.10  	/* OpenGL functions */
    1.11 @@ -70,6 +71,7 @@
    1.12  	int width, height;
    1.13  	GLenum format;
    1.14  	GLint depth,stencil,accum;
    1.15 +#endif
    1.16  };
    1.17  
    1.18  /* Variable names */