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Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms
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slouken committed Oct 21, 2013
1 parent d710399 commit 04e170c
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Showing 2 changed files with 5 additions and 6 deletions.
5 changes: 0 additions & 5 deletions TODO.txt
@@ -1,15 +1,10 @@
Future work roadmap:
* http://wiki.libsdl.org/moin.cgi/Roadmap

* See why windows are being rearranged. Is the shield window not up?
* Add __WINDOWS__ in addition to __WIN32__
* Write test for fullscreen gamma to check X11 colormap handling

* Check 1.2 revisions:
3554 - Need to resolve semantics for locking keys on different platforms
4874 - Do we want screen rotation? At what level?
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
4865 - See if this is still needed (mouse coordinate clamping)
4866 - See if this is still needed (blocking window repositioning)

6 changes: 5 additions & 1 deletion include/SDL_platform.h
Expand Up @@ -121,8 +121,12 @@
#define __SOLARIS__ 1
#endif
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
#undef __WINDOWS__
#define __WINDOWS__ 1
#endif
#if defined(__WINDOWS__)
#undef __WIN32__
#define __WIN32__ 1
#define __WIN32__ 1
#endif
#if defined(__PSP__)
#undef __PSP__
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